Commit Graph

1221 Commits

Author SHA1 Message Date
Brady
2f7259714a
Fix Pathing Thread crash on Forge 2018-10-14 23:46:41 -05:00
Leijurv
c1076461e2
dont jump while using an item, fixes #222 2018-10-14 10:38:47 -07:00
Brady
c80b855dab
Move a lot of utils to api 2018-10-14 00:55:30 -05:00
Brady
83fc11e75b
private static final > private final static 2018-10-14 00:24:59 -05:00
Brady
9654892e54
Make BlockStateInterface.AIR final 2018-10-14 00:23:49 -05:00
Brady
b46fad1442
Fix bad reference 2018-10-13 23:27:11 -05:00
Brady
ff652dbe40
scanLoadedChunks -> scanChunkRadius 2018-10-13 23:15:34 -05:00
leijurv
897483884a
fix 2 block parkour failure on lilypads and after descends 2018-10-13 17:01:40 -07:00
Leijurv
de29a6532f
privatize 2018-10-13 12:29:14 -07:00
Leijurv
7efc0ae8ca
fix snow bs 2018-10-12 19:33:03 -07:00
Leijurv
b443be1795
more accurate check 2018-10-12 15:29:25 -07:00
Leijurv
4892192c6c
remove unused functions 2018-10-12 15:14:39 -07:00
Leijurv
6b7a8e2bd3
better protection logic, fix placing outside worldborder 2018-10-12 14:34:33 -07:00
Leijurv
c5f5445f4b
fix exception when calculating descend from starting position above 256 2018-10-12 14:19:11 -07:00
Leijurv
8a65f43a0b
check world border, fixes #218 2018-10-12 14:12:06 -07:00
Leijurv
773ad89951
refactor problematic area 2018-10-11 20:36:18 -07:00
Brady
130b21f738
Fix issue with user input check that messed up Auto Eat 2018-10-11 18:50:55 -05:00
Brady
54215bdb18
Just ONE tweaker
When we make the next release, we need to specify in the setup files that Baritone now requires the SimpleTweaker dependency, and we need to remove the old alternate tweaker references. (Optifine and Forge)
2018-10-11 14:53:20 -05:00
Leijurv
0db18a7caf
v0.0.8 2018-10-11 11:48:07 -07:00
Brady
db7d3184c9
fINAL 2018-10-11 12:34:40 -05:00
Brady
7dfe6ac3ca
Add EntityPlayerSP field to relevant events 2018-10-11 12:32:42 -05:00
Leijurv
8fd921c60e
disable cancelOnGoalInvalidation 2018-10-10 21:28:55 -07:00
Leijurv
fec29d03fd
automatically break block while suffocating, fixes #33 2018-10-10 21:25:21 -07:00
Leijurv
9bd205f190
center pillar regardless of timing 2018-10-10 21:07:59 -07:00
Leijurv
089037663e
tweak backtrack cost favoring coefficient 2018-10-10 21:06:31 -07:00
leijurv
8c0bc3e2ef
splice tighter, fixes #44 2018-10-10 20:49:25 -07:00
leijurv
db21045cfb
renderPathIgnoreDepth 2018-10-10 20:40:15 -07:00
Leijurv
fbf0f2271c
revamp pathStart, fixes #209 2018-10-10 17:05:51 -07:00
Leijurv
7e78ed2139
rework minebehavior threading model, fixes #217 2018-10-10 16:40:33 -07:00
Leijurv
5676acbba6
add off hand, fixes #206 2018-10-10 16:29:48 -07:00
Leijurv
43b155d7b8
better check than air 2018-10-10 16:27:48 -07:00
Leijurv
d3bf4ef198
renderSelectionBoxesIgnoreDepth 2018-10-09 19:34:53 -07:00
Leijurv
fc9d13a03c
there was literally no reason to have it like that 2018-10-09 17:36:35 -07:00
Leijurv
22d2036657
splice better, fixes #215 2018-10-09 16:40:04 -07:00
Leijurv
9e15960581
fix pause stuttering, fixes #216 2018-10-09 16:13:46 -07:00
leijurv
738ce25ff0
tighten fall column 2018-10-09 11:15:42 -07:00
Brady
5da9347e2c
Merge pull request #214 from cabaletta/path-api
Pathing API
2018-10-09 00:14:25 -05:00
Brady
771e892b31
Get Cutoff implementation out of API we DON'T need you 2018-10-09 00:10:50 -05:00
Brady
0fb5f3233f
MovementStatus javadocs 2018-10-08 23:52:36 -05:00
Leijurv
f17ce87e45
publicize 2018-10-08 21:51:19 -07:00
Leijurv
a497a944a6
bottom of the class 2018-10-08 21:49:36 -07:00
Brady
2e69bbe371
Minimal CutoffResult Javadocs 2018-10-08 23:34:12 -05:00
Brady
875f01c358
More comprehensive IPath javadocs 2018-10-08 23:29:16 -05:00
Brady
6a4a8ab2d9
I'm an IDIOT 2018-10-08 21:09:54 -05:00
Brady
8278576227
Rename getCurrentPathSearch to getPathFinder 2018-10-08 21:02:55 -05:00
Brady
7d0aa4d7a5
Add override annotation to getPath in PathExecutor 2018-10-08 20:39:33 -05:00
Brady
2b4512ee3f
Move to API 2018-10-08 20:37:52 -05:00
Leijurv
413e505683
epic 2018-10-08 18:08:01 -07:00
Leijurv
0f1edba5f1
save settings 2018-10-08 18:05:08 -07:00
Brady
e23a9c976a
Bad code 2018-10-08 20:01:44 -05:00
Brady
1449edb8af
Didn't need to do that 2018-10-08 19:59:25 -05:00
Brady
d177db5a35
IMovement
Hey would you look at that
2018-10-08 19:57:22 -05:00
Brady
1245e222a7
Begin path api prep 2018-10-08 19:23:43 -05:00
Brady
0ee14b4b90
Good javadocs
They're not good they're shit I lied to you
2018-10-08 17:12:51 -05:00
Leijurv
5a9e5cdac4
move rendering, fixes #212 2018-10-08 15:11:07 -07:00
Brady
10bb177664
Add renderGoalIgnoreDepth setting 2018-10-08 17:06:41 -05:00
leijurv
69762bf4b4
fix parkour maybe? fixes #211 2018-10-07 22:08:37 -07:00
leijurv
e17cc79cb3
synchronize MemoryBehavior, fixes #198 2018-10-07 21:55:40 -07:00
leijurv
60c29fd159
actually stop sprinting, fixes #199 2018-10-07 21:40:18 -07:00
Leijurv
65ce5ca752
fix nullpointerexception in cachedworld 2018-10-07 16:57:04 -07:00
leijurv
af357d4d8e
fix a weird bug 2018-10-06 20:28:47 -07:00
Leijurv
8c76573395
don't pause on one block overlap 2018-10-06 18:43:20 -07:00
Leijurv
939e9c32d5
pause when current best is a backtrack, fixes #201 2018-10-06 18:39:48 -07:00
Brady
e4ef659756
Fix WorldScanner exposure 2018-10-06 20:35:32 -05:00
Brady
4b61452c62
Expose WorldScanner in API 2018-10-06 20:30:09 -05:00
Brady
d5130aa6ba
Expose event listener registry in API 2018-10-06 20:16:38 -05:00
Leijurv
6c9f317f31
don't look to the side on a parkour place until the place is in range 2018-10-05 18:27:02 -07:00
Leijurv
1ab5609d4e
spam travis less 2018-10-05 15:51:23 -07:00
Leijurv
046de84360
that should really default to true 2018-10-05 14:39:17 -07:00
Leijurv
ca48dabcc7
change sneak-backplace behavior, fixes #208 2018-10-05 13:49:47 -07:00
Leijurv
9880a4e948
when asusmeSafeWalk is on, we don't sneak in the first place 2018-10-05 13:11:09 -07:00
Leijurv
cb589219d8
use mutable move result to avoid instantianing ten million move result objects 2018-10-05 12:32:42 -07:00
Leijurv
6fff4c5254
reduce repetition in Moves 2018-10-05 10:17:58 -07:00
Leijurv
4049c116d9
dynamicY and yOffset 2018-10-05 10:10:24 -07:00
Leijurv
b720742f53
render the goal block, fixes #166 2018-10-04 21:28:34 -07:00
leijurv
c1af050fa6 fix lilypad fall cost, fixes #207 2018-10-04 16:01:27 -07:00
Leijurv
39f415d4be
allowplace and allowparkourplace 2018-10-03 19:00:58 -07:00
Leijurv
4590b9f6da
they say you are what you eat, but i don't remember eating a minecraft damn daniel mod 2018-10-03 13:45:43 -07:00
Brady
ee6e0b1784
Add message and actually cancel event 2018-10-03 12:45:57 -05:00
Brady
820c108548
Add pause "command" in ExampleBaritoneControl 2018-10-03 12:44:28 -05:00
Leijurv
239bb14e3a
add blockBreakAdditionalPenalty 2018-10-03 08:20:24 -07:00
Leijurv
1bd7c8455f
crucial performance optimization 2018-10-03 08:14:15 -07:00
Leijurv
6986f179cd
it's not much of an improvement, but it won't make it slower 2018-10-03 08:12:57 -07:00
Leijurv
28af41b789
defer movement propagation and assembly to postprocessing 2018-10-03 08:04:30 -07:00
Leijurv
36bdaa99ec
DAE BlockPos bad? 2018-10-03 07:57:24 -07:00
Leijurv
1ee44024b2
don't construct favored positions hashset if the coefficient renders it useless 2018-10-03 07:52:17 -07:00
Leijurv
cd926283b3
avoid synthetic lambda creation 2018-10-03 07:48:26 -07:00
Leijurv
04d210bd8b
no need to calculate the hash on contstruction anymore 2018-10-03 07:43:45 -07:00
Leijurv
3fdc4d6ee0
parkour jumping onto a vine, sort of 2018-10-02 15:34:46 -07:00
Leijurv
baf27363aa
fix movement ascend x z cardinal asymmetry, fixes #204 2018-10-02 15:02:27 -07:00
Leijurv
da137f35de
fix parkour jumps ending on lilypads, fixes #203 2018-10-02 14:04:24 -07:00
Brady
02a04773c6
bad javadocs 2018-10-02 15:27:25 -05:00
Brady
7e7b9f4fdb
Make MemoryBehavior store data by world 2018-10-02 15:25:58 -05:00
Leijurv
85e4a57c76
no longer needed since goal is in api which in unobfed 2018-10-02 10:19:14 -07:00
Leijurv
24be1d0ff3
lookahead a little more 2018-10-02 10:01:54 -07:00
Leijurv
2867e0626f
reenable diagonal through water 2018-10-02 09:59:07 -07:00
Leijurv
f0c3e59a6f
move from todo to issue 2018-10-01 22:50:51 -07:00
Leijurv
4e11d92d19
fix parkour cost calculation 2018-10-01 19:23:13 -07:00
Leijurv
07eee481cb
fix failure on repeated descend 2018-10-01 15:42:16 -07:00
Leijurv
8f146d1a2b
increase degree of backtrack cost favoring 2018-10-01 15:35:18 -07:00
Leijurv
1cc03e3aca
it doesn't actually have to be falling, it just has to be solid 2018-10-01 15:20:52 -07:00
Leijurv
023822b5d9
stop breaking block on cancel, even if not requested by player 2018-10-01 15:11:52 -07:00
Leijurv
41ffd4455d
don't cancel for any reason while doing a water bucket fall, fixes #98, fixes #123 2018-10-01 14:50:20 -07:00
Leijurv
810b92fbad
Merge pull request #193 from cabaletta/service-loader
Service loader
2018-10-01 14:37:15 -07:00
Leijurv
6db31cbe74
now that that's fixed, we can tighten the maximum time again 2018-10-01 14:37:01 -07:00
Leijurv
b55a102d37
take depth strider into acocunt for water speed, fixes #101 2018-10-01 14:26:55 -07:00
Leijurv
f338cdd2e5
clear all keys including sprint in the next movement, fixes #194 2018-10-01 14:26:08 -07:00
Leijurv
76365a4564
sprint on soul sand, fixes #120 2018-10-01 10:05:04 -07:00
Leijurv
109cffc3de
rearrange blockstate lookups 2018-10-01 09:57:47 -07:00
Leijurv
c67339dc42
Merge branch 'master' into service-loader 2018-10-01 09:53:03 -07:00
Leijurv
f56766be26
maybe it just needs more time 2018-10-01 09:51:43 -07:00
Leijurv
b1e1cc43e0
simplify properly even when obfuscated 2018-09-30 21:43:07 -07:00
Leijurv
13aaec07cd
draw most recent node considered even if there is no valid best 2018-09-30 21:42:34 -07:00
Leijurv
08b9eab9f3
draw most recent node considered even if there is no valid best 2018-09-30 21:32:13 -07:00
Leijurv
09ac3c615c
more time maybe 2018-09-30 09:14:23 -07:00
Leijurv
d58ad6f68f
finalize 2018-09-30 08:03:33 -07:00
Brady
3184eaf595
Remove IBaritoneProvider#getSettings 2018-09-29 23:59:32 -05:00
Brady
b12c2ea62f
UTILIZE Service Loaders
https://i.imgur.com/kAm0xd3.png
2018-09-29 23:52:01 -05:00
Leijurv
bcb95c55c9
allow a bit more time, it's a little flaky on travis right now 2018-09-29 07:43:34 -07:00
Leijurv
c383186808
sprint through descend then ascend in the same direction, fixes #115 2018-09-28 18:55:04 -07:00
Leijurv
2f602f8718
no stop dont 2018-09-27 16:11:55 -07:00
Leijurv
015462eddb
beg people not to disable chunk caching 2018-09-27 15:37:22 -07:00
Leijurv
de6d6c8714
cached chunks expiration setting, fixes #181 2018-09-27 15:19:55 -07:00
Leijurv
1b2304146b
reorganized diagonal 2018-09-26 17:25:18 -07:00
Leijurv
f28cdc531f
this will really help performance a lot 2018-09-26 15:34:06 -07:00
Leijurv
2aa4770b45
add settings for pathing hashmap 2018-09-26 15:01:14 -07:00
Brady
1d931a4bb6
lol epic 2018-09-26 16:21:53 -05:00
Leijurv
9094c712d6
only optimize game settings if we are going to be auto testing 2018-09-26 13:46:08 -07:00
Leijurv
40a3177ae7
no need to get that twice 2018-09-26 13:05:36 -07:00
Leijurv
ab0d713882
THX 0x22 2018-09-25 22:18:19 -07:00
Leijurv
19661cc99c
it takes more time to go a longer distance what a wild concept 2018-09-25 22:07:51 -07:00
Leijurv
d58656571a
thx 0x22 2018-09-25 21:58:22 -07:00
Leijurv
4900c76752
merge 2018-09-25 21:57:00 -07:00
Brady
d899ff7f7b
2 iq 2018-09-25 23:24:48 -05:00
Brady
36651553fe
Increase max ticks accordingly
See last commit
2018-09-25 23:17:15 -05:00
Brady
d9596fcac9
Travis may actually take 10 seconds to load in 2018-09-25 23:16:20 -05:00
Leijurv
aa7b77b413
can't pause on lost focus in xvfb 2018-09-25 18:57:50 -07:00
Brady
b3f06c6fac
Allow pause on lost focus 2018-09-25 20:54:33 -05:00
Brady
3483be4bed
Sync framerate limit with tps in auto test 2018-09-25 20:43:49 -05:00
Brady
d7a0d26fd2
Optimize game settings for better travis performance 2018-09-25 20:31:54 -05:00
Leijurv
9abc34ca4c
less unneeded output 2018-09-25 13:55:03 -07:00
Leijurv
f561ff84fa
a more interesting route 2018-09-25 13:45:29 -07:00
Leijurv
00658dcaba
allow a little more time 2018-09-25 11:56:48 -07:00
Leijurv
eb78a1f49b
tweak starting and ending positions for less water 2018-09-25 11:37:45 -07:00
Leijurv
b056f18444
Merge branch 'master' into travis-test 2018-09-25 11:32:49 -07:00
Leijurv
a3f42e2292
fix pillar up in water without throwaway 2018-09-25 11:32:40 -07:00
Leijurv
ce55cc56c1
BaritoneAutoTest 2018-09-25 11:19:25 -07:00
Brady
c94ac6e26c
Better Rotation 2018-09-25 09:40:22 -05:00
Brady
bb5b1a7a91
Rename ActionCosts...Test
that one
2018-09-25 09:08:29 -05:00
Leijurv
61cf103df4
fix pathing 2018-09-24 18:56:57 -07:00
Brady
80a734141c
Fix compiler error 2018-09-24 20:45:16 -05:00
Brady
40bea503c3
Merge ActionCosts with ActionCostsButOnlyTheOnesThatMakeMickeyDieInside 2018-09-24 20:40:04 -05:00
Brady
0f7743263e
Move goals to api 2018-09-24 20:33:00 -05:00
Leijurv
1b74c8c8be
Update BlockBreakHelper.java 2018-09-24 18:16:13 -07:00
Leijurv
8c397d1454
t e s t 2018-09-24 17:19:59 -07:00
Brady
b9cba93d33
Jurv's absolutely autistic practices made me have to do this shit 2018-09-24 19:19:07 -05:00
Leijurv
34e5811613
and a couple more 2018-09-24 17:15:22 -07:00
Brady
ce39183482
Add more fast methods to BetterBlockPos 2018-09-24 19:03:19 -05:00
Brady
529f8dae47
Remove ignored hashCode call 2018-09-24 18:58:08 -05:00
Brady
b575f54977
Revert BlockStateInterface changes because jurv wurv sad 2018-09-24 18:55:57 -05:00
Brady
6ec6ff4596
Clean all imports 2018-09-24 18:51:10 -05:00
Brady
30b63abb73
Replace creation of new Helper instances in Utils 2018-09-24 18:50:29 -05:00
Brady
2a8575caa8
Begin to create interfaces in api for cached World and Region 2018-09-24 18:45:41 -05:00
Leijurv
6829bc920e
demolish goto, fixes #182 2018-09-24 16:21:14 -07:00
Leijurv
8ee7446517
save by coordinate, fixes #175 2018-09-24 16:16:04 -07:00
Brady
559f575db5
Add javadocs to RayTraceUtils 2018-09-24 18:09:10 -05:00
Leijurv
750da2f1a6
stop breaking on cancel, hopefully fixes #127 2018-09-24 16:05:09 -07:00
Brady
7d27509e63
Don't forget 2018-09-24 18:01:26 -05:00
Leijurv
76f287582e
overhaul betterblockpostest 2018-09-24 15:58:08 -07:00
Brady
239a95961e
Replace for loop with forEach 2018-09-24 17:56:27 -05:00
Leijurv
3e189510d4
bits test 2018-09-24 15:50:09 -07:00
Leijurv
cef4fb0f50
convert blocks to strings and back less 2018-09-24 15:45:12 -07:00
Leijurv
da3f5251b5
refactor 2018-09-24 15:37:05 -07:00
Brady
fc591eafd3
We must preserve it 2018-09-24 17:32:12 -05:00
Leijurv
5087e65c61
what 2018-09-24 15:27:37 -07:00
Leijurv
65672b5564
gotta go fast lol 2018-09-24 13:14:36 -07:00
Leijurv
758e9c511a
tiny optimization 2018-09-24 13:13:24 -07:00
Brady
812c23e1ca
Fix compiler error and revert addAll meme 2018-09-24 14:48:01 -05:00
Leijurv
9e27a59d7f
cache on load check 2018-09-24 12:44:41 -07:00
Brady
787665ae08
Actually add getter for the world provider instance in api 2018-09-24 14:43:02 -05:00
Brady
35c8b03122
Create IWorldData and IWorldProvider interfaces in api
This fully exposes waypoints in the api, next step is cached worlds!
2018-09-24 14:42:22 -05:00
Brady
1cf4c9419f
Add setting for goal box color 2018-09-24 14:17:02 -05:00
Brady
111e03c5b8
i agree 2018-09-24 13:39:40 -05:00
Leijurv
0ed6bc966e
standardize on moveresult 2018-09-24 10:55:35 -07:00
Leijurv
ba7e9a56e3
remove intermediate object 2018-09-24 10:50:40 -07:00
Brady
df88b02ed5
Create IWaypointCollection interface in api 2018-09-24 12:48:00 -05:00
Brady
d6c2c053db
Create IWaypoint interface in api 2018-09-24 12:36:25 -05:00
Leijurv
5650c86a7d
update goal in new thread 2018-09-24 10:17:01 -07:00
Leijurv
4ec9a4fc5b
really cancel, fixes #178 2018-09-24 09:57:20 -07:00
Brady
7b0f14a0e5
Configurable colors for path rendering 2018-09-23 21:47:19 -05:00
Brady
c3a21b928e
When PathingBehavior is disabled, clear all of the key override states 2018-09-23 21:35:56 -05:00
Leijurv
89ad673ae3
convenience methods 2018-09-23 18:44:54 -07:00
Leijurv
fa7a0b3c45
readd costs 2018-09-23 18:00:54 -07:00
Brady
eeea07ed2b
Move Settings to api 2018-09-23 18:35:55 -05:00
Brady
4ac2ade7c6
Create IPathingBehavior and expose all behaviors
This is still a biiiiiig WIP
2018-09-23 18:29:03 -05:00
Brady
62b8bc0f47
Create IMemoryBehavior interface 2018-09-23 17:07:53 -05:00
Brady
7edf581c6a
Move Behavior back to main sourceSet 2018-09-23 16:50:18 -05:00
Brady
e99fc5d9b7
Make IMineBehavior extend IBehavior 2018-09-23 16:45:00 -05:00
Brady
a6aa659629
Begin to create default behavior exposing interfaces in api 2018-09-23 16:44:35 -05:00
Leijurv
182c1e6ff5
refactor 2018-09-23 14:23:23 -07:00
Brady
6770985b3a
Ew TUPLE 2018-09-23 15:26:57 -05:00
Leijurv
943794726a
wtf intellij 2018-09-23 12:24:56 -07:00
Leijurv
59b4e1a993
parkour 2018-09-23 12:24:07 -07:00
Leijurv
5ca5fdf777
misc fixes 2018-09-23 11:37:39 -07:00
Leijurv
53590a96b9
you are no longer being poisoned by a toxic cloud 2018-09-23 11:17:31 -07:00
Leijurv
1a6b7d184a
cache chunk load check through block state interface 2018-09-23 10:20:19 -07:00
Leijurv
c623250387
no reason to do that actually 2018-09-23 10:13:09 -07:00
Leijurv
289637a370
what is testing :S 2018-09-23 09:42:20 -07:00
Leijurv
b20f148fa6
might as well 2018-09-23 08:58:45 -07:00
Leijurv
cc01c88dbd
begone betterblockpos 2018-09-23 08:54:26 -07:00
Leijurv
23c11a5170
finish moving away from betterblockpos in path calculation 2018-09-23 08:52:03 -07:00
Leijurv
7fa6e001e6
don't cause exception on main thread if a movement becomes impossible 2018-09-23 08:13:21 -07:00
Leijurv
65a59cb739
add bench link 2018-09-23 08:05:59 -07:00
Leijurv
0d0eefec9c
s a n i k 2018-09-22 22:00:28 -07:00
Leijurv
1b576eca28
MovementDescend 2018-09-22 19:58:03 -07:00
Leijurv
2d3cdddc51
why do i even do this 2018-09-22 19:48:33 -07:00
Leijurv
eaa44c90f3
MovementAscend 2018-09-22 19:46:10 -07:00
Leijurv
e33564f1eb
MovementPillar 2018-09-22 19:13:59 -07:00
Leijurv
7888dd24e5
comments 2018-09-22 11:23:26 -07:00
Leijurv
f07c02ff41
Merge branch 'master' into noblockpos 2018-09-22 09:35:33 -07:00
Leijurv
c64785f0ce
don't let a NaN slip through 2018-09-22 09:34:42 -07:00
Leijurv
d471bfa948
fewer blockpos 2018-09-22 09:28:59 -07:00
Leijurv
c508fb2cb7
optimized checks 2018-09-22 09:17:28 -07:00
Leijurv
15fa12fe08
end of an era. stop randomizing movements 2018-09-22 09:04:10 -07:00
Leijurv
e16bc5eca4
more better block pos 2018-09-22 08:56:49 -07:00
Leijurv
8b307f296a
fix very rare null pointer exception 2018-09-21 22:14:18 -07:00
Leijurv
9661ab3b42
more info on cancelOnGoalInvalidation 2018-09-21 09:30:37 -07:00
Leijurv
ae59e94a6c
lmao wtf 2018-09-21 08:49:49 -07:00
Leijurv
21568f593a
fix goal offset logic 2018-09-20 21:27:25 -07:00
Leijurv
2cac115211
fix scan logic 2018-09-20 14:09:13 -07:00
Leijurv
4513a537db
fix logic in minebehavior 2018-09-20 14:08:56 -07:00
Leijurv
e3434115ac
logger 2018-09-20 13:29:26 -07:00
Brady
ddf7b3739a
Fix compiler error 2018-09-20 14:29:37 -05:00
Brady
1c2e47c39a
Add maxSearchRadius parameter to WorldScanner 2018-09-20 14:14:59 -05:00
Brady
0575e2d667
Fix size parameter not being properly recognized by WorldScanner 2018-09-20 13:52:29 -05:00
Brady
37f00f3e14
Made foundWithinY in WorldScanner an "option" 2018-09-20 12:21:23 -05:00
Brady
d0fd370d53
Fix issue with WorldScanner where no chunks match exact dist squared 2018-09-20 11:35:36 -05:00
Leijurv
28a8e7ea63
home should path, not just set goal 2018-09-19 20:30:17 -07:00
Leijurv
2e63ac41d9
possibly fix oscillation problem with a large goal composite 2018-09-19 19:34:05 -07:00
Leijurv
1790534421
allow swimming up a water column, fixes #174, fixes #129 2018-09-19 17:16:42 -07:00
Leijurv
2375f1a408
better encapsulation of currentlyRunning 2018-09-19 14:39:57 -07:00
Leijurv
ef55d86913
fix follow offset while at large x and z coordinates 2018-09-18 20:59:48 -07:00
Leijurv
28ebf065ee
5x harder to break while sneaking 2018-09-18 13:14:22 -07:00
Leijurv
b47b813462
deal with fence gate properly, fixes #172 2018-09-18 12:23:03 -07:00
Leijurv
f13bcbd49f
no more flowing water 2018-09-17 20:25:52 -07:00
Brady
63a1083e19
Let's talk about doors 2018-09-17 17:46:23 -05:00
Brady
6b61a00bed
Change License to GNU Lesser General Public License v3 2018-09-17 17:11:40 -05:00
Leijurv
71952410eb
mine quantity 2018-09-17 14:22:45 -07:00
Leijurv
e981bfa346
follow player by name 2018-09-17 10:56:37 -07:00
Leijurv
043dd80e28
higher priority 2018-09-17 10:38:37 -07:00