Commit Graph

2791 Commits

Author SHA1 Message Date
polaris-
9f66580d7e Fix buffer overflow comments 2015-10-21 06:49:49 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
bunnei
2e2cfa0037 Merge pull request #1204 from kemenaran/qt-add-mac-icon
citra-qt: Add icon to the OS X app
2015-10-20 10:21:03 -04:00
bunnei
c717d1551d Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7 citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
polaris-
2b7316a379 Remove unnecessary new lines, changed Deinit to Shutdown 2015-10-11 20:07:58 -04:00
Gareth Poole
721475420d Loader: Change NCCH header types to be explicitly little-endian 2015-10-10 22:35:22 -04:00
Gareth Poole
2706394384 Loader: Implement encryption check 2015-10-10 22:34:17 -04:00
bunnei
04325e5980 Merge pull request #1194 from linkmauve/no-newline
Remove newlines in LOG_* calls
2015-10-10 14:42:17 -04:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
Gareth Poole
be217bca70 Fixed spelling errors 2015-10-09 17:09:52 -04:00
bunnei
7c747c8c33 Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d citra-qt: Fix mouse events coordinates on high-DPI screens 2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59 citra-qt: Enable high-DPI widgets on Mac app
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).

This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5 citra-qt: Use custom Info.plist for Mac builds
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
42928659e8 Use BreakpointAddress struct instead of passing address directly 2015-10-04 11:22:31 -04:00
polaris-
6ea428addf Toggle use_gdbstub in citra GLFW 2015-10-04 11:22:07 -04:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
bunnei
5d635986bf Merge pull request #1176 from lioncash/vs2015-code-junking-day
Obligatory "Throw out workarounds VS2013 once limited us to" PR
2015-10-03 13:19:03 -04:00
bunnei
11a64acf23 Merge pull request #1095 from archshift/game-list
Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
f297a59985 Add helper function for creating a readable byte size string. 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
Lioncash
845ac621b3 bit_field: Re-enable code on MSVC 2015-10-01 15:43:42 -04:00
bunnei
1f18d64d1f Merge pull request #1180 from lioncash/symbol
symbols: Minor changes
2015-10-01 11:20:21 -04:00
archshift
7134a17fc6 Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00
archshift
bba12520c4 Expose loader helper functions for identifying files. 2015-09-30 21:04:47 -07:00
Lioncash
8cb2bc748d symbols: Replace an insert call with emplace 2015-09-30 11:55:58 -04:00
Lioncash
65d7a82db4 symbols: Get rid of initial underscores in variable names 2015-09-30 11:54:44 -04:00
Lioncash
7e143d4422 symbols: Directly initialize TSymbol members 2015-09-30 11:53:01 -04:00
Lioncash
052eacc3b9 symbols: Simplify GetSymbol 2015-09-30 11:51:06 -04:00
bunnei
bcaafb826e Merge pull request #1177 from linkmauve/fix-msvc-todo
Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash
a97d9613a7 ivfc_archive: Fix a printf specifier 2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot
57722fb192 Service/CFG: Use a constexpr function for country initialization
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
bunnei
a67df5ad94 Merge pull request #1172 from martinlindhe/fix-warnings
Fix some xcode 7 (llvm) warnings
2015-09-29 22:00:27 -04:00
Martin Lindhe
bafb7afba2 fix some xcode 7.0 warnings 2015-09-29 23:11:09 +02:00
LittleWhite
d06824809f Fix for the refresh issue when no rendering is done 2015-09-24 21:48:41 +02:00
bunnei
09f43c0975 Merge pull request #1160 from lioncash/clang
Silence some clang warnings
2015-09-21 21:29:55 -04:00
bunnei
ca5ea5142d Merge pull request #1106 from Kloen/fix-connect
citra-qt: Fix connect error on startup (#449)
2015-09-21 21:16:48 -04:00
Cruel
d60a9be5c6 Implement 3dsx RomFS 2015-09-21 13:03:18 -04:00
polaris-
5114d75647 Implement gdbstub 2015-09-19 22:28:02 -04:00
Kloen
541fc80240 citra-qt: Fix connect error on startup 2015-09-18 11:36:59 +02:00
Lioncash
543192e045 hash: Get rid of unused functions 2015-09-16 08:54:28 -04:00
Lioncash
751fbfdcc3 general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
bbf92a54e5 Service/CFG: Add default entry for block 0x000A0001 (birthday) 2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
13a8e39813 Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner
d91f1c0624 Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
6c89d4ca26 Fix narrowing conversion warning 2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
1fe72dcc04 Service/CFG: Move several private types from the header to the cpp 2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner
ac4f7b0fde Service/CFG: Clean up default block creation 2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner
b3af7aad9e Merge pull request #1123 from yuriks/gsp-flush
GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
1ed7f3e028 GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
13683a6a11 memory_util: Remove unnecessary assignment in FreeMemoryPages 2015-09-11 23:16:34 -04:00
Lioncash
3972ac40ef memory_util: Remove commented out printf statements 2015-09-11 23:12:28 -04:00
Lioncash
07bfe0abbb general: Replace 0 literals with nullptr where applicable 2015-09-11 23:11:01 -04:00
Lioncash
b9fb46ac9d synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator 2015-09-11 22:00:21 -04:00
Yuri Kunde Schlesner
5bca1e6adf Merge pull request #1147 from lioncash/nullptr
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
5bf8eed96c Merge pull request #1149 from lioncash/override
graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Yuri Kunde Schlesner
48f9bef75d Merge pull request #1142 from lioncash/hdrqt
citra_qt: Reorganize headers
2015-09-11 18:17:24 -03:00
Yuri Kunde Schlesner
ece0f050a9 Merge pull request #1143 from lioncash/vcore-hdr
video_core: Reorganize headers
2015-09-11 18:17:02 -03:00
Lioncash
ec93d6e19a graphics_breakpoints_p: Add missing override specifier 2015-09-11 16:32:02 -04:00
Lioncash
60b3fc01a2 General: Replace NULL and '0' usages with nullptr where applicable 2015-09-11 14:59:49 -04:00
bunnei
ef622a07ff Merge pull request #1144 from lioncash/remove
common: Get rid of debug_interface.h
2015-09-11 09:47:36 -04:00
Lioncash
bc886a7a03 common: Get rid of a cast in swap.h 2015-09-11 08:54:33 -04:00
Lioncash
5dc9950772 common: Get rid of debug_interface.h
This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
2015-09-11 08:12:08 -04:00
Lioncash
aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
Lioncash
abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Lioncash
1fa772393b video_core: Remove unnecessary includes from headers 2015-09-11 00:10:03 -04:00
Yuri Kunde Schlesner
abc34ddb88 Merge pull request #1130 from lioncash/block
memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
bunnei
a008b28659 Merge pull request #1133 from lioncash/emplace-back
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
2015-09-10 15:07:06 -04:00
bunnei
0d5604fdcb Merge pull request #1136 from lioncash/proto
renderer_opengl: Remove unimplemented function declaration
2015-09-10 11:29:33 -04:00
bunnei
927b34a1e3 Merge pull request #1137 from lioncash/doc
General: Fix up doxygen comments
2015-09-10 11:29:16 -04:00
Lioncash
d3efa637b4 General: Fix up doxygen comments 2015-09-10 11:20:21 -04:00
Lioncash
8a3428f16c renderer_opengl: Remove unimplemented function declaration 2015-09-10 10:45:44 -04:00
Lioncash
526eb33d1e video_core: Remove unused variables 2015-09-10 10:26:21 -04:00
Yuri Kunde Schlesner
248b2993e8 Merge pull request #1131 from lioncash/uninit
y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash
7b72b71605 gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 2015-09-10 00:20:30 -04:00
Lioncash
9cf1cfe3fd memory: Get rid of pointer casts 2015-09-10 00:09:55 -04:00
Lioncash
d7bfda3e26 disk_archive: Remove unimplemented constructor declarations 2015-09-09 23:49:03 -04:00
Lioncash
f87093686e y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
Yuri Kunde Schlesner
078969bdd0 CMake: Add option to download Qt and GLFW binaries over HTTP 2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
0f2005c370 Merge pull request #1118 from Kloen/monospace-font
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
bunnei
47221ab1e6 Merge pull request #1121 from aroulin/shader-minor-fixes
Shader: Use constants and proper type casts
2015-09-07 15:59:24 -04:00
Yuri Kunde Schlesner
2011f9a042 Shader Debugger: Allow editing of input vertex data 2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2bdf9ede91 Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
2c98275b51 Shader Debugger: Remove useless signal 2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
f77dfb3966 Shader Debugger: Fix only first vertex attribute being loaded 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1beb2ce20 Shader Debugger: Fix freeze when double-clicking shader disassembly 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
2d195ba64e Shader Debugger: Improve space efficiency of the layout 2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
8540e02176 Shader Disassembly: Fix printing of jump offsets 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
3194f40e96 Shader Disassembly: Fix disassembly of IFU/CALLU instructions 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
bc3f57efd0 Shader Disassembly: Implement support for MAD/MADI 2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
86d5461bcd Shader Disassembly: Introduce variables to hold common subexpressions 2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
ecbad494d9 Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
9431ee330a Shader Disassembly: Cleanup code and improve output alignment 2015-09-07 16:46:23 -03:00
Kloen
a962c30df1 citra-qt: Use monospace font on Disassembler and ARM Registers 2015-09-07 21:02:45 +02:00
LittleWhite
86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
aroulin
1484a23530 Shader JIT: Use SCALE constant from emitter 2015-09-07 16:50:28 +02:00
aroulin
87e3b9ffc0 Shader: Fix size_t to int casts of register offsets 2015-09-07 16:50:28 +02:00
Lioncash
a813f78551 Merge pull request #1114 from archshift/conditioncode_al
DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
9e8383e296 DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
b044c047c4 OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
466e608c19 OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
ec28f037e6 OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
cc19a76656 Merge pull request #1087 from yuriks/opengl-glad
Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
bc59aaccb1 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
e0c10019a9 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei
918ca40c68 Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
aroulin
ba998b85a1 video_core: Fix format specifiers warnings 2015-09-02 08:20:00 +02:00
aroulin
179ad35c2e x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
0b6c0afeb7 Common: Import BitSet from Dolphin 2015-09-01 23:39:52 +02:00
bunnei
5e3536f66f Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
f05ae742a4 Merge pull request #1083 from yuriks/microprofile-vs2015
Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
071510b367 Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
58a04c0776 Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv
149ea561a6 Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
aroulin
84959be150 Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
e77dc4e9d2 Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
12a11472f1 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
5906d8b01c Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
68eb197494 Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
18c1c39d5e SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
58e9f78844 Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
ce6a65cec9 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
656d824b20 Common: Fix MicroProfile compilation in MSVC2015 2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
0ee3e2c25e Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
2978b5fbc8 Merge pull request #1075 from yuriks/ControlMem-fixes
Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
c5a4025b65 Merge pull request #1065 from yuriks/shader-fp
Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
f3cef178e3 gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. 2015-08-27 19:07:53 -04:00
aroulin
f52d8c1a9b Shader JIT: Fix float to integer rounding in MOVA
MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
12390eb155 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
687d973980 Core: Improve APT Shared Font hack
Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
32e279c0ca Merge pull request #1074 from lioncash/bool
dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
archshift
dd0e1061ef Shader JIT: ifdef out reference to ifdef'd out shader_map
shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
dc1b024b80 dyncom: Simplify some comparisons in CondPassed 2015-08-26 00:10:23 -04:00
Lioncash
01dd833ffa dyncom: Change return type of CondPassed to bool 2015-08-25 23:59:01 -04:00
Lioncash
e7ebb9d36c citra-qt: Add a missing header guard to util.h 2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7 citra-qt: Add helper function to get a monospace QFont 2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
583d777b1a HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856 Shader JIT: Tiny micro-optimization in DPH 2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df Shader JIT: Add name to second scratch register (XMM4) 2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b shader_jit: Replace two MDisp usages with MatR 2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware 2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef Shader: RCP and RSQ computes only the 1st component 2015-08-23 22:01:17 +02:00
aroulin
16f39aa452 x64-emitter: add RCPSS SSE instruction 2015-08-23 15:42:58 +02:00
Lioncash
250d474280 Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904 Shader: implement DPH/DPHI in JIT 2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5 emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815 HWRasterizer: Implemented stencil ops 6 and 7. 2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4 HWRasterizer: Implemented stencil op 1 (GL_ZERO) 2015-08-21 10:59:49 -05:00
Subv
fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005 SWRasterizer: Removed a todo. Verified with hwtests. 2015-08-21 10:09:15 -05:00
Subv
8e6336d96b SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0 Rasterizer: Abstract duplicated stencil code into a lambda. 2015-08-21 09:45:36 -05:00
Subv
46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer. 2015-08-20 10:11:09 -05:00
Subv
186873420f GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54 emitter: Remove unnecessary defines 2015-08-20 04:45:32 -04:00
Lioncash
a796149c42 emitter: Remove unnecessary else keywords 2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d emitter: Remove unused code 2015-08-20 04:45:30 -04:00
Lioncash
8738963bce emitter: Remove unimplemented JMP prototype 2015-08-20 04:45:29 -04:00
Lioncash
55461125ba emitter: Pass OpArg by reference where possible 2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74 emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1 Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5 Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718 Shader: implement SGE, SGEI and SLT in JIT 2015-08-19 14:29:39 +02:00
aroulin
863730f6a7 Shader: implement SGE, SGEI in interpreter 2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809 Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03 Shader: Save caller-saved registers in JIT before a CALL 2015-08-19 03:40:07 +02:00
bunnei
026379ed55 Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7 Fix building under MinGW 2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd Merge pull request #1034 from yuriks/rg8-textures
videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6 Shader: implement EX2 and LG2 in JIT 2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94 Fix Linux GCC 4.9 build (complaining about undeclared memset) 2015-08-16 17:21:08 +02:00
aroulin
638e47c04d Shader: implement EX2 and LG2 in interpreter 2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a Build fix for Debug configurations. 2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10 Merge pull request #997 from Lectem/cmdlist_full_debug
citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8 citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e citra-qt: Fix comment style. 2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415 Pica/DebugUtils: Include uniform information into shader dumps. 2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. 2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871 Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae citra-qt: Give RG8 format a proper name in the texture viewer 2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310 videocore: Added RG8 texture support 2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57 Merge pull request #1032 from lioncash/swap
vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code 2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723 Memory: Move PAGE_MASK and PAGE_BITS to memory.h 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174 VMManager: Introduce names for used ResultCodes 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742 VMManager: Make LogLayout log level configurable as a parameter 2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f VMManager: Change block offsets to size_t 2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf vfp: use std::swap where applicable 2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4 Merge pull request #1031 from bbarenblat/master
Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad Shader: Use a POD struct for registers. 2015-08-15 18:03:27 -04:00
bunnei
b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6 Common: Cleanup CPU capability detection code. 2015-08-15 18:03:26 -04:00
bunnei
a1942238f5 Common: Move cpu_detect to x64 directory. 2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. 2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f JIT: Support negative address offsets. 2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. 2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887 Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. 2015-08-15 17:33:45 -04:00
bunnei
4d51792285 Common: Ported over Dolphin's code for x86 CPU capability detection. 2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
bunnei
18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
bunnei
642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504 Merge pull request #1027 from lioncash/debugger
debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663 Merge pull request #893 from linkmauve/remove-uint._t-int._t
Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. 2015-08-11 22:38:44 +01:00
bunnei
93f607f549 Merge pull request #1023 from yuriks/gl-state-bugs
OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9 arm_disasm: ARMv6 mul/div and abs media instructions
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072 arm_disasm: ARMv6 parallel add/sub media instructions
{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6 arm_disasm: ARMv6 reversal media instructions
REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288 arm_disasm: ARMv6 saturation media instructions
SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817 arm_disasm: ARMv6 packing and sign-extend media instructions
PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b Merge pull request #1026 from lioncash/disasm
arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f registers: Support viewing VFP registers 2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876 arm_interface: Implement interface for retrieving VFP registers 2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d registers: Fix a typo with CPSR's name 2015-08-06 21:11:25 -04:00
Lioncash
59d5358068 arm_disasm: Remove unnecessary code
This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
aroulin
3425cfe54a Disassembler: ARMv6K REX instructions 2015-08-06 15:50:54 +02:00
aroulin
5d81a2fd48 Disassembler: ARMv6K hint instructions 2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
254582aa35 OpenGL: Fix state tracking in situations with reused object handles
If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.

This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
ff68db61bc OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
b6c241d667 Merge pull request #1018 from bbarenblat/master
Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
Yuri Kunde Schlesner
a96502edd3 Videocore: Implement simple vertex caching
This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup.
2015-08-04 23:41:47 -03:00
Benjamin Barenblat
0298b7bedd
Use UNREACHABLE macro for impossible cases in previous commit
Use the UNREACHABLE macro instead of `ASSERT(false, ...);`.
2015-08-02 18:30:24 -04:00
Yuri Kunde Schlesner
48393d452c Common: Work around bug in MSVC2015 standard library
The char16_t/char32_t implementations aren't present in the library and
cause linker errors. This is a known issue that wasn't fixed in VS2015
RTM.
2015-08-02 19:03:55 -03:00
Benjamin Barenblat
9ff23da255
Handle invalid Log::Level::Count
Add a case of `Log::Level::Count` to all switch statements that
dispatch on `Log::Level`.  The case simply asserts `false` and notes
the invalid log level.
2015-08-02 12:55:31 -04:00
LittleWhite
cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
bunnei
ce65925bc3 Merge pull request #1008 from lioncash/pc
dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-30 10:44:50 -04:00
bunnei
bb7eb5c574 Merge pull request #1006 from yuriks/fb-commit-profile
OpenGL: Add a profiler category measuring framebuffer readback
2015-07-30 10:39:38 -04:00
bunnei
a5f77c9886 Merge pull request #1014 from lioncash/unused-warn
core: Eliminate some unused variable warnings
2015-07-29 16:47:44 -04:00
bunnei
9221e6e67a Merge pull request #1011 from lioncash/initializer
citra-qt: Adjust initializer list order
2015-07-29 16:46:34 -04:00
bunnei
31c1bb901b Merge pull request #963 from yuriks/gpu-fixes
Misc. GPU vertex loading fixes
2015-07-29 16:45:17 -04:00
Yuri Kunde Schlesner
ea1b04f5da Merge pull request #1013 from lioncash/unused
dyncom: Remove an unused variable
2015-07-29 09:59:37 -07:00
Lioncash
75631b2a9f core: Eliminate some unused variable warnings 2015-07-29 12:34:18 -04:00
Lioncash
46663d657f dyncom: Remove an unused variable
This was used prior to InterpreterTranslate existing.
2015-07-29 12:21:16 -04:00
bunnei
d3eb63a773 Merge pull request #1012 from lioncash/prototype
core: Fix missing prototype warnings
2015-07-29 12:18:29 -04:00
Lioncash
12a9e8502c core: Fix missing prototype warnings 2015-07-29 12:12:39 -04:00
Lioncash
5df3afd522 citra-qt: Adjust initializer list order
Silences a warning.
2015-07-29 12:03:59 -04:00
Lioncash
13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
Yuri Kunde Schlesner
8165de065b Merge pull request #1009 from lioncash/table
am_net: Update function table data
2015-07-29 08:40:19 -07:00
Lioncash
6b25e93119 am_net: Add missing function to the function table 2015-07-29 11:37:55 -04:00
Lioncash
bed3618480 am_net: Add correct function name to the function table 2015-07-29 11:37:09 -04:00
bunnei
e5606d9d6e Merge pull request #982 from Subv/home
Service/APT: Return proper parameters in GetLockHandle.
2015-07-29 11:12:17 -04:00
Lioncash
2e420aba3c dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM 2015-07-29 10:57:47 -04:00
Lioncash
2182adff9e dyncom: Handle left-operand PC correctly for data-processing ops
This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
2015-07-28 20:14:08 -04:00
bunnei
4ccc171db4 Merge pull request #899 from zawata/Winsock-Deprecation
SOC:U : Fix WinSock function deprecation
2015-07-28 16:44:29 -04:00
Yuri Kunde Schlesner
428154da45 OpenGL: Add a profiler category measuring framebuffer readback 2015-07-28 17:37:46 -03:00
LittleWhite
5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Trung Do
cc98866b25 Settings: Fix saving wrong values for input configuration 2015-07-28 13:51:09 -04:00
bunnei
fe15cf0019 Merge pull request #1003 from lioncash/armcruft
dyncom: Minor cleanups.
2015-07-28 09:58:42 -04:00
Tony Wasserka
62adb4ee7b Merge pull request #873 from jroweboy/input_array
Move input values into an array.
2015-07-28 13:17:12 +02:00
Lioncash
9be4ef3879 dyncom: Remove an unnecessary typedef 2015-07-28 03:41:25 -04:00
Lioncash
89540ea761 dyncom: Use enum class for instruction decoding results 2015-07-28 02:27:57 -04:00
James Rowe
1bc7829ee9 Move input values into an array 2015-07-27 21:41:21 -06:00