update progress on randomization

This commit is contained in:
Daniel Micay 2018-11-05 18:06:54 -05:00
parent 2d892e58ad
commit 11c717a7b9

View File

@ -192,8 +192,8 @@ was a bit less important and if a core goal was finding latent bugs.
* Randomly sized guard regions for large allocations
* Random slot selection within slabs
* Randomized delayed free for slab allocations
* [in-progress] Randomized choice of slabs
* [in-progress] Randomized allocation of slabs
* [more randomization coming as the implementation is matured]
* Slab allocations are zeroed on free
* Large allocations are purged and memory protected on free with the memory
mapping kept reserved in a quarantine to detect use-after-free