Leijurv
dc6b32a154
Merge pull request #3356 from wagyourtail/forceAllowBreak
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add `allowBreakAnyway` setting
2022-03-31 14:08:13 -07:00
Wagyourtail
2953e2c522
make codacy happy
2022-03-24 18:16:19 -07:00
Wagyourtail
bf450b7d68
rename to allowBreakAnyway
2022-03-24 17:34:31 -07:00
Wagyourtail
4e6b6d97ce
add forceAllowBreak setting
2022-03-24 17:33:33 -07:00
scorbett123
e036f5360c
If context.player() returns none we don't want to use its position for pruning.
2022-03-16 20:12:56 +00:00
Wagyourtail
511941c714
reimplement death and bed waypoints
2022-03-15 18:39:19 -07:00
Wagyourtail
dc6c87b58d
fix modded toolmaterials
2022-03-07 15:53:13 -07:00
ZacSharp
ef4e19002b
Provide more information for #find
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Always log something to chat so people don't think it's broken and make sure they know about the restriction to cached blocks.
2022-03-05 22:27:27 +01:00
ZacSharp
e6ee5fc6b8
Make positions from #find clickable
2022-03-05 21:42:27 +01:00
ehylo
0ade37f14f
Update Setup and Usage guides
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Also fix 2 settings that just don't have a description for some reason, and add some information to the find command because that also for some reason did not have anything there. The descriptions I put may not be detailed enough so please let me know if things should change
2022-02-08 21:13:51 -08:00
Leijurv
d2b62e2d21
Merge pull request #3239 from scorbett123/world_border_checks
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Add some world border checks
2022-02-08 10:49:00 -08:00
scorbett123
49357790f1
fix world border checks
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Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2022-02-03 08:06:01 +00:00
Wagyourtail
9b70ace180
fix getting stuck on cauldrons ( fixes #3099 )
2022-02-02 22:04:15 -07:00
scorbett123
74ea803651
Add world border checks to MovementHelper
2022-02-02 20:36:36 +00:00
Leijurv
b52de9b197
Merge pull request #2621 from wagyourtail/replaymodfix-master
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fix replaymod crash (on newer versions)
2022-02-02 00:15:50 -08:00
Leijurv
c2de6e3f3d
Merge pull request #3173 from scorbett123/patch-4
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Add unpause as an alias for resume
2022-02-01 23:57:21 -08:00
Leijurv
a5638bdba1
Merge pull request #3137 from scorbett123/remove_container_memory
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Remove container memory
2022-02-01 23:56:49 -08:00
scorbett123
bb8e4bd737
Add unpause as an alias for resume
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Some people can't seem to find out what to do to unpause baritone, so this should hopefully help them figure it out, as for some reason unpause makes more sense to people than resume.
2022-01-02 12:45:03 +00:00
Entropy5
9b07aa17e4
Merge remote-tracking branch 'origin/master'
2021-12-23 22:00:17 +01:00
Entropy5
90c59d5b8e
undo
2021-12-23 21:59:20 +01:00
Entropy
fd3d5b66e9
Merge branch 'cabaletta:master' into master
2021-12-23 14:09:03 +01:00
Entropy5
d97346be6c
check union of keys
2021-12-23 13:39:13 +01:00
Entropy5
9d13bcfe11
formatting
2021-12-22 00:20:21 +01:00
Leijurv
724ee62246
Merge pull request #3151 from ZacSharp/patch-4
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Make rightClickContainerOnArrival click lit furnaces
2021-12-21 11:03:35 -10:00
Entropy5
b3ff3d2466
universal buildignoredirection
2021-12-21 20:09:22 +01:00
Entropy5
32a7657c4f
Zac suggested this option to work universally, regardless of block type
2021-12-21 12:42:39 +01:00
Leijurv
54617bf634
reorder for performance
2021-12-21 01:32:47 -10:00
ZacSharp
c2f4e00314
Make rightClickContainerOnArrival click lit furnaces
2021-12-18 00:31:21 +01:00
Entropy5
3adfa16db8
Option to ignore direction of certain blocks during building (because otherwise baritone just keeps breaking and replacing the same block)
2021-12-17 06:24:34 +01:00
scorbett123
90fcffdf2a
Remove container memory
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Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-12-12 19:50:27 +00:00
Leijurv
8579332cdf
Merge pull request #3033 from wagyourtail/neverbreak
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AvoidBreak means never.
2021-10-27 12:53:45 -07:00
Wagyourtail
2980bb0320
match leij's backwards compat suggestion
2021-10-27 13:45:30 -06:00
ZacSharp
724162f37f
Store deleted waypoints per world
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Different dimensions are actually different worlds and the user might expect the wapoints to be restorable until they leave the server, so discrading them when the world changes would be too early.
2021-10-19 01:17:23 +02:00
ZacSharp
3244b102ad
Add a way to restore deleted waypoints
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Makes using the clickable text less dangerous when there are others writing in chat.
2021-10-18 02:42:58 +02:00
ZacSharp
c8966d22ba
Don't create a new waypoint every time a bed is clicked.
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Just the first time and always for the head part.
2021-10-17 23:44:21 +02:00
ZacSharp
6669d49636
Add a way to get the creation command for a waypoint
2021-10-17 15:10:14 +02:00
ZacSharp
3b480dabdb
Make the tag argument optional, defaulting to USER
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Listing all possible combinations in the usage as done before would have beed 8 lines just for the save command so I made it one special case, one combined line and a line explaining the defaults in the general waypoint help.
Also tab completion does not work when omitting either tag or name, because it starting to tab complete a position right from the first argument would probably only cause confusion and would be harder to implement because of the variable start position (names can even be numbers so it's impossible to do it 100% correctly)
2021-10-17 14:47:03 +02:00
ZacSharp
3e69281d61
Update usage of #waypoint
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It now properly reports when either a tag or name can be specified and includes the clear subcommand
2021-10-17 14:06:07 +02:00
ZacSharp
1b04386b01
Allow saving unnamed waypoints by position
2021-10-17 13:53:55 +02:00
wagyourtail
1ca736692d
more closely match the existing docs and add discourageBreaking
2021-10-15 17:58:13 -06:00
wagyourtail
4dc4795cb7
AvoidBreak means never.
2021-10-15 00:00:48 -06:00
wagyourtail
ba0b5f929f
cleanup
2021-10-08 15:49:22 -06:00
wagyourtail
89c960c455
better follow command error handling
2021-10-08 14:58:17 -06:00
Leijurv
ce2ec8047e
Merge pull request #2825 from Zephreo/parkour-place
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ParkourPlace for shorter parkour jumps
2021-07-16 20:50:23 -07:00
Harry
335cb7016e
fix verifiedMaxJump
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- remove redundant assignment by changing some values
- testing Co-Authors
Co-Authored-By: Leijurv <leijurv@gmail.com>
2021-07-17 13:28:12 +10:00
Harry
7a7b050615
weird verifiedMaxJump
2021-07-17 12:34:58 +10:00
Harry
2159773723
requested changes
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- tabs changed to 4 spaces
- fixed checking if block place is behind player
2021-07-01 10:09:06 +10:00
ZacSharp
ab3a015d61
✨ Add layerHeight setting
2021-06-24 23:33:48 +02:00
Harry
3142387e45
Fix collision early return
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not tested yet
- fixes early returns
2021-06-23 06:25:10 +10:00
Harry
051325e10f
allow smaller parkour place jumps
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allows 2 and 1 block parkour place jumps
2021-06-21 10:58:11 +10:00
Leijurv
b96795c517
Merge pull request #2803 from scorbett123/farmInventory
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Make farm use inventory when allowInventory is enabled.
2021-06-14 12:32:53 -10:00
scorbett123
64ba96daf2
Do edit suggested by leijurv
2021-06-14 20:44:32 +01:00
Leijurv
90d5f27026
Merge pull request #2804 from ZacSharp/selCopyPaste
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✨ Add a clipboard to #sel
2021-06-13 10:21:10 -10:00
ZacSharp
cec44e3668
✨ Add a clipboard to #sel
2021-06-13 00:21:52 +02:00
scorbett123
f09f1e7f85
Make farm use inventory when allowInventory is enabled.
2021-06-12 18:18:56 +01:00
mankool
8bfe32eeef
Added itemSaverThreshold
2021-06-09 10:34:45 -07:00
Leijurv
e85c1bbc0d
Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
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Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp
f99bf0d000
Make legitMode always explore
2021-05-28 22:18:33 +02:00
Leijurv
db24a2251f
Merge pull request #2771 from ZacSharp/notificationCallback
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More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs
bea39bc613
Merge branch 'master' of https://github.com/thecakeisalie25/baritone
2021-05-25 14:44:59 -05:00
Tabbs
546493ba45
do our best to stop beacon animating
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The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs
dda4928693
change name to renderGoalAnimated
2021-05-25 14:43:32 -05:00
Larson
7d144dd076
fix decimal
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Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs
73e0700ea3
fix weird rendering issue
2021-05-25 12:41:36 -05:00
Tabbs
3fc36cf798
fix y to 1 if animation is disabled
2021-05-25 12:34:17 -05:00
ZacSharp
dbc43b445b
Replace unhandled exception with a helpful message
2021-05-24 03:38:14 +02:00
ZacSharp
638fcd393a
Don't try to tab complete hidden settings
2021-05-24 03:20:31 +02:00
ZacSharp
7b5f419713
Treat the new callbacks like the old one
2021-05-24 03:14:33 +02:00
ZacSharp
253fbad3db
Make MineProcess respect exploreForBlocks
2021-05-10 22:37:35 +02:00
ZacSharp
dc9ae67657
Move NotificationHelper to api and give Helper some methods for notifications
2021-05-10 00:26:33 +02:00
Leijurv
fccac8ed74
Merge pull request #2664 from ZacSharp/buildSelectedSchematic
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Add setting to only build selected part of schematica schematic
2021-04-20 23:27:57 -07:00
Leijurv
b79e281074
Merge pull request #2635 from ZacSharp/autoTool
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Invert disableAutoTool to autoTool
2021-04-20 23:15:10 -07:00
ZacSharp
46066d4cac
Misc
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* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
2021-04-14 23:36:16 +02:00
ZacSharp
c13cf4f29c
Add setting to only build selected part of schematica schematic
2021-04-13 23:09:54 +02:00
ZacSharp
f348a20035
invert disableAutoTool to autoTool
2021-04-04 03:34:10 +02:00
ZacSharp
bdb98b487f
fix typo
2021-04-04 03:17:35 +02:00
Leijurv
43d5458a25
fix weird behavior where allowBreak false broke #goto
2021-04-03 16:41:45 -07:00
wagyourtail
9d1b979318
fix replaymod crash
2021-03-28 21:32:48 -07:00
Leijurv
ae901219fb
Merge pull request #2526 from ZacSharp/buildSkipBlocks
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Settings to alter block treatment while builing
2021-03-23 08:09:44 -10:00
ZacSharp
67d9ae881f
don't allocate tons of empty lists
2021-03-09 12:31:02 +01:00
Leijurv
4bc179bd2a
Merge pull request #2462 from scorbett123/ModifiedImprovement
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Improve #modified command to include original setting value.
2021-02-19 20:14:35 -08:00
Leijurv
76debda76e
Merge pull request #1978 from ZacSharp/master
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✨ Add improved ETA and a command to access it
2021-02-19 20:13:47 -08:00
Leijurv
b4eabe19cb
Merge pull request #2482 from ZacSharp/schematicCacheClearing
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Clear caches of schematics when moving them
2021-02-19 16:06:28 -08:00
ZacSharp
971b75860f
Call reset() on static schematics as well
2021-02-19 23:57:33 +01:00
ZacSharp
5a926bf169
formatting
2021-02-19 23:52:18 +01:00
Leijurv
d34f37c563
Merge pull request #2476 from biscuut/patch-1
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Fixed incorrect block pos world coordinates
2021-02-19 10:54:47 -08:00
Leijurv
6035a01019
Merge pull request #2481 from ZacSharp/buildRepeatCrash
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Don't crash by buildRepeating too often
2021-02-19 10:49:06 -08:00
ZacSharp
c880f71dc8
Clear caches of schematics when moving them
2021-02-17 01:59:23 +01:00
ZacSharp
13422ef7ce
lag > crash
2021-02-17 01:19:16 +01:00
Biscuit
84e2efd42c
Fixed incorrect block pos world coordinates
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Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
2021-02-15 14:21:03 -05:00
ZacSharp
34606415d7
Don't mark skipped blocks as invalid just because they are far away
2021-02-10 23:45:12 +01:00
scorbett123
6b9c1f0a22
Improve #modified command to include original setting value.
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Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-10 16:00:44 +00:00
Leijurv
4132d6ff61
Merge pull request #2138 from scorbett123/swordSaver
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add useSwordToMine setting.
2021-02-08 16:54:37 -08:00
scorbett123
1f10199e64
Change use sword to mine to default to true.
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Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-08 08:34:31 +00:00
Leijurv
e97704b37f
Merge pull request #2139 from scorbett123/notifyOnDeath
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notify users that their death position has been saved.
2021-02-07 14:32:43 -08:00
scorbett123
4ae81a3b0b
Merge branch 'master' into swordSaver
2021-02-07 12:19:18 +00:00
Leijurv
711037b619
rearrange for consistency
2021-02-06 13:36:24 -08:00
Leijurv
b32c9f1724
Merge pull request #2107 from scorbett123/toolsSaver
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add itemSaver setting.
2021-02-06 13:33:01 -08:00
Leijurv
91854f97ad
fully remove remnants of xvfb
2021-01-29 21:12:44 -08:00
Leijurv
835fb3471f
a long overdue reformat of every file
2021-01-29 20:17:53 -08:00