Commit Graph

1347 Commits

Author SHA1 Message Date
Leijurv
c45cbebcce
fixed 2018-12-27 08:06:10 -10:00
Leijurv
251110c4f8
the start of something big 2018-12-25 21:07:17 -08:00
Leijurv
50d37bb311
lol 2018-12-25 20:07:26 -08:00
Leijurv
bbb73008ac
stupid 2018-12-24 18:42:01 -08:00
Brady
c324f11a96
Fix bad block breaking that NCP doesn't agree with 2018-12-24 12:15:23 -06:00
Leijurv
c4eb6be0fe
dumb 2018-12-23 23:09:02 -08:00
Leijurv
64200030d2
brady was too optimistic 2018-12-22 20:38:44 -08:00
Leijurv
4d7e74365b
reformat 2018-12-21 17:54:16 -08:00
Leijurv
b9b25e7e6b
no more stupid wrapper getters 2018-12-20 21:22:18 -08:00
Leijurv
8a4f48f08d
diagonal descend option 2018-12-20 21:06:56 -08:00
Leijurv
ae9ab03e51
walk on water hunger penalty 2018-12-19 22:01:47 -08:00
Leijurv
02478ee887
wtF 2018-12-19 21:30:58 -08:00
Leijurv
57f238de7d
that was a big screwup 2018-12-19 17:02:09 -08:00
Leijurv
77938a77e8
add jump penalty 2018-12-19 14:37:11 -08:00
Leijurv
d41aa5f9ae
epicly fast 2018-12-19 12:59:07 -08:00
Leijurv
0ef3386ebf
appease codacy 2018-12-19 12:48:41 -08:00
Brady
9703de86d3
Fix NullPointerException 2018-12-18 19:36:43 -06:00
Brady
764e8d7daa
Add windowClick to IPlayerController 2018-12-18 19:27:45 -06:00
Brady
18f5c129a4
Remove dependency for PlayerControllerMP implementation 2018-12-18 19:25:23 -06:00
Leijurv
807d6a0cf4
crucial performance optimization 2018-12-18 16:22:54 -08:00
Leijurv
a0ab2a8ba7
timing meme 2018-12-18 16:16:32 -08:00
Leijurv
90d0fb7efb
simplify check 2018-12-17 18:27:31 -08:00
Leijurv
fe4290b218
little fix 2018-12-16 20:14:21 -08:00
Leijurv
cc04342358
epic performance 2018-12-16 16:26:48 -08:00
Leijurv
66da826eab
fix toxic cloud 2018-12-15 22:25:50 -08:00
Brady
2afdaa1ac9
Add individual chunk scanning to IWorldScanner 2018-12-14 18:50:39 -06:00
Leijurv
d4947c3c47
tweak custom goal process logic 2018-12-14 08:30:32 -08:00
Brady
35efd9293b
BlockInteractEvent Type clarification 2018-12-13 18:22:33 -06:00
Leijurv
801727dca6
fix parkour failures at height limit on NCP 2018-12-12 18:14:56 -08:00
Leijurv
44963fa4c7
diagonal descend 2018-12-11 22:26:55 -08:00
Leijurv
a2534a8227
unused imports 2018-12-11 16:00:48 -08:00
Leijurv
24c0ec905e
removed dumb comment 2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3
combine 2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159
im idiot 2018-12-08 18:28:04 -08:00
Leijurv
72d8863862
fix openness check to work for mulitple bots 2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582
simple inventory management 2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd
settings for right click and enter portal 2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f
walk into, and right click on arrival 2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3
GetToBlock should only highlight the block itself 2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c
remove extraneous prints 2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab
fix crash when path length is exactly 30 2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba
fix false positive in check 2018-12-05 17:59:32 -08:00
Leijurv
101f7cb7e2
move heuristic up to exactly equal SPRINT_ONE_BLOCK_COST 2018-12-05 10:22:18 -08:00
Leijurv
c795913259
fix splicing behavior around water 2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2
traverse place against below 2018-12-05 08:29:32 -08:00
Leijurv
2760354943
cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
Leijurv
28c2586452
fix parkour place logic 2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe
go in the opposite order 2018-12-04 15:33:29 -08:00
Leijurv
862746038d
allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2
overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf
fix random crash 2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c
......fixed....... 2018-12-03 21:39:32 -08:00
Brady
bfa0861065
Owned? 2018-12-03 20:45:19 -06:00
Brady
86d1512e5b
Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
Brady
5c83ee2648
Fix API javadoc errors and make API only javadoc export 2018-12-03 19:37:54 -06:00
Leijurv
7ba987e7f7
save containers and echests 2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0
Fix javadoc errors 2018-12-03 18:47:40 -06:00
Brady
70b74d39fc
Fix broken javadoc 2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9
overhaul memory 2018-12-03 14:49:23 -08:00
Brady
b0066a93ca
GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077
my fault 2018-12-03 14:22:30 -08:00
Brady
147df1ffb2
Probably fixes 265 2018-12-03 16:15:22 -06:00
Leijurv
4c96759ed5
tighten auto test time limit 2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030
reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b
reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a
remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501
revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677
lol 2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892
only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6
pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3
avoidances 2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9
avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7
fix rare exception 2018-12-02 17:15:22 -08:00
Leijurv
57a3330200
don't splice if not on ground 2018-12-01 10:49:14 -08:00
Leijurv
f2e02794b8
tweak block scanning, fixes #200 2018-12-01 10:04:49 -08:00
Leijurv
6a402b4a2b
fix the fire thing in a slightly different way 2018-11-29 20:36:19 -08:00
Leijurv
5daaaf5282
add settings reset command 2018-11-29 15:33:35 -08:00
Leijurv
6f7729e34e
add missing synchronized blocks 2018-11-28 18:21:27 -08:00
Leijurv
043d6ffd20
improve pathingbehavior resiliency 2018-11-27 10:37:48 -08:00
Leijurv
a8404a7286
only walk through supported snow, fixes #276 2018-11-26 15:32:28 -08:00
Leijurv
58d9134286
fix behavior around cocoa pods and vines, fixes #277 2018-11-26 15:01:34 -08:00
Leijurv
f25786635b
over 10k less objects per second 2018-11-26 07:58:10 -08:00
Leijurv
6d1130d2c3
favored lookup performance 2018-11-26 07:52:00 -08:00
Leijurv
d9effc4a29
avoid creating thousands of unmodifiable lists just to get their size 2018-11-25 22:59:47 -08:00
Leijurv
cf2765e017
thousands here too, on long paths 2018-11-25 22:57:54 -08:00
Leijurv
06dd07dbc6
believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
Leijurv
14daf2ce85
unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b
main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6
don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv
943b75455b
no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d
many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3
this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv
9c5274dde4
runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a
Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv
038533c33f explain documentation more 2018-11-23 15:06:09 -06:00
Leijurv
50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478
crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv
84cd4b1acb
unused 2018-11-23 10:58:23 -08:00
Leijurv
b705279153
consistency 2018-11-23 10:55:02 -08:00