Markus Wick
5d1dd205c4
renderer_opengl: Rewrite stream buffer.
2018-04-21 16:12:30 +02:00
James Rowe
c7726f13e8
Frontend: Prevent a crash from closing a hosted room using the Disconnect button and then trying to host another room
2018-04-20 00:53:56 -06:00
James Rowe
5fef22fc52
Frontend: Prevent connecting to another room when already joining
2018-04-20 00:53:31 -06:00
James Rowe
d35693bbbc
More minor issue fixes
...
* Move Joining state change sooner in the code to prevent an issue where
failing to connect multiple times in a row doesn't change the state (as
it goes from CouldNotConnect -> CouldNotConnect which doesn't trigger a
state changed callback)
* Prevent double clicking too fast on a room in the lobby from causing
issues
* Lobby no longer closes when joining a room
2018-04-19 10:28:19 -06:00
James Rowe
62257e0d79
Fix Lobby filtering with player list
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* Make double clicking the player list open the correct room
* Fix an issue where filtering with search broke the whos playing list
2018-04-19 10:28:18 -06:00
James Rowe
1f6791431d
Move almost all state change tracking to MultiplayerState
...
Each window can still watch for state changes to update the ui or to
close the window as appropriate, but for any error announcements, they
all belong in Multiplayer state now.
2018-04-19 10:28:18 -06:00
James Rowe
a5c8e07f46
Remove duplicated logic in HostRoom
...
Fixes some issues with multiple warning messages
2018-04-19 10:28:18 -06:00
James Rowe
2be02f221d
Fix player list not showing in lobby. Fix host and direct connect crashing citra
2018-04-19 10:28:18 -06:00
James Rowe
01b49b7e78
Fix compilation issue where unique_ptr needs full class declaration
2018-04-19 10:28:17 -06:00
James Rowe
c635c7f40d
Address more review comments
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* Make Validation a singleton instead
* Wording changes for error messages
* Smart pointers for Ui members
* Other minor nitpicks
2018-04-19 10:28:17 -06:00
James Rowe
a85511cd7d
Fix multiplayer dropdowns and proxy model
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* Filters in the lobby properly remove rooms
* Multiplayer menu items for Show Room and Leave Room work as intended
2018-04-19 10:28:17 -06:00
James Rowe
601fd81d5c
Address review comments
2018-04-19 10:28:16 -06:00
James Rowe
3be7aa2cfc
Moved the password icon to the room name.
...
Also added a dark mode lock icon as well (and fixed a small bug
preventing the lock icon from showing up)
2018-04-19 10:28:16 -06:00
James Rowe
aa391ed60d
Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
2018-04-19 10:28:16 -06:00
James Rowe
599eebf511
Remove the current players blurb
2018-04-19 10:28:16 -06:00
James Rowe
2d1efcc36b
Add a member list expandable to the lobby. Fix issue with hosting more than once.
2018-04-19 10:28:15 -06:00
James Rowe
f346a9d372
Split multiplayer code into its own class
2018-04-19 10:28:15 -06:00
James Rowe
ddbbab8fd6
Add network status text to the status bar
2018-04-19 10:28:15 -06:00
James Rowe
871196bc10
Citra-qt: Add multiplayer ui
2018-04-19 10:28:14 -06:00
Weiyi Wang
bba2a60b22
Merge pull request #3670 from jbeich/qt
...
Unbreak build with Qt 5.9.4 (at least on FreeBSD)
2018-04-19 18:02:35 +03:00
Weiyi Wang
977abd2c7a
Merge pull request #3607 from adityaruplaha/sdl2-fullscreen
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SDL2: Implement fullscreen
2018-04-19 16:16:37 +03:00
Jan Beich
394638e9c9
Qt: Add missing #include after 2f8bd18296
...
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:160:17: error: incomplete type 'QApplication' named in nested name specifier
setText(QCoreApplication::translate("GameList", status.text));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: use of undeclared identifier 'QCoreApplication'; did you mean 'QApplication'?
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~
QApplication
/usr/local/include/qt5/QtGui/qwindowdefs.h:81:7: note: 'QApplication' declared here
class QApplication;
^
In file included from src/citra_qt/citra-qt_autogen/mocs_compilation.cpp:14:
In file included from src/citra_qt/citra-qt_autogen/EWIEGA46WW/moc_game_list_p.cpp:9:
src/citra_qt/game_list_p.h:161:20: error: incomplete type 'QApplication' named in nested name specifier
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
^~~~~~~~~~~~~~~~~~
/usr/local/include/qt5/QtCore/qobject.h:446:18: note: forward declaration of 'QApplication'
friend class QApplication;
^
2018-04-18 20:03:52 +00:00
Daniel Lim Wee Soong
10f0fbc0e5
core/gdbstub: Migrate logging macros
...
Change to use the new logging macros
2018-04-18 21:53:26 +08:00
Weiyi Wang
048b0fc0d3
Merge pull request #3662 from wwylele/shader-hash-cache
...
shader: avoid recomputing hash for the same program
2018-04-18 12:10:25 +03:00
adityaruplaha
e5f5fdee2e
SDL2: Implement fullscreen
2018-04-17 23:22:23 +05:30
James Rowe
2f8bd18296
Use the QT_TRANSLATE_NOOP macro
2018-04-17 10:42:05 -06:00
wwylele
d52ddd0ec4
shader: avoid recomputing hash for the same program
2018-04-17 09:47:59 +03:00
wwylele
3cc460ab34
shader_jit: change passing ShaderSetup to passing uniforms struct into the program
...
We are going to add private memebers to ShaderSetup, which forbids the usage of offsetof. The JIT program only use the uniform part of the setup, so we can just isolate it.
2018-04-17 09:35:43 +03:00
Weiyi Wang
cb36f9fad2
Merge pull request #3645 from wwylele/shader-manager
...
renderer_opengl: refactor shader & program objects and add shader manager for rasterizer
2018-04-16 16:38:38 +03:00
baka0815
4321ab44ea
citra-qt: Don't translate function keys in InitializeHotkeys()
2018-04-16 12:37:13 +02:00
FearlessTobi
fbc05fac19
Show game compatibility within Citra
2018-04-16 00:42:58 +02:00
Merry
d5b1c33587
Merge pull request #3656 from lioncash/relocate
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sm: Relocate the service manager to the System class
2018-04-15 10:34:14 +01:00
Merry
9e21094dea
Merge pull request #3631 from daniellimws/boss-fmt
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service/boss: Migrate logging macros
2018-04-15 08:59:42 +01:00
Lioncash
a78920e60b
sm: Relocate the service manager to the System class
...
Rather than have it live as a global variable, place it into the System class and make it instance-based.
2018-04-13 07:15:34 -04:00
Lioncash
5309b51c12
cam: Correct forward declaration type for Core::EventType
...
This is actually a struct, not a class.
2018-04-12 23:15:16 -04:00
Weiyi Wang
bfd1d963ba
Merge pull request #3638 from ds84182/we-need-more-rounds
...
Round TEV outputs and the final fragment output in GLSL
2018-04-12 23:32:27 +03:00
Weiyi Wang
9772513141
Merge pull request #3639 from wwylele/texture-cude-fix
...
gl_rasterizer_cache: exit FillTextureCube when address is invalid
2018-04-12 22:54:14 +03:00
Weiyi Wang
dfe9b4edf8
Merge pull request #3587 from valentinvanelslande/apt-fmt
...
Service/APT: Migrate logging macros
2018-04-12 22:47:44 +03:00
Weiyi Wang
6df2e3ccc9
Merge pull request #3614 from valentinvanelslande/movie-fmt
...
movie: migrate logging macros
2018-04-12 22:46:15 +03:00
Weiyi Wang
ca6f6f172b
Merge pull request #3634 from ccawley2011/citra-room-glad
...
citra-room: Use the default OpenGL loader instead of SDL_GL_GetProcAddress
2018-04-12 22:45:30 +03:00
Weiyi Wang
f10123f546
Merge pull request #3611 from adityaruplaha/fullscreen-fix
...
citra-qt: Fix the stuck in fullscreen bug.
2018-04-12 22:43:04 +03:00
wwylele
8dc75598a4
gl_rasterizer: isolate shader management into its own class
2018-04-11 14:52:37 +03:00
wwylele
36bc92273b
gl_shader_gen: accept an option to generate separable shaders
2018-04-11 14:52:37 +03:00
wwylele
bdab18d2d9
gl_resource_manager: add OGLPipeline
2018-04-11 14:52:37 +03:00
wwylele
4f9b9c4b80
gl_state: add pipeline state
2018-04-11 14:41:43 +03:00
wwylele
48869c768f
gl_resource_manager: separate OGLShader and OGLProgram
2018-04-11 14:41:43 +03:00
wwylele
d2ee40dc45
gl_shader_util: separate shader object creation and program object creation
2018-04-11 14:41:43 +03:00
wwylele
4256641da4
gl_rasterizer/lighting: implement shadow attenuation
2018-04-10 20:26:55 +03:00
wwylele
b5763cb952
pica/lighting: split FresnelSelector into bitfields
...
The FresnelSelector was already working like a bitfield, so just make it actual bitfield to reduce redundant code. Also, it is already confirmed that this field also affects shadow on alpha. Given that the only two source that can affect alpha components are both controlled by this field, this field should be renamed to a general alpha switch
2018-04-10 20:25:56 +03:00
Valentin Vanelslande
7f61eb0ff6
default_ini: remove space in custom_layout
2018-04-08 21:48:07 -05:00
wwylele
7e7de7d3ab
gl_rasterizer_cache: exit FillTextureCube when address is invalid
2018-04-08 12:34:50 +03:00
Dwayne Slater
234161ba62
Make byteround less expensive (thanks hrydgard!)
2018-04-07 18:26:14 -04:00
Dwayne Slater
734279ff22
Round TEV outputs and the final fragment output in GLSL
...
Fixes water effect in SM3DL
2018-04-07 16:43:56 -04:00
adityaruplaha
2a7d0ec4be
Fix the stuck in fullscreen bug.
...
Don't save the UI/RenderWindow geometry if fullscreen was enabled.
2018-04-07 12:16:07 +05:30
Cameron Cawley
cef88965d7
citra-room: Use the default OpenGL loader instead of SDL_GL_GetProcAddress
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Fixes #3538
2018-04-06 20:27:47 +01:00
Daniel Lim Wee Soong
2d45e46558
service/boss: Migrate logging macros
2018-04-06 19:43:09 +08:00
wwylele
39fce60145
[quick-fix]file-util: fmtlib errors on FILE* type parameter. Explicitly cast it to void*
2018-04-06 13:35:37 +03:00
Weiyi Wang
972db17247
Merge pull request #3497 from wwylele/texture-cube-new
...
gl_rasterizer: implement TextureCube
2018-04-06 12:41:40 +03:00
Weiyi Wang
a9544ca015
Merge pull request #3580 from daniellimws/common-fmt
...
common: Migrate logging macros
2018-04-06 12:38:08 +03:00
James Rowe
501717e9db
Update fmtlib to fix msvc warnings
...
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:33:12 -06:00
Weiyi Wang
a2e87075c5
Merge pull request #3489 from B3n30/UDS_send_node_information
...
NWM_ UDS:Let connected clients handle the eapol packet
2018-04-05 16:14:39 +03:00
B3n30
f64f118e3b
fix Subvs suggestions
2018-04-05 14:57:35 +02:00
B3n30
2d72b2be8b
fix Subvs suggestions
2018-04-05 14:43:21 +02:00
Weiyi Wang
e3d25bc6d0
Merge pull request #3567 from wwylele/pica-glsl
...
renderer_opengl: add PICA->GLSL shader decompiler
2018-04-05 14:39:27 +03:00
Weiyi Wang
acb02d300c
Merge pull request #3518 from wwylele/hashable-struct
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Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig
2018-04-05 14:39:12 +03:00
James Rowe
1fecead2ff
Merge pull request #3624 from wwylele/sync-uniform
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gl_rasterizer: move shader uniform sync from SetShader() to ctor
2018-04-05 00:30:38 -06:00
James Rowe
c57b0767af
Merge pull request #3602 from lioncash/json
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verify_login: Make VerifyLogin exceptionless
2018-04-04 23:39:28 -06:00
wwylele
0d84c5a0b6
gl_rasterizer: move state syncing from ctor to its own function
2018-04-04 17:23:55 +03:00
N00byKing
11cd6d066a
default_ini.h: Update Comment
2018-04-03 15:07:25 +02:00
wwylele
c2719feda2
gl_rasterizer: move shader uniform sync from SetShader() to ctor
2018-04-03 09:27:23 +03:00
Merry
7d7101706e
Merge pull request #3621 from daniellimws/dyncom-fmt
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arm/dyncom: Migrate logging macros
2018-04-02 17:09:36 +01:00
Valentin Vanelslande
c9ab184ec7
pica_to_gl: Migrate logging macros ( #3608 )
2018-04-02 09:31:28 -06:00
wwylele
9ffd400685
gl_shader_decompiler: add missing headers/rename GetXXX to MoveXXX to reflect that they move the data
2018-04-02 17:34:54 +03:00
wwylele
11c2f11872
gl_shader_decompiler: return error on decompilation failure
...
Internally these errors are handled by exceptions. Only fallbackable errors (that can be handled by CPU shader emulation) is reported. Completely ill-formed shader is still ASSERTed. Code logic related stuff is DEBUG_ASSERTed
2018-04-02 17:34:54 +03:00
wwylele
4991b15ee5
gl_shader_decompiler: some small fixes
...
- remove unnecessary ";"
- use std::tie for lexicographical ordering
- simplify loop condition
The offset always has step +1 on each iteration, so it would just hit one of the two boundary anyway
2018-04-02 17:34:54 +03:00
wwylele
f8a292f920
renderer_opengl: add PICA->GLSL shader decompiler
2018-04-02 17:34:54 +03:00
Daniel Lim Wee Soong
1e4eb7def8
arm/dyncom: Migrate logging macros
2018-04-02 16:01:19 +08:00
James Rowe
384849232b
Merge pull request #3516 from wwylele/shadow-sw
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SwRasterizer: Implement shadow mapping
2018-03-31 23:29:22 -06:00
Merry
fff7227f86
Merge pull request #3579 from ccawley2011/architecture-defines
...
common: Clean up architecture-specific defines
2018-03-31 10:41:15 +01:00
Merry
587bc06adf
Merge pull request #3596 from lioncash/disk
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disk_archive: Minor miscellaneous cleanup
2018-03-31 10:39:00 +01:00
Valentin Vanelslande
4fa1628fb6
movie: migrate logging macros
2018-03-31 00:24:21 -06:00
Lioncash
7d331a469f
pica_to_gl: Use std::array where applicable
...
Removes the need to use the ARRAY_SIZE macro
2018-03-31 00:58:49 -04:00
Lioncash
0e7ca706dc
disk_archive: Make DiskDirectory's constructor explicit
...
Prevents implicit conversions/construction.
2018-03-31 00:54:17 -04:00
Lioncash
07855c48d1
disk_archive: Remove unnecessary const in DiskDirectory's Read() declaration
...
This only applies in the definition of the function, not the
declaration.
2018-03-31 00:54:17 -04:00
Lioncash
ed64d15060
disk_archive: Remove unused total_entries_in_directory member from DiskDirectory
...
Also converts initializer list assignments to in-class initializers
where relevant.
2018-03-31 00:52:47 -04:00
BreadFish64
1d809ce6aa
update-icons-signal
2018-03-30 10:20:21 -05:00
Tobias
bb6251f35f
video_core: Remove Unreachable for invalid BlendEquation modes ( #3595 )
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* video_core: Remove Unreachable statement
* Lower log level to ERROR
2018-03-29 17:53:55 -06:00
Merry
a567a92468
Merge pull request #3593 from daniellimws/loader-fmt
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core/loader: Migrate logging macros
2018-03-29 14:45:25 +01:00
Adityarup Laha
180a05c301
sdl2_config: Add a parameter description for tilt clamp variable ( #3590 )
2018-03-29 10:20:26 +01:00
Weiyi Wang
697ff2f6e3
Merge pull request #3603 from lioncash/port
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citra-room: Fix always false case in main() related to port range
2018-03-29 11:53:53 +03:00
Weiyi Wang
1c4b230346
Merge pull request #3604 from lioncash/ptr
...
archive_systemsavedata: Remove pointer cast from GetSystemSaveDataPath()
2018-03-29 11:52:36 +03:00
Weiyi Wang
82b9387315
Merge pull request #3605 from valentinvanelslande/am-popu64
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Service/AM: Use Pop<u64>() in DeleteUserProgram and DeleteProgram
2018-03-29 09:47:56 +03:00
Weiyi Wang
690d92a019
Merge pull request #3601 from lioncash/null
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gl_rasterizer: Fix incorrect comparison against src_surface in AccelerateTextureCopy()
2018-03-29 09:44:10 +03:00
Weiyi Wang
da91fb41db
Merge pull request #3597 from lioncash/lzss
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ncch_container: Get rid of pointer casts in LZSS_GetDecompressedSize() and LZSS_Decompress()
2018-03-29 09:42:25 +03:00
Weiyi Wang
feb4eca2ff
Merge pull request #3598 from lioncash/boss
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boss: Correct ReceiveProperty()'s response data payload
2018-03-29 09:38:33 +03:00
Weiyi Wang
115fd1cbf0
Merge pull request #3599 from lioncash/err
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err_f: Add missing break in ThrowFatalError()
2018-03-29 09:38:19 +03:00
Valentin Vanelslande
528d8a6ccb
CiTrace: Migrate logging macros
2018-03-28 20:48:59 -06:00
Valentin Vanelslande
492fca114d
Service/AM: Use Pop<u64>() in DeleteUserProgram and DeleteProgram
2018-03-28 20:28:18 -06:00
Lioncash
26b1aec3c1
archive_systemsavedata: Remove pointer cast from GetSystemSaveDataPath()
...
These kinds of casts invoke undefined behavior due to alignment rules.
Use memcpy instead which always does the right thing.
2018-03-28 22:17:26 -04:00
Lioncash
8366f6cb5e
citra-room: Fix always false case in main() related to port range
...
If the variable we're checking is a u16, then there can never be values
outside of the 0-65535 range. This is bad because an arbitrary larger
value can be truncated down into a valid value, making an otherwise
malformed argument well-formed.
Change it to use u32 to allow the check to function properly.
2018-03-28 21:53:05 -04:00