Commit Graph

1604 Commits

Author SHA1 Message Date
c795913259 fix splicing behavior around water 2018-12-05 10:21:56 -08:00
64eabf71f2 traverse place against below 2018-12-05 08:29:32 -08:00
2760354943 cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
28c2586452 fix parkour place logic 2018-12-04 15:50:44 -08:00
21d8c11cfe go in the opposite order 2018-12-04 15:33:29 -08:00
862746038d allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
2bd81b08c2 overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
16aee33bdf fix random crash 2018-12-03 21:52:13 -08:00
f4161ed61c ......fixed....... 2018-12-03 21:39:32 -08:00
bfa0861065 Owned? 2018-12-03 20:45:19 -06:00
86d1512e5b Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
5c83ee2648 Fix API javadoc errors and make API only javadoc export 2018-12-03 19:37:54 -06:00
7ba987e7f7 save containers and echests 2018-12-03 17:21:46 -08:00
b22e93d6d0 Fix javadoc errors 2018-12-03 18:47:40 -06:00
70b74d39fc Fix broken javadoc 2018-12-03 18:21:24 -06:00
0236cb35d9 overhaul memory 2018-12-03 14:49:23 -08:00
b0066a93ca GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
e25bf9f077 my fault 2018-12-03 14:22:30 -08:00
147df1ffb2 Probably fixes 265 2018-12-03 16:15:22 -06:00
4c96759ed5 tighten auto test time limit 2018-12-03 14:09:05 -08:00
8e2df3a030 reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
58a5720b6b reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
eedf993d7a remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
d058cbf501 revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
d2413e1677 lol 2018-12-02 19:56:35 -08:00
3cb1984892 only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
17207d44e6 pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
36cfcbbbe3 avoidances 2018-12-02 19:26:47 -08:00
1a6c0cd4d9 avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
5a97c512f7 fix rare exception 2018-12-02 17:15:22 -08:00
57a3330200 don't splice if not on ground 2018-12-01 10:49:14 -08:00
07ce0a47f7 cleanup 2018-12-01 10:46:10 -08:00
b9f7a05e2a Merge pull request #282 from babbaj/master
Fix proguard not working when compiling with srg mappings
2018-12-01 10:35:53 -08:00
7f73b4554a Feed codacy and leijurv at the same time? 2018-12-01 13:22:11 -05:00
f2e02794b8 tweak block scanning, fixes #200 2018-12-01 10:04:49 -08:00
0a2e45b64b make codacy happy 2018-12-01 06:42:21 -05:00
a017e14a48 give proguard the right jar based on mapping type 2018-12-01 06:31:40 -05:00
5ef03ba1d5 didn't make sense like that 2018-11-30 23:06:16 -08:00
6a402b4a2b fix the fire thing in a slightly different way 2018-11-29 20:36:19 -08:00
5daaaf5282 add settings reset command 2018-11-29 15:33:35 -08:00
6f7729e34e add missing synchronized blocks 2018-11-28 18:21:27 -08:00
043d6ffd20 improve pathingbehavior resiliency 2018-11-27 10:37:48 -08:00
a8404a7286 only walk through supported snow, fixes #276 2018-11-26 15:32:28 -08:00
58d9134286 fix behavior around cocoa pods and vines, fixes #277 2018-11-26 15:01:34 -08:00
f25786635b over 10k less objects per second 2018-11-26 07:58:10 -08:00
6d1130d2c3 favored lookup performance 2018-11-26 07:52:00 -08:00
d9effc4a29 avoid creating thousands of unmodifiable lists just to get their size 2018-11-25 22:59:47 -08:00
cf2765e017 thousands here too, on long paths 2018-11-25 22:57:54 -08:00
06dd07dbc6 believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
14daf2ce85 unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00