Commit Graph

1337 Commits

Author SHA1 Message Date
Brady
94bf8d4bbd
More review things 2018-11-13 16:53:13 -06:00
Brady
5e2f40a322
Fix some things mentioned by @Leijurv 2018-11-13 16:33:45 -06:00
Brady
17161fd576
Resolve merge conflicts 2018-11-13 15:29:02 -06:00
Brady
d3db551cc9
Awesome 2018-11-13 15:14:29 -06:00
Leijurv
72058c792a
fix toxic clouds in legit mine 2018-11-13 12:20:27 -08:00
Brady
ef5e3ab06e
pwnage 2018-11-13 13:39:11 -06:00
Brady
71e7f0a04c
Fix GetToBlockProcess rescan 2018-11-13 11:59:02 -06:00
Brady
bae34e5b80
Initial meme
Still need to fix MovementHelper LUL
2018-11-13 11:50:29 -06:00
Leijurv
1ab3e61984
reformatted 2018-11-12 21:01:40 -08:00
Leijurv
e81b6d4d96
fought 2018-11-12 16:39:58 -08:00
Leijurv
83f14b10bb
whoa codacy suggested something actually helpful 2018-11-12 15:45:35 -08:00
Leijurv
0ce4107d56
"fix" it 2018-11-11 18:23:18 -08:00
Leijurv
66769365d0
much better 2018-11-11 17:59:13 -08:00
Leijurv
e3cb164723
fix blockstateinterface 2018-11-11 17:36:54 -08:00
Brady
903b1b16a4
static 2018-11-11 17:45:01 -06:00
Brady
e81d0a0b1b
Small brain 2018-11-11 17:12:18 -06:00
Brady
51243f0981
Some comments 2018-11-11 16:22:00 -06:00
Brady
fad5a6deac
lol 2018-11-11 15:46:07 -06:00
Leijurv
355443e440
forgot one 2018-11-11 12:48:53 -08:00
Leijurv
45e4239b26
context specific blockstateinterface lookups. also toxic 2018-11-11 12:35:22 -08:00
Brady
a83074e773
Map Input to state in InputOverrideHandler 2018-11-11 14:20:38 -06:00
Leijurv
f854d886d1
fix water bucket being placed one tick too early 2018-11-10 11:26:52 -08:00
Leijurv
73d4e9bbb9
another day another static world reference gone 2018-11-10 09:37:23 -08:00
Leijurv
b054e9dbe8
toxic cloud to get around two references to mc.player.dimension 2018-11-09 19:25:10 -08:00
Leijurv
3ddf6b2335
player and player controller toxic cloud 2018-11-09 19:12:36 -08:00
Leijurv
1a1686b7c3
fix yet more player references 2018-11-09 18:55:53 -08:00
Leijurv
dd08b2c825
no more references to player() from pathing thread 2018-11-09 17:21:02 -08:00
Leijurv
a2a60e9847
misc cleanup 2018-11-09 16:55:31 -08:00
Leijurv
13505a052f
wait a tick until objectMouseOver matches, fixes #254 2018-11-09 15:59:08 -08:00
Leijurv
f2dcdda9b3
revamp follow and fix some bugs in mine 2018-11-09 14:49:25 -08:00
Leijurv
dc6389c46f
comment 2018-11-08 14:58:18 -08:00
Leijurv
7dc89b0190
single runaway goal object, allows splicing better 2018-11-07 17:27:57 -08:00
Leijurv
5b395ce3da
should be in the synchronized block 2018-11-07 17:23:36 -08:00
Leijurv
842e50adb9
path cleanup 2018-11-07 17:16:34 -08:00
Leijurv
96da078219
cutoff path up until movement failure, don't throw exception and fail entire path 2018-11-07 14:37:23 -08:00
Leijurv
4a1951b027
many fixes 2018-11-07 14:09:23 -08:00
Leijurv
9c93d3a474
splice next into current if no backtrack, fixes #122, fixes #249 2018-11-06 11:18:13 -08:00
Leijurv
cbc8a6d45b
Merge branch 'processes' 2018-11-06 08:43:57 -08:00
Leijurv
382c7e7888
reformat, optimize imports 2018-11-06 08:22:19 -08:00
Brady
c50af5acfd
A couple minor cleanups 2018-11-06 08:02:08 -06:00
Leijurv
527691a2ec
fix blockbreakhelper toxic cloud in movement 2018-11-05 20:37:54 -08:00
Leijurv
a182c22d36
this can be moved i think 2018-11-05 20:05:47 -08:00
Leijurv
604ef2bb64
misc cleanup 2018-11-05 20:01:46 -08:00
Leijurv
6ca7f47bf9
+0.5y not helpful 2018-11-05 19:31:05 -08:00
Leijurv
a1b71219cb
make sure to pick up dropped items while mining, fixes #170 2018-11-05 18:31:59 -08:00
Leijurv
d59c7cb7a8
temporarily disable cached region ram pruning 2018-11-05 17:30:45 -08:00
Leijurv
d121ca182f
spammy 2018-11-05 17:26:52 -08:00
Leijurv
2aee91be10
fix it up a bit 2018-11-05 16:46:24 -08:00
Brady
99da815f49
Massive brain 2018-11-05 18:40:25 -06:00
Leijurv
52246e41c8
appease codacy 2018-11-05 15:16:23 -08:00
Leijurv
2da3222115
fix 2018-11-05 14:55:13 -08:00
Leijurv
4d0bfce712
make InputOverrideHandler a Behavior 2018-11-05 14:47:40 -08:00
Leijurv
cb153e039b
not used and not publicly exposed 2018-11-05 14:43:57 -08:00
Leijurv
8aa5a6756a
add to api 2018-11-05 14:41:17 -08:00
Leijurv
30408384c6
fix 2018-11-05 14:37:05 -08:00
Leijurv
2c39cd06ed
cleanup 2018-11-05 14:19:50 -08:00
Brady
0373f1875f
Meme 2018-11-05 16:05:45 -06:00
Leijurv
fffd016008
Merge branch 'master' into processes 2018-11-05 13:51:41 -08:00
Leijurv
f286c400a3
when parkouring from soul sand, the maximum gap should be 1, fixes #247 2018-11-05 13:47:06 -08:00
Brady
c0e0f8dc2a
Fix last commit lol 2018-11-05 13:53:26 -06:00
Leijurv
c0b5d60715
fix 2018-11-04 22:17:49 -08:00
Leijurv
cd3aef47a5
that already does that 2018-11-04 10:30:46 -08:00
Leijurv
338fdb509a
it works 2018-11-04 10:29:22 -08:00
Leijurv
660efe5e16
pathing processes wip 2018-11-03 22:12:51 -07:00
Leijurv
58a2965fea
Merge branch 'impact4.4-compat' 2018-11-03 20:25:19 -07:00
Leijurv
c614d7ec6a
fix stupid minebehavior bug 2018-11-03 20:25:09 -07:00
Leijurv
e017238aca
unneeded 2018-11-03 19:41:40 -07:00
Leijurv
da5969c2fd
shouldnt have taken this long to figure that out 2018-11-01 20:58:48 -07:00
Leijurv
990107a1fa
simplify 2018-11-01 20:27:34 -07:00
Leijurv
42eb86b624
useless check? 2018-11-01 15:41:53 -07:00
Leijurv
b65a199e54
move all checks from BlockStateInterface to MovementHelper 2018-11-01 15:36:32 -07:00
Leijurv
88e3bcdf63
what 2018-11-01 15:32:58 -07:00
Leijurv
0fbfa32e6b
fix exception in pathfinder 2018-11-01 15:30:33 -07:00
Leijurv
20405716bc
fix impact 4.4 compatibility and add help message 2018-11-01 14:07:08 -07:00
Leijurv
b9b33b5351
move calculation context construction to main thread 2018-10-29 18:58:59 -07:00
Brady
19ecb1bbb3
Merge LocationTrackingBehavior into MemoryBehavior
Fixes #242
2018-10-29 16:43:03 -05:00
Leijurv
f6043f4ac6
changed wording 2018-10-28 16:44:56 -07:00
Brady
ed1941abdb
Fix desynchronized allowFlying state 2018-10-28 18:38:23 -05:00
Leijurv
24d24728dc
intellij be like 2018-10-28 16:05:08 -07:00
Leijurv
77db4cd19f
codacy 2018-10-28 15:24:52 -07:00
Leijurv
adbb03e5cb
unused lol 2018-10-28 15:24:23 -07:00
Leijurv
f0226f1ea7
brady doesn't know how to do imports 2018-10-28 15:23:34 -07:00
Leijurv
be5df2677b
finally add shulkers lol 2018-10-28 13:55:03 -07:00
Brady
3d4a856bb2
Remove unnecessary casts 2018-10-27 23:21:30 -05:00
Leijurv
1b1233d26a
only one singleton 2018-10-27 18:45:17 -07:00
Leijurv
c4b0e0a810
codady submission complete 2018-10-27 16:18:03 -07:00
Leijurv
1dee8ef355
completely submitting to codacy 2018-10-27 14:41:25 -07:00
Brady
4e1491a0cc
Rename xrayFor to searchWorld 2018-10-26 13:30:16 -05:00
leijurv
55091154c4
start on legitMine 2018-10-25 21:22:00 -07:00
leijurv
a0b1cb2993
preliminary refactoring 2018-10-25 20:09:06 -07:00
Leijurv
a0bf22de86
Merge pull request #233 from ave4224/toolkit
Toolkit fixes
2018-10-22 21:43:42 -07:00
ave4224
9a1aecc002
tool set, fixes #227 2018-10-23 00:41:59 -04:00
Leijurv
e5ca30dc26
forgot that one 2018-10-22 14:04:19 -07:00
Leijurv
1a809fa7a3
dispatch path events from main thread instead of calculation thread 2018-10-18 15:04:40 -07:00
Leijurv
732d806820
allow cutting onto next path one movement earlier 2018-10-17 12:16:03 -07:00
Leijurv
dd25527a62
pillar fixes for ncp 2018-10-16 14:21:27 -07:00
Leijurv
63ce4fe0bd
don't crash on empty region 2018-10-16 11:32:27 -07:00
Leijurv
398169f68e
special case for damn daniel 2018-10-16 11:13:35 -07:00
Leijurv
46a24af373
cancel chat event 2018-10-16 11:13:08 -07:00
Leijurv
b0678fd259
better control 2018-10-16 10:47:44 -07:00
Leijurv
9cb4a1779e
fix placement rotation during parkour 2018-10-15 20:37:10 -07:00
Leijurv
6b6ebd6968
optimize all imports 2018-10-15 16:16:04 -07:00
Leijurv
b41fdc2bbd
remove spammy log prints 2018-10-15 15:39:01 -07:00
Leijurv
3cac37d1a5
cached regions in ram should not expand without bound 2018-10-15 15:19:10 -07:00
Brady
2f7259714a
Fix Pathing Thread crash on Forge 2018-10-14 23:46:41 -05:00
Leijurv
c1076461e2
dont jump while using an item, fixes #222 2018-10-14 10:38:47 -07:00
Brady
c80b855dab
Move a lot of utils to api 2018-10-14 00:55:30 -05:00
Brady
9654892e54
Make BlockStateInterface.AIR final 2018-10-14 00:23:49 -05:00
Brady
b46fad1442
Fix bad reference 2018-10-13 23:27:11 -05:00
Brady
ff652dbe40
scanLoadedChunks -> scanChunkRadius 2018-10-13 23:15:34 -05:00
leijurv
897483884a
fix 2 block parkour failure on lilypads and after descends 2018-10-13 17:01:40 -07:00
Leijurv
de29a6532f
privatize 2018-10-13 12:29:14 -07:00
Leijurv
7efc0ae8ca
fix snow bs 2018-10-12 19:33:03 -07:00
Leijurv
b443be1795
more accurate check 2018-10-12 15:29:25 -07:00
Leijurv
4892192c6c
remove unused functions 2018-10-12 15:14:39 -07:00
Leijurv
6b7a8e2bd3
better protection logic, fix placing outside worldborder 2018-10-12 14:34:33 -07:00
Leijurv
c5f5445f4b
fix exception when calculating descend from starting position above 256 2018-10-12 14:19:11 -07:00
Leijurv
8a65f43a0b
check world border, fixes #218 2018-10-12 14:12:06 -07:00
Leijurv
773ad89951
refactor problematic area 2018-10-11 20:36:18 -07:00
Leijurv
fec29d03fd
automatically break block while suffocating, fixes #33 2018-10-10 21:25:21 -07:00
Leijurv
9bd205f190
center pillar regardless of timing 2018-10-10 21:07:59 -07:00
leijurv
8c0bc3e2ef
splice tighter, fixes #44 2018-10-10 20:49:25 -07:00
leijurv
db21045cfb
renderPathIgnoreDepth 2018-10-10 20:40:15 -07:00
Leijurv
fbf0f2271c
revamp pathStart, fixes #209 2018-10-10 17:05:51 -07:00
Leijurv
7e78ed2139
rework minebehavior threading model, fixes #217 2018-10-10 16:40:33 -07:00
Leijurv
5676acbba6
add off hand, fixes #206 2018-10-10 16:29:48 -07:00
Leijurv
43b155d7b8
better check than air 2018-10-10 16:27:48 -07:00
Leijurv
d3bf4ef198
renderSelectionBoxesIgnoreDepth 2018-10-09 19:34:53 -07:00
Leijurv
22d2036657
splice better, fixes #215 2018-10-09 16:40:04 -07:00
Leijurv
9e15960581
fix pause stuttering, fixes #216 2018-10-09 16:13:46 -07:00
leijurv
738ce25ff0
tighten fall column 2018-10-09 11:15:42 -07:00
Brady
5da9347e2c
Merge pull request #214 from cabaletta/path-api
Pathing API
2018-10-09 00:14:25 -05:00
Brady
771e892b31
Get Cutoff implementation out of API we DON'T need you 2018-10-09 00:10:50 -05:00
Brady
0fb5f3233f
MovementStatus javadocs 2018-10-08 23:52:36 -05:00
Leijurv
f17ce87e45
publicize 2018-10-08 21:51:19 -07:00
Leijurv
a497a944a6
bottom of the class 2018-10-08 21:49:36 -07:00
Brady
875f01c358
More comprehensive IPath javadocs 2018-10-08 23:29:16 -05:00
Brady
6a4a8ab2d9
I'm an IDIOT 2018-10-08 21:09:54 -05:00
Brady
7d0aa4d7a5
Add override annotation to getPath in PathExecutor 2018-10-08 20:39:33 -05:00
Brady
2b4512ee3f
Move to API 2018-10-08 20:37:52 -05:00
Leijurv
0f1edba5f1
save settings 2018-10-08 18:05:08 -07:00
Brady
e23a9c976a
Bad code 2018-10-08 20:01:44 -05:00
Brady
1449edb8af
Didn't need to do that 2018-10-08 19:59:25 -05:00
Brady
d177db5a35
IMovement
Hey would you look at that
2018-10-08 19:57:22 -05:00
Brady
1245e222a7
Begin path api prep 2018-10-08 19:23:43 -05:00
Leijurv
5a9e5cdac4
move rendering, fixes #212 2018-10-08 15:11:07 -07:00
Brady
10bb177664
Add renderGoalIgnoreDepth setting 2018-10-08 17:06:41 -05:00
leijurv
69762bf4b4
fix parkour maybe? fixes #211 2018-10-07 22:08:37 -07:00
leijurv
e17cc79cb3
synchronize MemoryBehavior, fixes #198 2018-10-07 21:55:40 -07:00
leijurv
60c29fd159
actually stop sprinting, fixes #199 2018-10-07 21:40:18 -07:00
Leijurv
65ce5ca752
fix nullpointerexception in cachedworld 2018-10-07 16:57:04 -07:00
leijurv
af357d4d8e
fix a weird bug 2018-10-06 20:28:47 -07:00
Leijurv
8c76573395
don't pause on one block overlap 2018-10-06 18:43:20 -07:00
Leijurv
939e9c32d5
pause when current best is a backtrack, fixes #201 2018-10-06 18:39:48 -07:00
Brady
4b61452c62
Expose WorldScanner in API 2018-10-06 20:30:09 -05:00
Brady
d5130aa6ba
Expose event listener registry in API 2018-10-06 20:16:38 -05:00
Leijurv
6c9f317f31
don't look to the side on a parkour place until the place is in range 2018-10-05 18:27:02 -07:00
Leijurv
1ab5609d4e
spam travis less 2018-10-05 15:51:23 -07:00
Leijurv
046de84360
that should really default to true 2018-10-05 14:39:17 -07:00
Leijurv
ca48dabcc7
change sneak-backplace behavior, fixes #208 2018-10-05 13:49:47 -07:00
Leijurv
9880a4e948
when asusmeSafeWalk is on, we don't sneak in the first place 2018-10-05 13:11:09 -07:00
Leijurv
cb589219d8
use mutable move result to avoid instantianing ten million move result objects 2018-10-05 12:32:42 -07:00
Leijurv
6fff4c5254
reduce repetition in Moves 2018-10-05 10:17:58 -07:00
Leijurv
4049c116d9
dynamicY and yOffset 2018-10-05 10:10:24 -07:00
Leijurv
b720742f53
render the goal block, fixes #166 2018-10-04 21:28:34 -07:00
leijurv
c1af050fa6 fix lilypad fall cost, fixes #207 2018-10-04 16:01:27 -07:00
Leijurv
39f415d4be
allowplace and allowparkourplace 2018-10-03 19:00:58 -07:00
Leijurv
4590b9f6da
they say you are what you eat, but i don't remember eating a minecraft damn daniel mod 2018-10-03 13:45:43 -07:00
Brady
ee6e0b1784
Add message and actually cancel event 2018-10-03 12:45:57 -05:00
Brady
820c108548
Add pause "command" in ExampleBaritoneControl 2018-10-03 12:44:28 -05:00
Leijurv
239bb14e3a
add blockBreakAdditionalPenalty 2018-10-03 08:20:24 -07:00
Leijurv
1bd7c8455f
crucial performance optimization 2018-10-03 08:14:15 -07:00
Leijurv
6986f179cd
it's not much of an improvement, but it won't make it slower 2018-10-03 08:12:57 -07:00
Leijurv
28af41b789
defer movement propagation and assembly to postprocessing 2018-10-03 08:04:30 -07:00
Leijurv
36bdaa99ec
DAE BlockPos bad? 2018-10-03 07:57:24 -07:00
Leijurv
1ee44024b2
don't construct favored positions hashset if the coefficient renders it useless 2018-10-03 07:52:17 -07:00
Leijurv
cd926283b3
avoid synthetic lambda creation 2018-10-03 07:48:26 -07:00
Leijurv
04d210bd8b
no need to calculate the hash on contstruction anymore 2018-10-03 07:43:45 -07:00
Leijurv
3fdc4d6ee0
parkour jumping onto a vine, sort of 2018-10-02 15:34:46 -07:00
Leijurv
baf27363aa
fix movement ascend x z cardinal asymmetry, fixes #204 2018-10-02 15:02:27 -07:00
Leijurv
da137f35de
fix parkour jumps ending on lilypads, fixes #203 2018-10-02 14:04:24 -07:00
Brady
7e7b9f4fdb
Make MemoryBehavior store data by world 2018-10-02 15:25:58 -05:00
Leijurv
85e4a57c76
no longer needed since goal is in api which in unobfed 2018-10-02 10:19:14 -07:00
Leijurv
2867e0626f
reenable diagonal through water 2018-10-02 09:59:07 -07:00
Leijurv
f0c3e59a6f
move from todo to issue 2018-10-01 22:50:51 -07:00
Leijurv
4e11d92d19
fix parkour cost calculation 2018-10-01 19:23:13 -07:00
Leijurv
07eee481cb
fix failure on repeated descend 2018-10-01 15:42:16 -07:00
Leijurv
1cc03e3aca
it doesn't actually have to be falling, it just has to be solid 2018-10-01 15:20:52 -07:00
Leijurv
023822b5d9
stop breaking block on cancel, even if not requested by player 2018-10-01 15:11:52 -07:00
Leijurv
41ffd4455d
don't cancel for any reason while doing a water bucket fall, fixes #98, fixes #123 2018-10-01 14:50:20 -07:00
Leijurv
810b92fbad
Merge pull request #193 from cabaletta/service-loader
Service loader
2018-10-01 14:37:15 -07:00
Leijurv
6db31cbe74
now that that's fixed, we can tighten the maximum time again 2018-10-01 14:37:01 -07:00
Leijurv
b55a102d37
take depth strider into acocunt for water speed, fixes #101 2018-10-01 14:26:55 -07:00
Leijurv
f338cdd2e5
clear all keys including sprint in the next movement, fixes #194 2018-10-01 14:26:08 -07:00
Leijurv
76365a4564
sprint on soul sand, fixes #120 2018-10-01 10:05:04 -07:00
Leijurv
109cffc3de
rearrange blockstate lookups 2018-10-01 09:57:47 -07:00
Leijurv
c67339dc42
Merge branch 'master' into service-loader 2018-10-01 09:53:03 -07:00
Leijurv
f56766be26
maybe it just needs more time 2018-10-01 09:51:43 -07:00
Leijurv
b1e1cc43e0
simplify properly even when obfuscated 2018-09-30 21:43:07 -07:00
Leijurv
13aaec07cd
draw most recent node considered even if there is no valid best 2018-09-30 21:42:34 -07:00
Leijurv
08b9eab9f3
draw most recent node considered even if there is no valid best 2018-09-30 21:32:13 -07:00
Leijurv
09ac3c615c
more time maybe 2018-09-30 09:14:23 -07:00
Brady
3184eaf595
Remove IBaritoneProvider#getSettings 2018-09-29 23:59:32 -05:00
Brady
b12c2ea62f
UTILIZE Service Loaders
https://i.imgur.com/kAm0xd3.png
2018-09-29 23:52:01 -05:00
Leijurv
bcb95c55c9
allow a bit more time, it's a little flaky on travis right now 2018-09-29 07:43:34 -07:00
Leijurv
c383186808
sprint through descend then ascend in the same direction, fixes #115 2018-09-28 18:55:04 -07:00
Leijurv
2f602f8718
no stop dont 2018-09-27 16:11:55 -07:00
Leijurv
de6d6c8714
cached chunks expiration setting, fixes #181 2018-09-27 15:19:55 -07:00
Leijurv
1b2304146b
reorganized diagonal 2018-09-26 17:25:18 -07:00
Leijurv
f28cdc531f
this will really help performance a lot 2018-09-26 15:34:06 -07:00
Leijurv
2aa4770b45
add settings for pathing hashmap 2018-09-26 15:01:14 -07:00
Brady
1d931a4bb6
lol epic 2018-09-26 16:21:53 -05:00
Leijurv
9094c712d6
only optimize game settings if we are going to be auto testing 2018-09-26 13:46:08 -07:00
Leijurv
40a3177ae7
no need to get that twice 2018-09-26 13:05:36 -07:00
Leijurv
ab0d713882
THX 0x22 2018-09-25 22:18:19 -07:00
Leijurv
19661cc99c
it takes more time to go a longer distance what a wild concept 2018-09-25 22:07:51 -07:00
Leijurv
d58656571a
thx 0x22 2018-09-25 21:58:22 -07:00
Leijurv
4900c76752
merge 2018-09-25 21:57:00 -07:00
Brady
d899ff7f7b
2 iq 2018-09-25 23:24:48 -05:00
Brady
36651553fe
Increase max ticks accordingly
See last commit
2018-09-25 23:17:15 -05:00
Brady
d9596fcac9
Travis may actually take 10 seconds to load in 2018-09-25 23:16:20 -05:00
Leijurv
aa7b77b413
can't pause on lost focus in xvfb 2018-09-25 18:57:50 -07:00
Brady
b3f06c6fac
Allow pause on lost focus 2018-09-25 20:54:33 -05:00
Brady
3483be4bed
Sync framerate limit with tps in auto test 2018-09-25 20:43:49 -05:00
Brady
d7a0d26fd2
Optimize game settings for better travis performance 2018-09-25 20:31:54 -05:00
Leijurv
9abc34ca4c
less unneeded output 2018-09-25 13:55:03 -07:00
Leijurv
f561ff84fa
a more interesting route 2018-09-25 13:45:29 -07:00
Leijurv
00658dcaba
allow a little more time 2018-09-25 11:56:48 -07:00
Leijurv
eb78a1f49b
tweak starting and ending positions for less water 2018-09-25 11:37:45 -07:00
Leijurv
b056f18444
Merge branch 'master' into travis-test 2018-09-25 11:32:49 -07:00
Leijurv
a3f42e2292
fix pillar up in water without throwaway 2018-09-25 11:32:40 -07:00
Leijurv
ce55cc56c1
BaritoneAutoTest 2018-09-25 11:19:25 -07:00
Brady
c94ac6e26c
Better Rotation 2018-09-25 09:40:22 -05:00
Leijurv
61cf103df4
fix pathing 2018-09-24 18:56:57 -07:00
Brady
0f7743263e
Move goals to api 2018-09-24 20:33:00 -05:00
Leijurv
1b74c8c8be
Update BlockBreakHelper.java 2018-09-24 18:16:13 -07:00
Brady
b9cba93d33
Jurv's absolutely autistic practices made me have to do this shit 2018-09-24 19:19:07 -05:00
Leijurv
34e5811613
and a couple more 2018-09-24 17:15:22 -07:00
Brady
ce39183482
Add more fast methods to BetterBlockPos 2018-09-24 19:03:19 -05:00
Brady
529f8dae47
Remove ignored hashCode call 2018-09-24 18:58:08 -05:00
Brady
b575f54977
Revert BlockStateInterface changes because jurv wurv sad 2018-09-24 18:55:57 -05:00
Brady
6ec6ff4596
Clean all imports 2018-09-24 18:51:10 -05:00
Brady
30b63abb73
Replace creation of new Helper instances in Utils 2018-09-24 18:50:29 -05:00
Brady
2a8575caa8
Begin to create interfaces in api for cached World and Region 2018-09-24 18:45:41 -05:00
Leijurv
6829bc920e
demolish goto, fixes #182 2018-09-24 16:21:14 -07:00
Leijurv
8ee7446517
save by coordinate, fixes #175 2018-09-24 16:16:04 -07:00
Brady
559f575db5
Add javadocs to RayTraceUtils 2018-09-24 18:09:10 -05:00
Leijurv
750da2f1a6
stop breaking on cancel, hopefully fixes #127 2018-09-24 16:05:09 -07:00
Brady
7d27509e63
Don't forget 2018-09-24 18:01:26 -05:00
Brady
239a95961e
Replace for loop with forEach 2018-09-24 17:56:27 -05:00
Leijurv
cef4fb0f50
convert blocks to strings and back less 2018-09-24 15:45:12 -07:00
Leijurv
da3f5251b5
refactor 2018-09-24 15:37:05 -07:00
Brady
fc591eafd3
We must preserve it 2018-09-24 17:32:12 -05:00
Leijurv
5087e65c61
what 2018-09-24 15:27:37 -07:00
Leijurv
65672b5564
gotta go fast lol 2018-09-24 13:14:36 -07:00
Leijurv
758e9c511a
tiny optimization 2018-09-24 13:13:24 -07:00
Brady
812c23e1ca
Fix compiler error and revert addAll meme 2018-09-24 14:48:01 -05:00
Leijurv
9e27a59d7f
cache on load check 2018-09-24 12:44:41 -07:00
Brady
35c8b03122
Create IWorldData and IWorldProvider interfaces in api
This fully exposes waypoints in the api, next step is cached worlds!
2018-09-24 14:42:22 -05:00
Brady
1cf4c9419f
Add setting for goal box color 2018-09-24 14:17:02 -05:00
Leijurv
0ed6bc966e
standardize on moveresult 2018-09-24 10:55:35 -07:00
Leijurv
ba7e9a56e3
remove intermediate object 2018-09-24 10:50:40 -07:00
Brady
df88b02ed5
Create IWaypointCollection interface in api 2018-09-24 12:48:00 -05:00
Brady
d6c2c053db
Create IWaypoint interface in api 2018-09-24 12:36:25 -05:00
Leijurv
5650c86a7d
update goal in new thread 2018-09-24 10:17:01 -07:00
Leijurv
4ec9a4fc5b
really cancel, fixes #178 2018-09-24 09:57:20 -07:00
Brady
7b0f14a0e5
Configurable colors for path rendering 2018-09-23 21:47:19 -05:00
Brady
c3a21b928e
When PathingBehavior is disabled, clear all of the key override states 2018-09-23 21:35:56 -05:00
Leijurv
89ad673ae3
convenience methods 2018-09-23 18:44:54 -07:00
Leijurv
fa7a0b3c45
readd costs 2018-09-23 18:00:54 -07:00
Brady
eeea07ed2b
Move Settings to api 2018-09-23 18:35:55 -05:00
Brady
4ac2ade7c6
Create IPathingBehavior and expose all behaviors
This is still a biiiiiig WIP
2018-09-23 18:29:03 -05:00
Brady
62b8bc0f47
Create IMemoryBehavior interface 2018-09-23 17:07:53 -05:00
Brady
7edf581c6a
Move Behavior back to main sourceSet 2018-09-23 16:50:18 -05:00
Brady
a6aa659629
Begin to create default behavior exposing interfaces in api 2018-09-23 16:44:35 -05:00
Leijurv
182c1e6ff5
refactor 2018-09-23 14:23:23 -07:00
Brady
6770985b3a
Ew TUPLE 2018-09-23 15:26:57 -05:00
Leijurv
59b4e1a993
parkour 2018-09-23 12:24:07 -07:00
Leijurv
5ca5fdf777
misc fixes 2018-09-23 11:37:39 -07:00
Leijurv
53590a96b9
you are no longer being poisoned by a toxic cloud 2018-09-23 11:17:31 -07:00
Leijurv
1a6b7d184a
cache chunk load check through block state interface 2018-09-23 10:20:19 -07:00
Leijurv
c623250387
no reason to do that actually 2018-09-23 10:13:09 -07:00
Leijurv
b20f148fa6
might as well 2018-09-23 08:58:45 -07:00
Leijurv
cc01c88dbd
begone betterblockpos 2018-09-23 08:54:26 -07:00
Leijurv
23c11a5170
finish moving away from betterblockpos in path calculation 2018-09-23 08:52:03 -07:00
Leijurv
7fa6e001e6
don't cause exception on main thread if a movement becomes impossible 2018-09-23 08:13:21 -07:00
Leijurv
65a59cb739
add bench link 2018-09-23 08:05:59 -07:00
Leijurv
0d0eefec9c
s a n i k 2018-09-22 22:00:28 -07:00
Leijurv
1b576eca28
MovementDescend 2018-09-22 19:58:03 -07:00
Leijurv
2d3cdddc51
why do i even do this 2018-09-22 19:48:33 -07:00
Leijurv
eaa44c90f3
MovementAscend 2018-09-22 19:46:10 -07:00
Leijurv
e33564f1eb
MovementPillar 2018-09-22 19:13:59 -07:00
Leijurv
7888dd24e5
comments 2018-09-22 11:23:26 -07:00
Leijurv
f07c02ff41
Merge branch 'master' into noblockpos 2018-09-22 09:35:33 -07:00
Leijurv
c64785f0ce
don't let a NaN slip through 2018-09-22 09:34:42 -07:00
Leijurv
d471bfa948
fewer blockpos 2018-09-22 09:28:59 -07:00
Leijurv
c508fb2cb7
optimized checks 2018-09-22 09:17:28 -07:00
Leijurv
15fa12fe08
end of an era. stop randomizing movements 2018-09-22 09:04:10 -07:00
Leijurv
e16bc5eca4
more better block pos 2018-09-22 08:56:49 -07:00
Leijurv
8b307f296a
fix very rare null pointer exception 2018-09-21 22:14:18 -07:00