Commit Graph

1814 Commits

Author SHA1 Message Date
Leijurv
7afe16fc10
dont reset every tick 2019-02-25 16:26:17 -08:00
Leijurv
b19f241d81
override for the first tick 2019-02-25 15:06:55 -08:00
Leijurv
583ce80003
not reliable enough with jesus to jump from water over a gap 2019-02-24 13:57:33 -08:00
Leijurv
195c33407e
cant walk through heads 2019-02-24 13:43:53 -08:00
Leijurv
f1084fab76
come 2019-02-23 20:33:00 -08:00
Brady
bd65e32407
Fix the failing build 2019-02-23 17:04:14 -06:00
Leijurv
e4416f424a
interesting 2019-02-23 14:13:27 -08:00
Leijurv
73ec110b22
not every player is a baritone 2019-02-23 14:03:47 -08:00
Brady
0bce801a3f
Minor javadoc changes 2019-02-23 14:32:10 -06:00
Brady
e8e00e8dfb
CRLF -> LF
It was inconsistent across the board
2019-02-23 12:27:24 -06:00
Leijurv
3b46dbd6a1
appease codacy 2019-02-22 14:05:29 -08:00
Leijurv
e63b2f1bf1
unused arg 2019-02-22 13:58:03 -08:00
Leijurv
d32e822057
settings overhaul 2019-02-22 12:13:19 -08:00
Leijurv
2b672998e1
fix two weird ways of getting stuck 2019-02-21 14:24:23 -08:00
Leijurv
e18dc7c7e7
Merge branch 'master' into builder 2019-02-21 11:28:13 -08:00
Leijurv
16dcd2f44d
blocks on top of chests, fixes #299 2019-02-21 11:25:03 -08:00
Leijurv
eb9f755b54
disable rendercachedchunks in singleplayer, fixes #331 2019-02-21 10:03:03 -08:00
Leijurv
29a9e6e1d1
fine, forward alias to thisway 2019-02-21 09:45:01 -08:00
Leijurv
1f52f706ed
should fix anticheatcompat off on forge 2019-02-20 23:41:29 -08:00
Leijurv
bf12763a10
fix a bunch of bugs with placement 2019-02-20 08:08:52 -08:00
Leijurv
963641a818
trim big schematics 2019-02-19 22:50:03 -08:00
Leijurv
3e94d92fbd
Merge branch 'master' into builder 2019-02-19 22:33:19 -08:00
Leijurv
84d8f826ff
fine lol, fixes #340 2019-02-19 19:41:26 -08:00
Brady
70d216b29f
Fix renderGoalXZBeacon path rendering incorrect color 2019-02-19 21:00:14 -06:00
Leijurv
66356d5334
hmm 2019-02-19 18:27:05 -08:00
Leijurv
6d847577d8
somehow missed those 2019-02-19 18:22:59 -08:00
Leijurv
8fd687f9d7
more usage help 2019-02-19 15:04:18 -08:00
Leijurv
5617c595b2
public init 2019-02-19 14:43:48 -08:00
Leijurv
8770524679
fix weird angle forcing behavior, fixes #341 2019-02-19 14:29:08 -08:00
Leijurv
a8ddb2fcf1
also disallow while breaking 2019-02-19 13:28:58 -08:00
Leijurv
76c4ca9ba6
fix path reliability after lateral movement 2019-02-19 12:55:58 -08:00
Leijurv
ed2b0f0bb9
fix jump before place ascend 2019-02-19 12:44:29 -08:00
Leijurv
6702b44b3e
reformatted and fixed stuck on break fall 2019-02-19 12:43:44 -08:00
Leijurv
c486d8241e
continue 2019-02-19 07:53:36 -08:00
Leijurv
d2bb8c374e
explain 2019-02-18 21:18:37 -08:00
Leijurv
530cecea5b
it flows better this way 2019-02-17 21:41:54 -08:00
Leijurv
266e2dada9
cleanup 2019-02-16 20:49:38 -08:00
Leijurv
ce73d34627
Merge branch 'master' into builder 2019-02-16 20:49:07 -08:00
Leijurv
46c2d8f7c7
unneeded 2019-02-15 21:35:52 -08:00
Leijurv
38127011fb
Merge pull request #336 from babbaj/master
Fix potential problems
2019-02-14 14:48:48 -08:00
Leijurv
89b5ce4b63
properly detect failure 2019-02-14 14:47:38 -08:00
babbaj
4fe9c180d5
Fix potential problems 2019-02-14 07:03:22 -05:00
Leijurv
5b6c9fc348
blacklist unreachable gettoblocks 2019-02-13 22:39:43 -08:00
Leijurv
3f1ee100bf
only sprint ascends that are followed in the same direction 2019-02-13 22:39:34 -08:00
Leijurv
41b1106c72
sprint in water for real 2019-02-13 21:20:06 -08:00
Leijurv
b27d95a615
proper fall overshooting 2019-02-13 21:11:13 -08:00
Leijurv
5b8a83853d
add setting to sprint in water 2019-02-13 19:23:16 -08:00
Leijurv
d0548b2715
add a warning 2019-02-13 18:39:26 -08:00
Leijurv
bffeb9c862
forgot one extra check 2019-02-13 18:38:46 -08:00
Leijurv
dbd760fbcb
some polish on ascend sprinting 2019-02-13 18:26:30 -08:00
Leijurv
a84b3bfc7a
sprint through ascends whenever possible, fixes #149 2019-02-13 16:55:08 -08:00
Leijurv
e8d3bf509c
clarify 2019-02-13 16:33:27 -08:00
Leijurv
b2583773d5
discard next segment properly 2019-02-13 16:30:53 -08:00
Leijurv
9ecd24c755
remove toxic cloud 2019-02-13 16:30:41 -08:00
Leijurv
f1bacd6210
fix cancellation of unusable segments 2019-02-13 16:22:49 -08:00
Leijurv
a21ec54d4f
stop breaking block when you let go of left click lol 2019-02-13 14:05:14 -08:00
Leijurv
0b4efb24ae
momentous occasion: turning that crap off 2019-02-13 13:57:33 -08:00
Leijurv
c473914d05
fix flashing backwards, fixes #265 2019-02-13 13:54:50 -08:00
Leijurv
90a1fa8337
lol 2019-02-12 22:06:13 -08:00
Leijurv
99cb7f5142
crucial performance optimization 2019-02-12 21:36:53 -08:00
Leijurv
4026b850f8
dont spam debug chat 2019-02-12 18:34:58 -08:00
Leijurv
aac7ebf6dd
avoid creating callbackinfo at all costs 2019-02-12 18:32:03 -08:00
Leijurv
cf38d593b8
thanks leafeon 2019-02-11 22:20:59 -08:00
Leijurv
1d88564a72
clarify this setting since its got a similar name 2019-02-10 16:50:54 -08:00
Leijurv
bb000c4e3f
include diagonals, and better settings 2019-02-10 16:44:09 -08:00
Leijurv
4868ed7560
explain whats going on 2019-02-10 15:12:52 -08:00
Leijurv
7017e9e2ea
crucial performance optimization 2019-02-10 15:10:44 -08:00
Leijurv
a18eb90702
address glaring inconsistency 2019-02-10 13:49:28 -08:00
Leijurv
9d1d4fe0d9
typo 2019-02-10 10:44:04 -08:00
Leijurv
1a430dc2cf
explain 2019-02-09 17:38:42 -08:00
Leijurv
e37a09a1c8
makes mining faster, fixes #330 2019-02-08 12:08:34 -08:00
Leijurv
d0d8b12fb8
add clickCancel, fixes #326 2019-02-07 17:18:14 -08:00
Leijurv
9a29f9ce57
better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv
42513e4b56
better check 2019-02-07 16:12:34 -08:00
Leijurv
67fa91abe8
fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv
d8348ad292
Merge branch 'master' into builder 2019-02-07 14:11:26 -08:00
Leijurv
6faa7344aa
properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv
299540725e
a start on inventory movement 2019-02-07 13:59:37 -08:00
Leijurv
0ef08142fd
trim spaces from schematic name 2019-02-07 13:12:44 -08:00
Leijurv
c0761c0eef
be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv
8694d926c4
remove unneeded printouts 2019-02-07 10:45:51 -08:00
Leijurv
4c4bce3561
define origin 2019-02-06 22:10:52 -08:00
Leijurv
68e8717b5c
Merge branch 'master' into builder 2019-02-06 21:05:14 -08:00
Leijurv
b484e6fa3f
literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv
aa8773a67e
fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv
a822d3ef05
horrifying placement 2019-02-06 16:22:40 -08:00
Leijurv
311cf81e8a
Merge branch 'master' into builder 2019-02-06 12:54:03 -08:00
Leijurv
92ba76e7a1
since all settings are individually final, the class should be too 2019-02-06 10:23:01 -08:00
Leijurv
52cafbc7aa
add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv
efb316de14
codacy 2019-02-05 18:11:33 -08:00
Leijurv
3cf944398f
😭 2019-02-05 14:03:32 -08:00
Leijurv
7dd881aa9a
latest forge works yay 2019-02-05 09:54:17 -08:00
Leijurv
a989547976
add proper setting for suppressing clicks 2019-02-05 09:37:42 -08:00
Leijurv
529895f970
was only needed for freecam anyway 2019-02-05 08:25:14 -08:00
Leijurv
4aededff46
allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv
8c899698e0
explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv
58fa1571f3
added more info 2019-02-04 15:43:02 -08:00
Leijurv
2cbe77aa04
many fixes 2019-02-04 15:24:27 -08:00
Leijurv
a0c2935580
Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv
798f25ff81
dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv
57b2e360ca
dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv
ee23d59e11
now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv
04e7da9b73
lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv
5382d265f2
crucial performance optimization 2019-02-03 19:46:59 -08:00
Leijurv
0e1534613c
appease codacy 2019-02-03 19:34:29 -08:00
Leijurv
5c1cf050e2
im idiot 2019-01-31 20:27:14 -08:00
Leijurv
747bee41b7
holding control shouldnt make all bots sprint 2019-01-31 20:26:24 -08:00
Leijurv
246c00c773
dont repeat that 2019-01-31 19:19:44 -08:00
Leijurv
272dd79426
much needed pathing overhaul 2019-01-30 15:49:37 -08:00
Leijurv
b953da0341
more accurate isEmpty 2019-01-30 12:19:15 -08:00
Leijurv
c2a6445c9e
Merge branch 'master' into mega-cancer-rendering 2019-01-30 12:07:58 -08:00
Leijurv
b177ae7ee6
proguard can just ignore GL14 reference actually 2019-01-30 11:57:54 -08:00
Leijurv
68a9a1439a
maybe this will allow emoji 2019-01-30 11:45:03 -08:00
Leijurv
8947eff3b1
bsi might be old 2019-01-30 11:42:46 -08:00
Brady
06b3c5ddb5
LeijurvUtils 2019-01-30 12:42:26 -06:00
Leijurv
5fb8a1d3d1
Merge branch 'master' into builder 2019-01-29 19:58:51 -08:00
Leijurv
b4d307d4cc
cherry pick some movement fixes from builder 2019-01-29 19:56:50 -08:00
Leijurv
306bd18a40
Merge branch 'master' into builder 2019-01-29 19:47:36 -08:00
Leijurv
1968f47fc9
add a setting to play with 2019-01-29 19:44:23 -08:00
Leijurv
9b42aa3634
damn you javadocs 2019-01-29 15:34:31 -08:00
Leijurv
9faa0ddc62
huge number of fixes 2019-01-29 15:22:54 -08:00
Leijurv
6a2cd9d3ba
Merge branch 'master' into mega-cancer-rendering 2019-01-29 13:55:00 -08:00
Leijurv
9028564c10
only when the setting is enabled 2019-01-29 13:54:54 -08:00
Brady
8f2b23f8f9
Wew lad 2019-01-29 14:33:34 -06:00
Brady
b471d7419e
Replace most of the @Inject usages for cancer render with @Redirect 2019-01-29 12:41:14 -06:00
Leijurv
5179cfc5ba
semitransparency working 2019-01-28 21:28:26 -08:00
Leijurv
784b2f541d
lol 2019-01-28 19:02:07 -08:00
Leijurv
735cf47c35
actually works 2019-01-28 17:34:14 -08:00
Leijurv
056742479e
except without that 2019-01-28 16:06:34 -08:00
Leijurv
840b7e6987
misc fixes #315 2019-01-28 15:59:53 -08:00
Leijurv
177f5de2bd
yay travis checks javadocs now 2019-01-28 11:56:44 -08:00
Leijurv
f5f2e4970e
make travis fail when javadoc doesn't compile 2019-01-28 11:37:02 -08:00
Leijurv
742256c130
more fun javadocs 2019-01-28 11:30:33 -08:00
Leijurv
b4a622d319
editing settings 2019-01-28 10:59:08 -08:00
Leijurv
b0c4752397
finalize all settings 2019-01-28 10:41:28 -08:00
Leijurv
bf78a4dfad
whoops forgot that 2019-01-28 10:32:28 -08:00
Leijurv
8d7841b069
privatize 2019-01-27 19:34:12 -08:00
Leijurv
847181ada4
Merge branch 'master' into builder 2019-01-24 21:00:52 -08:00
Leijurv
f274f5a0ef
windows is epic gamer 2019-01-24 21:00:44 -08:00
Leijurv
863471b5f1
don't create a new bsi for every selection box every tick 2019-01-23 21:25:38 -08:00
Leijurv
314f280400
pigs 2019-01-22 17:26:00 -08:00
Brady
b75f4bf9a9
Reformat 2019-01-22 13:32:37 -06:00
Brady
253d67ce78
final final final final 2019-01-22 12:01:06 -06:00
Leijurv
3c6c640f50
unused 2019-01-20 15:41:36 -08:00
Leijurv
0de1517bd8
Merge pull request #316 from babbaj/master
Never send chat message when using prefix
2019-01-20 09:22:03 -08:00
babbaj
39c6d81b9e Never send chat message when using prefix 2019-01-20 06:20:49 -05:00
Leijurv
1c1fbe83ec
idk lol 2019-01-19 22:12:54 -08:00
Leijurv
ccd56e0368
Merge branch 'master' into builder 2019-01-19 16:36:42 -08:00
Leijurv
38c7f226cb
brady is rart 2019-01-19 16:36:31 -08:00
Brady
f5446cc415
Fix SprintStateEvent 2019-01-19 12:12:26 -06:00
Brady
aa2e680568
Remove ManagedPlayerEvent 2019-01-19 12:10:49 -06:00
Leijurv
bc651cb774
add todo 2019-01-18 20:12:40 -08:00
Brady
20b03d0004
No more setSprinting 2019-01-18 13:43:19 -06:00
Leijurv
b005ce8e6b
mega cancer render cached chunks 2019-01-17 18:54:37 -08:00
Brady
979b8b2663
Remove associatedWith in process and some more javadoc changes 2019-01-17 18:20:27 -06:00
Brady
69b1decbba
leftClickWorkaround is no longer applicable 2019-01-17 18:04:12 -06:00
Brady
d32c92cbde
Specificity time 2019-01-17 18:01:31 -06:00
Leijurv
cef88cde20
epic super 2019-01-17 12:25:48 -08:00
Leijurv
a5b9885767
not even used 2019-01-17 12:22:36 -08:00
Leijurv
2daedecf92
maybe fix 2019-01-16 17:42:43 -08:00
Brady
db24822d2f
Fix cursed exception 2019-01-16 13:50:15 -06:00
Brady
aa3833915b
Repackage schematic implementations 2019-01-16 13:45:32 -06:00
Brady
59320d9b85
Auto test class javadoc 2019-01-16 13:37:39 -06:00
Brady
0c0bbeff27
Minor AirSchematic access modifier change 2019-01-16 12:39:15 -06:00
Brady
ceda14096c
Builder Process API exposure
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv
9dfcef6356
crucial performance optimization 2019-01-15 17:21:50 -08:00
Leijurv
d5b393d6bd
area clear 2019-01-14 21:41:40 -08:00
Leijurv
ae3fc14b52
refactor name 2019-01-14 19:52:31 -08:00
Leijurv
e2cdd6a7f9
builder with multiple materials 2019-01-14 19:49:26 -08:00
Leijurv
261d02e67b
Merge branch 'master' into builder 2019-01-14 13:01:25 -08:00
Leijurv
f8681d179d
TODO use nanotime when calc starts on dec 31 2019-01-13 00:00:52 -08:00
Leijurv
f23630064e
reorder 2019-01-12 22:33:46 -08:00
Leijurv
a6ce4694fc
hotbar selection uwu 2019-01-12 19:51:21 -08:00
Leijurv
bec7f9be96
this lets proguard optimize out one more double division 2019-01-11 13:18:31 -08:00
Leijurv
09e94eaa8e
not anymore 2019-01-11 13:02:03 -08:00
Leijurv
14bc65468a
tweaks 2019-01-11 10:02:21 -08:00
babbaj
a965859095 make code easy to understand 2019-01-11 01:13:14 -05:00
Leijurv
5f29bb3e7f
gotta go fast 2019-01-10 18:55:55 -08:00
Leijurv
1ad6a0d5b5
remove all that crap lol 2019-01-10 18:21:02 -08:00
Leijurv
863ae447b9
except we actually make it work 2019-01-10 18:15:05 -08:00
Brady
f727e71eaf
Expose IPathingControlManager in IBaritone 2019-01-10 19:57:09 -06:00
Leijurv
4dd922f1b5
Merge branch 'master' into builder 2019-01-10 17:27:23 -08:00
Leijurv
14f006c3a5
Merge branch 'epic-movement-input' 2019-01-10 17:25:57 -08:00
Leijurv
f95dc40f4c
consolidate triple duplicated placement code 2019-01-10 17:23:20 -08:00
Leijurv
200211c186
dont continue walking if there is no process in charge 2019-01-10 13:52:52 -08:00
Leijurv
81786f7a7c
reuse calculationcontext for planning ahead next segment 2019-01-10 13:51:26 -08:00
Leijurv
1381d8d94c
two small tweaks 2019-01-10 13:50:53 -08:00
Leijurv
5ca214534d
mouse stuff 2019-01-09 19:11:53 -08:00
Leijurv
85ea21e83b
epic movement input 2019-01-09 18:22:34 -08:00
Leijurv
1dca02517e
disable backtrack cost favoring while building 2019-01-09 15:42:49 -08:00
Leijurv
7d572d748b
shouldnt be needed actually 2019-01-09 15:13:48 -08:00
Leijurv
fbcae10f96
cherry picked fix from builder 2019-01-09 15:13:09 -08:00
Leijurv
b109fc7420
fun =) 2019-01-09 15:07:06 -08:00
Leijurv
c74c01271d
better strategy 2019-01-09 14:36:44 -08:00
Leijurv
a4495ce80a
tweaks 2019-01-08 22:00:33 -08:00
babbaj
ae1e229619 fix garbage code 2019-01-09 05:39:37 -05:00
Leijurv
bc5982b994
fine lol 2019-01-08 20:45:35 -08:00
Leijurv
702b916948
preliminary schematic stuff 2019-01-08 20:45:02 -08:00
Leijurv
8ed2431f37
Merge branch 'master' into builder 2019-01-08 14:56:48 -08:00
Leijurv
e971d5d43f
prevent favoring from affecting movement cost thresholds 2019-01-08 14:56:21 -08:00
Leijurv
ee9519d891
tweaks 2019-01-07 08:53:39 -08:00
Leijurv
58bb209158
Merge pull request #305 from babbaj/master
real gamers do it like this
2019-01-07 08:45:26 -08:00
babbaj
23dc97ad5e oops that should have been static 2019-01-07 01:25:39 -05:00
Leijurv
84b580b001
cursed 2019-01-06 22:21:52 -08:00
babbaj
227b303669 value doesnt have to be lowercase 2019-01-07 01:16:52 -05:00
babbaj
712a0a3905 refactor SettingsUtil to be more epic 2019-01-07 01:08:46 -05:00
EvilSourcerer
76427b8ecb real gamers use bufferedreader 2019-01-06 19:10:47 -06:00
Leijurv
8b6d621d20
crucial performance optimization 2019-01-05 23:38:24 -08:00
Leijurv
7898b24bac
mc is weird 2019-01-04 23:37:00 -08:00
Leijurv
39648c5dc6
comment 2019-01-03 23:40:43 -08:00
Leijurv
816727d65b
not happening 2019-01-01 22:32:43 -08:00
Leijurv
0e012adb6c
unneeded 2018-12-31 08:00:43 -10:00
Leijurv
539b0e64c8
bitshift 2: electric boogaloo 2018-12-30 07:36:10 -10:00
Leijurv
258700ee7b
bitshift 2018-12-29 14:50:21 -10:00
Leijurv
1da72ba473
unneeded 2018-12-28 17:17:43 -10:00
Leijurv
c2c69f243e
nothing is trashy in baritone 2018-12-27 16:16:12 -10:00
Brady
dffbb8e4c8
Overload reachable with IPlayerContext parameter 2018-12-27 17:15:32 -06:00
Leijurv
c45cbebcce
fixed 2018-12-27 08:06:10 -10:00
Leijurv
251110c4f8
the start of something big 2018-12-25 21:07:17 -08:00
Leijurv
50d37bb311
lol 2018-12-25 20:07:26 -08:00
Leijurv
bbb73008ac
stupid 2018-12-24 18:42:01 -08:00
Brady
c324f11a96
Fix bad block breaking that NCP doesn't agree with 2018-12-24 12:15:23 -06:00
Leijurv
c4eb6be0fe
dumb 2018-12-23 23:09:02 -08:00
Leijurv
64200030d2
brady was too optimistic 2018-12-22 20:38:44 -08:00
Leijurv
4d7e74365b
reformat 2018-12-21 17:54:16 -08:00
Leijurv
b9b25e7e6b
no more stupid wrapper getters 2018-12-20 21:22:18 -08:00
Leijurv
8a4f48f08d
diagonal descend option 2018-12-20 21:06:56 -08:00
Leijurv
ae9ab03e51
walk on water hunger penalty 2018-12-19 22:01:47 -08:00
Leijurv
02478ee887
wtF 2018-12-19 21:30:58 -08:00
Leijurv
57f238de7d
that was a big screwup 2018-12-19 17:02:09 -08:00
Leijurv
77938a77e8
add jump penalty 2018-12-19 14:37:11 -08:00
Leijurv
d41aa5f9ae
epicly fast 2018-12-19 12:59:07 -08:00
Leijurv
0ef3386ebf
appease codacy 2018-12-19 12:48:41 -08:00
Brady
9703de86d3
Fix NullPointerException 2018-12-18 19:36:43 -06:00
Brady
764e8d7daa
Add windowClick to IPlayerController 2018-12-18 19:27:45 -06:00
Brady
18f5c129a4
Remove dependency for PlayerControllerMP implementation 2018-12-18 19:25:23 -06:00
Leijurv
807d6a0cf4
crucial performance optimization 2018-12-18 16:22:54 -08:00
Leijurv
a0ab2a8ba7
timing meme 2018-12-18 16:16:32 -08:00
Leijurv
90d0fb7efb
simplify check 2018-12-17 18:27:31 -08:00
Leijurv
fe4290b218
little fix 2018-12-16 20:14:21 -08:00
Leijurv
cc04342358
epic performance 2018-12-16 16:26:48 -08:00
Leijurv
66da826eab
fix toxic cloud 2018-12-15 22:25:50 -08:00
Brady
2afdaa1ac9
Add individual chunk scanning to IWorldScanner 2018-12-14 18:50:39 -06:00
Leijurv
d4947c3c47
tweak custom goal process logic 2018-12-14 08:30:32 -08:00
Brady
35efd9293b
BlockInteractEvent Type clarification 2018-12-13 18:22:33 -06:00
Leijurv
801727dca6
fix parkour failures at height limit on NCP 2018-12-12 18:14:56 -08:00
Leijurv
44963fa4c7
diagonal descend 2018-12-11 22:26:55 -08:00
Leijurv
a2534a8227
unused imports 2018-12-11 16:00:48 -08:00
Leijurv
24c0ec905e
removed dumb comment 2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3
combine 2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159
im idiot 2018-12-08 18:28:04 -08:00
Leijurv
72d8863862
fix openness check to work for mulitple bots 2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582
simple inventory management 2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd
settings for right click and enter portal 2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f
walk into, and right click on arrival 2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3
GetToBlock should only highlight the block itself 2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c
remove extraneous prints 2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab
fix crash when path length is exactly 30 2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba
fix false positive in check 2018-12-05 17:59:32 -08:00
Leijurv
101f7cb7e2
move heuristic up to exactly equal SPRINT_ONE_BLOCK_COST 2018-12-05 10:22:18 -08:00
Leijurv
c795913259
fix splicing behavior around water 2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2
traverse place against below 2018-12-05 08:29:32 -08:00
Leijurv
2760354943
cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
Leijurv
28c2586452
fix parkour place logic 2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe
go in the opposite order 2018-12-04 15:33:29 -08:00
Leijurv
862746038d
allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2
overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf
fix random crash 2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c
......fixed....... 2018-12-03 21:39:32 -08:00
Brady
bfa0861065
Owned? 2018-12-03 20:45:19 -06:00
Brady
86d1512e5b
Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
Brady
5c83ee2648
Fix API javadoc errors and make API only javadoc export 2018-12-03 19:37:54 -06:00
Leijurv
7ba987e7f7
save containers and echests 2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0
Fix javadoc errors 2018-12-03 18:47:40 -06:00
Brady
70b74d39fc
Fix broken javadoc 2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9
overhaul memory 2018-12-03 14:49:23 -08:00
Brady
b0066a93ca
GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077
my fault 2018-12-03 14:22:30 -08:00
Brady
147df1ffb2
Probably fixes 265 2018-12-03 16:15:22 -06:00
Leijurv
4c96759ed5
tighten auto test time limit 2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030
reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b
reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a
remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501
revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677
lol 2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892
only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6
pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3
avoidances 2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9
avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7
fix rare exception 2018-12-02 17:15:22 -08:00
Leijurv
57a3330200
don't splice if not on ground 2018-12-01 10:49:14 -08:00
Leijurv
f2e02794b8
tweak block scanning, fixes #200 2018-12-01 10:04:49 -08:00
Leijurv
6a402b4a2b
fix the fire thing in a slightly different way 2018-11-29 20:36:19 -08:00
Leijurv
5daaaf5282
add settings reset command 2018-11-29 15:33:35 -08:00
Leijurv
6f7729e34e
add missing synchronized blocks 2018-11-28 18:21:27 -08:00
Leijurv
043d6ffd20
improve pathingbehavior resiliency 2018-11-27 10:37:48 -08:00
Leijurv
a8404a7286
only walk through supported snow, fixes #276 2018-11-26 15:32:28 -08:00
Leijurv
58d9134286
fix behavior around cocoa pods and vines, fixes #277 2018-11-26 15:01:34 -08:00
Leijurv
f25786635b
over 10k less objects per second 2018-11-26 07:58:10 -08:00
Leijurv
6d1130d2c3
favored lookup performance 2018-11-26 07:52:00 -08:00
Leijurv
d9effc4a29
avoid creating thousands of unmodifiable lists just to get their size 2018-11-25 22:59:47 -08:00
Leijurv
cf2765e017
thousands here too, on long paths 2018-11-25 22:57:54 -08:00
Leijurv
06dd07dbc6
believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
Leijurv
14daf2ce85
unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b
main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6
don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv
943b75455b
no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d
many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3
this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv
9c5274dde4
runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a
Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv
038533c33f explain documentation more 2018-11-23 15:06:09 -06:00
Leijurv
50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478
crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv
84cd4b1acb
unused 2018-11-23 10:58:23 -08:00
Leijurv
b705279153
consistency 2018-11-23 10:55:02 -08:00
Leijurv
d854750ee8
improve accuracy of GoalGetToBlock heuristic 2018-11-23 10:52:56 -08:00
Leijurv
4502adda28
segmented path calculator 2018-11-23 10:36:06 -08:00
Leijurv
a98c5d7d99
my house 2018-11-23 10:25:02 -08:00
Leijurv
c81a00268a
Merge branch 'master' into segment-calculation 2018-11-23 10:21:45 -08:00
Leijurv
dd47e20070
remove unneeded 2018-11-23 10:20:48 -08:00
Leijurv
f05613147e
Merge branch 'master' into failure-cutoff 2018-11-23 09:59:23 -08:00
Leijurv
6ed8d617cd
improve path checks, and add a overlap splice option 2018-11-23 09:31:25 -08:00
Leijurv
b228f4c6fb
remove extraneous checks in bsi 2018-11-23 09:03:51 -08:00
Leijurv
70f8d1d4ae
fix bsi creation on wrong thread, cache chunks, fixes #210 2018-11-23 09:00:52 -08:00
Leijurv
0d7131413a
prevent double jumping 2018-11-23 07:55:59 -08:00
Leijurv
b5a4e65fbf
unable to start a parkour jump from stairs 2018-11-23 07:47:28 -08:00
Leijurv
7c51106d27
unneeded 2018-11-22 10:08:55 -08:00
Leijurv
1e9786d5b9
add a secondary failure cutoff 2018-11-22 09:39:54 -08:00
Leijurv
4b8c85f8a6
whoops 2018-11-22 08:57:27 -08:00
Leijurv
aed8dae175
hehe 2018-11-21 18:11:58 -08:00
Leijurv
8db26af36c
tweak sneak range for ncp compatibility 2018-11-21 11:02:12 -08:00
Leijurv
cfa874982c
fix a bunch of stuff in pillar, fixes #266 2018-11-21 11:00:46 -08:00
Leijurv
2a674cb869
don't sprint straight into danger 2018-11-20 18:58:47 -08:00
Leijurv
fb971301a4
fix getting permanently stuck on sideways fence gates in our way 2018-11-20 16:32:55 -08:00
Leijurv
3bb16de67e
greatly increase mining visual scan range 2018-11-20 16:32:44 -08:00
Leijurv
033da7e737
fix coefficient 2018-11-20 13:22:33 -08:00
Leijurv
14650f93c5
walk into lava less 2018-11-20 08:19:27 -08:00
Leijurv
e5184efdaa
fix cached path loop 2018-11-20 08:00:52 -08:00
Leijurv
16e3fd9305
IPathingControlManager 2018-11-18 21:41:42 -08:00
Brady
689dc74330
Whoops 2018-11-17 11:41:16 -06:00
Brady
6caae889b7
Fix AStarPathFinder Optional usage that's icky 2018-11-17 11:26:46 -06:00
Brady
ce0e8b4cd1
Clean up some bad Optional practices 2018-11-17 11:18:55 -06:00
Leijurv
737c632227
path creation no longer throws this 2018-11-16 16:28:20 -08:00
Leijurv
04e87c9810
cleaner 2018-11-15 16:03:20 -08:00
Leijurv
57c0613843
rename 2018-11-14 16:39:04 -08:00
Leijurv
f5d0143b09
im dumb 2018-11-14 14:37:41 -08:00
Brady
237f1846d3
Remove Baritone casts 2018-11-14 16:30:20 -06:00
Leijurv
f6dee1ecb7
add todo 2018-11-14 14:29:33 -08:00