Leijurv
a84b3bfc7a
sprint through ascends whenever possible, fixes #149
2019-02-13 16:55:08 -08:00
Leijurv
e8d3bf509c
clarify
2019-02-13 16:33:27 -08:00
Leijurv
b2583773d5
discard next segment properly
2019-02-13 16:30:53 -08:00
Leijurv
9ecd24c755
remove toxic cloud
2019-02-13 16:30:41 -08:00
Leijurv
f1bacd6210
fix cancellation of unusable segments
2019-02-13 16:22:49 -08:00
Leijurv
a21ec54d4f
stop breaking block when you let go of left click lol
2019-02-13 14:05:14 -08:00
Leijurv
0b4efb24ae
momentous occasion: turning that crap off
2019-02-13 13:57:33 -08:00
Leijurv
c473914d05
fix flashing backwards, fixes #265
2019-02-13 13:54:50 -08:00
Leijurv
90a1fa8337
lol
2019-02-12 22:06:13 -08:00
Leijurv
99cb7f5142
crucial performance optimization
2019-02-12 21:36:53 -08:00
Leijurv
4026b850f8
dont spam debug chat
2019-02-12 18:34:58 -08:00
Leijurv
aac7ebf6dd
avoid creating callbackinfo at all costs
2019-02-12 18:32:03 -08:00
Leijurv
cf38d593b8
thanks leafeon
2019-02-11 22:20:59 -08:00
Leijurv
1d88564a72
clarify this setting since its got a similar name
2019-02-10 16:50:54 -08:00
Leijurv
bb000c4e3f
include diagonals, and better settings
2019-02-10 16:44:09 -08:00
Leijurv
4868ed7560
explain whats going on
2019-02-10 15:12:52 -08:00
Leijurv
7017e9e2ea
crucial performance optimization
2019-02-10 15:10:44 -08:00
Leijurv
a18eb90702
address glaring inconsistency
2019-02-10 13:49:28 -08:00
Leijurv
9d1d4fe0d9
typo
2019-02-10 10:44:04 -08:00
Leijurv
1a430dc2cf
explain
2019-02-09 17:38:42 -08:00
Leijurv
e37a09a1c8
makes mining faster, fixes #330
2019-02-08 12:08:34 -08:00
Leijurv
d0d8b12fb8
add clickCancel, fixes #326
2019-02-07 17:18:14 -08:00
Leijurv
9a29f9ce57
better behavior on arrival and failure
2019-02-07 16:39:15 -08:00
Leijurv
42513e4b56
better check
2019-02-07 16:12:34 -08:00
Leijurv
67fa91abe8
fixes to descend, and goto coords
2019-02-07 15:55:39 -08:00
Leijurv
d8348ad292
Merge branch 'master' into builder
2019-02-07 14:11:26 -08:00
Leijurv
6faa7344aa
properly discard orphan path segments
2019-02-07 14:11:18 -08:00
Leijurv
299540725e
a start on inventory movement
2019-02-07 13:59:37 -08:00
Leijurv
0ef08142fd
trim spaces from schematic name
2019-02-07 13:12:44 -08:00
Leijurv
c0761c0eef
be more tolerant of alternate movement inputs
2019-02-07 10:46:32 -08:00
Leijurv
8694d926c4
remove unneeded printouts
2019-02-07 10:45:51 -08:00
Leijurv
4c4bce3561
define origin
2019-02-06 22:10:52 -08:00
Leijurv
68e8717b5c
Merge branch 'master' into builder
2019-02-06 21:05:14 -08:00
Leijurv
b484e6fa3f
literally disable the entire thing
2019-02-06 21:00:53 -08:00
Leijurv
aa8773a67e
fixes to sprinting through descend and diagonal
2019-02-06 20:54:07 -08:00
Leijurv
a822d3ef05
horrifying placement
2019-02-06 16:22:40 -08:00
Leijurv
311cf81e8a
Merge branch 'master' into builder
2019-02-06 12:54:03 -08:00
Leijurv
92ba76e7a1
since all settings are individually final, the class should be too
2019-02-06 10:23:01 -08:00
Leijurv
52cafbc7aa
add a little version thingy
2019-02-05 21:49:09 -08:00
Leijurv
efb316de14
codacy
2019-02-05 18:11:33 -08:00
Leijurv
3cf944398f
😭
2019-02-05 14:03:32 -08:00
Leijurv
7dd881aa9a
latest forge works yay
2019-02-05 09:54:17 -08:00
Leijurv
a989547976
add proper setting for suppressing clicks
2019-02-05 09:37:42 -08:00
Leijurv
529895f970
was only needed for freecam anyway
2019-02-05 08:25:14 -08:00
Leijurv
4aededff46
allow prefix and non prefix control at the same time
2019-02-04 19:57:01 -08:00
Leijurv
8c899698e0
explore for blocks, fixes #323
2019-02-04 16:27:32 -08:00
Leijurv
58fa1571f3
added more info
2019-02-04 15:43:02 -08:00
Leijurv
2cbe77aa04
many fixes
2019-02-04 15:24:27 -08:00
Leijurv
a0c2935580
Merge branch 'master' into mega-cancer-rendering
2019-02-04 14:52:30 -08:00
Leijurv
798f25ff81
dont glitch weirdly when failing a parkour jump
2019-02-04 13:52:11 -08:00
Leijurv
57b2e360ca
dont include current movement cost while deciding when to plan ahead
2019-02-04 13:27:35 -08:00
Leijurv
ee23d59e11
now we can cache flowing water properly
2019-02-04 13:07:56 -08:00
Leijurv
04e7da9b73
lower walk into can be water, but not upper
2019-02-04 13:07:05 -08:00
Leijurv
5382d265f2
crucial performance optimization
2019-02-03 19:46:59 -08:00
Leijurv
0e1534613c
appease codacy
2019-02-03 19:34:29 -08:00
Leijurv
5c1cf050e2
im idiot
2019-01-31 20:27:14 -08:00
Leijurv
747bee41b7
holding control shouldnt make all bots sprint
2019-01-31 20:26:24 -08:00
Leijurv
246c00c773
dont repeat that
2019-01-31 19:19:44 -08:00
Leijurv
272dd79426
much needed pathing overhaul
2019-01-30 15:49:37 -08:00
Leijurv
b953da0341
more accurate isEmpty
2019-01-30 12:19:15 -08:00
Leijurv
c2a6445c9e
Merge branch 'master' into mega-cancer-rendering
2019-01-30 12:07:58 -08:00
Leijurv
b177ae7ee6
proguard can just ignore GL14 reference actually
2019-01-30 11:57:54 -08:00
Leijurv
68a9a1439a
maybe this will allow emoji
2019-01-30 11:45:03 -08:00
Leijurv
8947eff3b1
bsi might be old
2019-01-30 11:42:46 -08:00
Brady
06b3c5ddb5
LeijurvUtils
2019-01-30 12:42:26 -06:00
Leijurv
5fb8a1d3d1
Merge branch 'master' into builder
2019-01-29 19:58:51 -08:00
Leijurv
b4d307d4cc
cherry pick some movement fixes from builder
2019-01-29 19:56:50 -08:00
Leijurv
306bd18a40
Merge branch 'master' into builder
2019-01-29 19:47:36 -08:00
Leijurv
1968f47fc9
add a setting to play with
2019-01-29 19:44:23 -08:00
Leijurv
9b42aa3634
damn you javadocs
2019-01-29 15:34:31 -08:00
Leijurv
9faa0ddc62
huge number of fixes
2019-01-29 15:22:54 -08:00
Leijurv
6a2cd9d3ba
Merge branch 'master' into mega-cancer-rendering
2019-01-29 13:55:00 -08:00
Leijurv
9028564c10
only when the setting is enabled
2019-01-29 13:54:54 -08:00
Brady
8f2b23f8f9
Wew lad
2019-01-29 14:33:34 -06:00
Brady
b471d7419e
Replace most of the @Inject usages for cancer render with @Redirect
2019-01-29 12:41:14 -06:00
Leijurv
5179cfc5ba
semitransparency working
2019-01-28 21:28:26 -08:00
Leijurv
784b2f541d
lol
2019-01-28 19:02:07 -08:00
Leijurv
735cf47c35
actually works
2019-01-28 17:34:14 -08:00
Leijurv
056742479e
except without that
2019-01-28 16:06:34 -08:00
Leijurv
840b7e6987
misc fixes #315
2019-01-28 15:59:53 -08:00
Leijurv
177f5de2bd
yay travis checks javadocs now
2019-01-28 11:56:44 -08:00
Leijurv
f5f2e4970e
make travis fail when javadoc doesn't compile
2019-01-28 11:37:02 -08:00
Leijurv
742256c130
more fun javadocs
2019-01-28 11:30:33 -08:00
Leijurv
b4a622d319
editing settings
2019-01-28 10:59:08 -08:00
Leijurv
b0c4752397
finalize all settings
2019-01-28 10:41:28 -08:00
Leijurv
bf78a4dfad
whoops forgot that
2019-01-28 10:32:28 -08:00
Leijurv
8d7841b069
privatize
2019-01-27 19:34:12 -08:00
Leijurv
847181ada4
Merge branch 'master' into builder
2019-01-24 21:00:52 -08:00
Leijurv
f274f5a0ef
windows is epic gamer
2019-01-24 21:00:44 -08:00
Leijurv
863471b5f1
don't create a new bsi for every selection box every tick
2019-01-23 21:25:38 -08:00
Leijurv
314f280400
pigs
2019-01-22 17:26:00 -08:00
Brady
b75f4bf9a9
Reformat
2019-01-22 13:32:37 -06:00
Brady
253d67ce78
final final final final
2019-01-22 12:01:06 -06:00
Leijurv
3c6c640f50
unused
2019-01-20 15:41:36 -08:00
Leijurv
0de1517bd8
Merge pull request #316 from babbaj/master
...
Never send chat message when using prefix
2019-01-20 09:22:03 -08:00
babbaj
39c6d81b9e
Never send chat message when using prefix
2019-01-20 06:20:49 -05:00
Leijurv
1c1fbe83ec
idk lol
2019-01-19 22:12:54 -08:00
Leijurv
ccd56e0368
Merge branch 'master' into builder
2019-01-19 16:36:42 -08:00
Leijurv
38c7f226cb
brady is rart
2019-01-19 16:36:31 -08:00
Brady
f5446cc415
Fix SprintStateEvent
2019-01-19 12:12:26 -06:00
Brady
aa2e680568
Remove ManagedPlayerEvent
2019-01-19 12:10:49 -06:00
Leijurv
bc651cb774
add todo
2019-01-18 20:12:40 -08:00
Brady
20b03d0004
No more setSprinting
2019-01-18 13:43:19 -06:00
Leijurv
b005ce8e6b
mega cancer render cached chunks
2019-01-17 18:54:37 -08:00
Brady
979b8b2663
Remove associatedWith in process and some more javadoc changes
2019-01-17 18:20:27 -06:00
Brady
69b1decbba
leftClickWorkaround is no longer applicable
2019-01-17 18:04:12 -06:00
Brady
d32c92cbde
Specificity time
2019-01-17 18:01:31 -06:00
Leijurv
cef88cde20
epic super
2019-01-17 12:25:48 -08:00
Leijurv
a5b9885767
not even used
2019-01-17 12:22:36 -08:00
Leijurv
2daedecf92
maybe fix
2019-01-16 17:42:43 -08:00
Brady
db24822d2f
Fix cursed exception
2019-01-16 13:50:15 -06:00
Brady
aa3833915b
Repackage schematic implementations
2019-01-16 13:45:32 -06:00
Brady
59320d9b85
Auto test class javadoc
2019-01-16 13:37:39 -06:00
Brady
0c0bbeff27
Minor AirSchematic access modifier change
2019-01-16 12:39:15 -06:00
Brady
ceda14096c
Builder Process API exposure
...
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv
9dfcef6356
crucial performance optimization
2019-01-15 17:21:50 -08:00
Leijurv
d5b393d6bd
area clear
2019-01-14 21:41:40 -08:00
Leijurv
ae3fc14b52
refactor name
2019-01-14 19:52:31 -08:00
Leijurv
e2cdd6a7f9
builder with multiple materials
2019-01-14 19:49:26 -08:00
Leijurv
261d02e67b
Merge branch 'master' into builder
2019-01-14 13:01:25 -08:00
Leijurv
f8681d179d
TODO use nanotime when calc starts on dec 31
2019-01-13 00:00:52 -08:00
Leijurv
f23630064e
reorder
2019-01-12 22:33:46 -08:00
Leijurv
a6ce4694fc
hotbar selection uwu
2019-01-12 19:51:21 -08:00
Leijurv
bec7f9be96
this lets proguard optimize out one more double division
2019-01-11 13:18:31 -08:00
Leijurv
09e94eaa8e
not anymore
2019-01-11 13:02:03 -08:00
Leijurv
14bc65468a
tweaks
2019-01-11 10:02:21 -08:00
babbaj
a965859095
make code easy to understand
2019-01-11 01:13:14 -05:00
Leijurv
5f29bb3e7f
gotta go fast
2019-01-10 18:55:55 -08:00
Leijurv
1ad6a0d5b5
remove all that crap lol
2019-01-10 18:21:02 -08:00
Leijurv
863ae447b9
except we actually make it work
2019-01-10 18:15:05 -08:00
Brady
f727e71eaf
Expose IPathingControlManager in IBaritone
2019-01-10 19:57:09 -06:00
Leijurv
4dd922f1b5
Merge branch 'master' into builder
2019-01-10 17:27:23 -08:00
Leijurv
14f006c3a5
Merge branch 'epic-movement-input'
2019-01-10 17:25:57 -08:00
Leijurv
f95dc40f4c
consolidate triple duplicated placement code
2019-01-10 17:23:20 -08:00
Leijurv
200211c186
dont continue walking if there is no process in charge
2019-01-10 13:52:52 -08:00
Leijurv
81786f7a7c
reuse calculationcontext for planning ahead next segment
2019-01-10 13:51:26 -08:00
Leijurv
1381d8d94c
two small tweaks
2019-01-10 13:50:53 -08:00
Leijurv
5ca214534d
mouse stuff
2019-01-09 19:11:53 -08:00
Leijurv
85ea21e83b
epic movement input
2019-01-09 18:22:34 -08:00
Leijurv
1dca02517e
disable backtrack cost favoring while building
2019-01-09 15:42:49 -08:00
Leijurv
7d572d748b
shouldnt be needed actually
2019-01-09 15:13:48 -08:00
Leijurv
fbcae10f96
cherry picked fix from builder
2019-01-09 15:13:09 -08:00
Leijurv
b109fc7420
fun =)
2019-01-09 15:07:06 -08:00
Leijurv
c74c01271d
better strategy
2019-01-09 14:36:44 -08:00
Leijurv
a4495ce80a
tweaks
2019-01-08 22:00:33 -08:00
babbaj
ae1e229619
fix garbage code
2019-01-09 05:39:37 -05:00
Leijurv
bc5982b994
fine lol
2019-01-08 20:45:35 -08:00
Leijurv
702b916948
preliminary schematic stuff
2019-01-08 20:45:02 -08:00
Leijurv
8ed2431f37
Merge branch 'master' into builder
2019-01-08 14:56:48 -08:00
Leijurv
e971d5d43f
prevent favoring from affecting movement cost thresholds
2019-01-08 14:56:21 -08:00
Leijurv
ee9519d891
tweaks
2019-01-07 08:53:39 -08:00
Leijurv
58bb209158
Merge pull request #305 from babbaj/master
...
real gamers do it like this
2019-01-07 08:45:26 -08:00
babbaj
23dc97ad5e
oops that should have been static
2019-01-07 01:25:39 -05:00
Leijurv
84b580b001
cursed
2019-01-06 22:21:52 -08:00
babbaj
227b303669
value doesnt have to be lowercase
2019-01-07 01:16:52 -05:00
babbaj
712a0a3905
refactor SettingsUtil to be more epic
2019-01-07 01:08:46 -05:00
EvilSourcerer
76427b8ecb
real gamers use bufferedreader
2019-01-06 19:10:47 -06:00
Leijurv
8b6d621d20
crucial performance optimization
2019-01-05 23:38:24 -08:00
Leijurv
7898b24bac
mc is weird
2019-01-04 23:37:00 -08:00
Leijurv
39648c5dc6
comment
2019-01-03 23:40:43 -08:00
Leijurv
816727d65b
not happening
2019-01-01 22:32:43 -08:00
Leijurv
0e012adb6c
unneeded
2018-12-31 08:00:43 -10:00
Leijurv
539b0e64c8
bitshift 2: electric boogaloo
2018-12-30 07:36:10 -10:00
Leijurv
258700ee7b
bitshift
2018-12-29 14:50:21 -10:00
Leijurv
1da72ba473
unneeded
2018-12-28 17:17:43 -10:00
Leijurv
c2c69f243e
nothing is trashy in baritone
2018-12-27 16:16:12 -10:00
Brady
dffbb8e4c8
Overload reachable with IPlayerContext parameter
2018-12-27 17:15:32 -06:00
Leijurv
c45cbebcce
fixed
2018-12-27 08:06:10 -10:00
Leijurv
251110c4f8
the start of something big
2018-12-25 21:07:17 -08:00
Leijurv
50d37bb311
lol
2018-12-25 20:07:26 -08:00
Leijurv
bbb73008ac
stupid
2018-12-24 18:42:01 -08:00
Brady
c324f11a96
Fix bad block breaking that NCP doesn't agree with
2018-12-24 12:15:23 -06:00
Leijurv
c4eb6be0fe
dumb
2018-12-23 23:09:02 -08:00
Leijurv
64200030d2
brady was too optimistic
2018-12-22 20:38:44 -08:00
Leijurv
4d7e74365b
reformat
2018-12-21 17:54:16 -08:00
Leijurv
b9b25e7e6b
no more stupid wrapper getters
2018-12-20 21:22:18 -08:00
Leijurv
8a4f48f08d
diagonal descend option
2018-12-20 21:06:56 -08:00
Leijurv
ae9ab03e51
walk on water hunger penalty
2018-12-19 22:01:47 -08:00
Leijurv
02478ee887
wtF
2018-12-19 21:30:58 -08:00
Leijurv
57f238de7d
that was a big screwup
2018-12-19 17:02:09 -08:00
Leijurv
77938a77e8
add jump penalty
2018-12-19 14:37:11 -08:00
Leijurv
d41aa5f9ae
epicly fast
2018-12-19 12:59:07 -08:00
Leijurv
0ef3386ebf
appease codacy
2018-12-19 12:48:41 -08:00
Brady
9703de86d3
Fix NullPointerException
2018-12-18 19:36:43 -06:00
Brady
764e8d7daa
Add windowClick to IPlayerController
2018-12-18 19:27:45 -06:00
Brady
18f5c129a4
Remove dependency for PlayerControllerMP implementation
2018-12-18 19:25:23 -06:00
Leijurv
807d6a0cf4
crucial performance optimization
2018-12-18 16:22:54 -08:00
Leijurv
a0ab2a8ba7
timing meme
2018-12-18 16:16:32 -08:00
Leijurv
90d0fb7efb
simplify check
2018-12-17 18:27:31 -08:00
Leijurv
fe4290b218
little fix
2018-12-16 20:14:21 -08:00
Leijurv
cc04342358
epic performance
2018-12-16 16:26:48 -08:00
Leijurv
66da826eab
fix toxic cloud
2018-12-15 22:25:50 -08:00
Brady
2afdaa1ac9
Add individual chunk scanning to IWorldScanner
2018-12-14 18:50:39 -06:00
Leijurv
d4947c3c47
tweak custom goal process logic
2018-12-14 08:30:32 -08:00
Brady
35efd9293b
BlockInteractEvent Type clarification
2018-12-13 18:22:33 -06:00
Leijurv
801727dca6
fix parkour failures at height limit on NCP
2018-12-12 18:14:56 -08:00
Leijurv
44963fa4c7
diagonal descend
2018-12-11 22:26:55 -08:00
Leijurv
a2534a8227
unused imports
2018-12-11 16:00:48 -08:00
Leijurv
24c0ec905e
removed dumb comment
2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3
combine
2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159
im idiot
2018-12-08 18:28:04 -08:00
Leijurv
72d8863862
fix openness check to work for mulitple bots
2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582
simple inventory management
2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd
settings for right click and enter portal
2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f
walk into, and right click on arrival
2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3
GetToBlock should only highlight the block itself
2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c
remove extraneous prints
2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab
fix crash when path length is exactly 30
2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba
fix false positive in check
2018-12-05 17:59:32 -08:00
Leijurv
101f7cb7e2
move heuristic up to exactly equal SPRINT_ONE_BLOCK_COST
2018-12-05 10:22:18 -08:00
Leijurv
c795913259
fix splicing behavior around water
2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2
traverse place against below
2018-12-05 08:29:32 -08:00
Leijurv
2760354943
cool vine and ladder descending, fixes #159
2018-12-04 18:12:04 -08:00
Leijurv
28c2586452
fix parkour place logic
2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe
go in the opposite order
2018-12-04 15:33:29 -08:00
Leijurv
862746038d
allow down placement, and fixes to replacable
2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2
overhaul and fixes to cost calculation
2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf
fix random crash
2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c
......fixed.......
2018-12-03 21:39:32 -08:00
Brady
bfa0861065
Owned?
2018-12-03 20:45:19 -06:00
Brady
86d1512e5b
Rename Waypoints to WaypointCollection
2018-12-03 19:58:37 -06:00
Brady
5c83ee2648
Fix API javadoc errors and make API only javadoc export
2018-12-03 19:37:54 -06:00
Leijurv
7ba987e7f7
save containers and echests
2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0
Fix javadoc errors
2018-12-03 18:47:40 -06:00
Brady
70b74d39fc
Fix broken javadoc
2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9
overhaul memory
2018-12-03 14:49:23 -08:00
Brady
b0066a93ca
GoalXZ beacon render setting
2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077
my fault
2018-12-03 14:22:30 -08:00
Brady
147df1ffb2
Probably fixes 265
2018-12-03 16:15:22 -06:00
Leijurv
4c96759ed5
tighten auto test time limit
2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030
reinstate proper static cutoff behavior
2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b
reduce reliability in what chunks are loaded when
2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a
remove goal equality condition for path splicing
2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501
revert static cutoff, and fix goal comparisons in splice
2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677
lol
2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892
only apply static cutoff to protrusion beyond min length
2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6
pick map over hybrid, due to performance
2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3
avoidances
2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9
avoid mobs and spawners, fixes #162 , fixes #240 , fixes #278
2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7
fix rare exception
2018-12-02 17:15:22 -08:00
Leijurv
57a3330200
don't splice if not on ground
2018-12-01 10:49:14 -08:00
Leijurv
f2e02794b8
tweak block scanning, fixes #200
2018-12-01 10:04:49 -08:00
Leijurv
6a402b4a2b
fix the fire thing in a slightly different way
2018-11-29 20:36:19 -08:00
Leijurv
5daaaf5282
add settings reset command
2018-11-29 15:33:35 -08:00
Leijurv
6f7729e34e
add missing synchronized blocks
2018-11-28 18:21:27 -08:00
Leijurv
043d6ffd20
improve pathingbehavior resiliency
2018-11-27 10:37:48 -08:00
Leijurv
a8404a7286
only walk through supported snow, fixes #276
2018-11-26 15:32:28 -08:00
Leijurv
58d9134286
fix behavior around cocoa pods and vines, fixes #277
2018-11-26 15:01:34 -08:00
Leijurv
f25786635b
over 10k less objects per second
2018-11-26 07:58:10 -08:00
Leijurv
6d1130d2c3
favored lookup performance
2018-11-26 07:52:00 -08:00
Leijurv
d9effc4a29
avoid creating thousands of unmodifiable lists just to get their size
2018-11-25 22:59:47 -08:00
Leijurv
cf2765e017
thousands here too, on long paths
2018-11-25 22:57:54 -08:00
Leijurv
06dd07dbc6
believe it or not, this saves thousands of object allocations per second
2018-11-25 22:57:08 -08:00
Leijurv
14daf2ce85
unneeded, and was allocating thousands of sets a second
2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b
main thread bsi creation doesn't need to copy loaded chunks
2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6
don't create a new bsi hundreds of times a tick maybe?
2018-11-25 22:19:04 -08:00
Leijurv
943b75455b
no point if you don't copy it, really fixes #210
2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d
many fixes to segment calculator, and chat demo usage
2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3
this is just not possible
2018-11-24 22:04:36 -08:00
Leijurv
9c5274dde4
runnable conversion
2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a
Merge branch 'master' into segment-calculation
2018-11-23 13:09:57 -08:00
Leijurv
038533c33f
explain documentation more
2018-11-23 15:06:09 -06:00
Leijurv
50d4b5b4ed
unneeded
2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9
add a secondary failure cutoff
2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478
crucial performance optimization
2018-11-23 11:22:49 -08:00
Leijurv
84cd4b1acb
unused
2018-11-23 10:58:23 -08:00
Leijurv
b705279153
consistency
2018-11-23 10:55:02 -08:00
Leijurv
d854750ee8
improve accuracy of GoalGetToBlock heuristic
2018-11-23 10:52:56 -08:00
Leijurv
4502adda28
segmented path calculator
2018-11-23 10:36:06 -08:00
Leijurv
a98c5d7d99
my house
2018-11-23 10:25:02 -08:00
Leijurv
c81a00268a
Merge branch 'master' into segment-calculation
2018-11-23 10:21:45 -08:00
Leijurv
dd47e20070
remove unneeded
2018-11-23 10:20:48 -08:00
Leijurv
f05613147e
Merge branch 'master' into failure-cutoff
2018-11-23 09:59:23 -08:00
Leijurv
6ed8d617cd
improve path checks, and add a overlap splice option
2018-11-23 09:31:25 -08:00
Leijurv
b228f4c6fb
remove extraneous checks in bsi
2018-11-23 09:03:51 -08:00
Leijurv
70f8d1d4ae
fix bsi creation on wrong thread, cache chunks, fixes #210
2018-11-23 09:00:52 -08:00
Leijurv
0d7131413a
prevent double jumping
2018-11-23 07:55:59 -08:00
Leijurv
b5a4e65fbf
unable to start a parkour jump from stairs
2018-11-23 07:47:28 -08:00
Leijurv
7c51106d27
unneeded
2018-11-22 10:08:55 -08:00
Leijurv
1e9786d5b9
add a secondary failure cutoff
2018-11-22 09:39:54 -08:00
Leijurv
4b8c85f8a6
whoops
2018-11-22 08:57:27 -08:00
Leijurv
aed8dae175
hehe
2018-11-21 18:11:58 -08:00
Leijurv
8db26af36c
tweak sneak range for ncp compatibility
2018-11-21 11:02:12 -08:00
Leijurv
cfa874982c
fix a bunch of stuff in pillar, fixes #266
2018-11-21 11:00:46 -08:00
Leijurv
2a674cb869
don't sprint straight into danger
2018-11-20 18:58:47 -08:00
Leijurv
fb971301a4
fix getting permanently stuck on sideways fence gates in our way
2018-11-20 16:32:55 -08:00
Leijurv
3bb16de67e
greatly increase mining visual scan range
2018-11-20 16:32:44 -08:00
Leijurv
033da7e737
fix coefficient
2018-11-20 13:22:33 -08:00
Leijurv
14650f93c5
walk into lava less
2018-11-20 08:19:27 -08:00
Leijurv
e5184efdaa
fix cached path loop
2018-11-20 08:00:52 -08:00
Leijurv
16e3fd9305
IPathingControlManager
2018-11-18 21:41:42 -08:00
Brady
689dc74330
Whoops
2018-11-17 11:41:16 -06:00
Brady
6caae889b7
Fix AStarPathFinder Optional usage that's icky
2018-11-17 11:26:46 -06:00
Brady
ce0e8b4cd1
Clean up some bad Optional practices
2018-11-17 11:18:55 -06:00
Leijurv
737c632227
path creation no longer throws this
2018-11-16 16:28:20 -08:00
Leijurv
04e87c9810
cleaner
2018-11-15 16:03:20 -08:00
Leijurv
57c0613843
rename
2018-11-14 16:39:04 -08:00
Leijurv
f5d0143b09
im dumb
2018-11-14 14:37:41 -08:00
Brady
237f1846d3
Remove Baritone casts
2018-11-14 16:30:20 -06:00
Leijurv
f6dee1ecb7
add todo
2018-11-14 14:29:33 -08:00
Leijurv
f808fc9802
general cleanup
2018-11-14 14:27:30 -08:00
Leijurv
8385bc35ed
wow thats a rare bug
2018-11-14 14:26:35 -08:00
Leijurv
80d6d7fd58
simplify
2018-11-14 14:22:14 -08:00
Leijurv
b56cdcda52
remove that toxic cloud
2018-11-14 14:19:24 -08:00
Leijurv
ea81cd76ca
sigh
2018-11-14 14:00:56 -08:00
Leijurv
c3a3670785
unused imports
2018-11-14 13:57:37 -08:00
Leijurv
e4045e1343
and another
2018-11-14 13:48:45 -08:00
Leijurv
5a52cea415
epic
2018-11-14 13:48:09 -08:00
Leijurv
933b295c40
context objectMouseOver
2018-11-14 13:46:16 -08:00
Leijurv
ce6ec00a89
get rid of the remaining references to mc.world
2018-11-14 13:24:44 -08:00
Leijurv
b53f3925a4
forgot to add these files lol
2018-11-13 22:28:12 -08:00
Leijurv
e93fd596ff
customized TickEvent Type based on player context status
2018-11-13 22:17:18 -08:00
Leijurv
57b60c734b
fixes to BlockBreakHelper
2018-11-13 22:15:01 -08:00
Leijurv
c74ccaafbf
remove Baritone.INSTANCE
2018-11-13 21:34:11 -08:00
Leijurv
f6891feb64
removed all references to Baritone.INSTANCE
2018-11-13 21:33:14 -08:00
Leijurv
2675852dbe
canc
2018-11-13 20:11:51 -08:00
Brady
0302c6f14b
Fix really really bad error mega critical
2018-11-13 21:57:22 -06:00
Leijurv
a0dd43244c
immense iq
2018-11-13 19:54:24 -08:00
Brady
3ccb0c74c6
Remove timestamps from since annotations
2018-11-13 21:53:27 -06:00
Brady
f9270a7ed0
my house
2018-11-13 21:47:40 -06:00
Brady
d79d56c2f9
Expose all possible Baritone instances
2018-11-13 21:45:26 -06:00
Brady
94bf8d4bbd
More review things
2018-11-13 16:53:13 -06:00
Brady
5e2f40a322
Fix some things mentioned by @Leijurv
2018-11-13 16:33:45 -06:00
Brady
17161fd576
Resolve merge conflicts
2018-11-13 15:29:02 -06:00
Brady
d3db551cc9
Awesome
2018-11-13 15:14:29 -06:00
Leijurv
72058c792a
fix toxic clouds in legit mine
2018-11-13 12:20:27 -08:00
Brady
ef5e3ab06e
pwnage
2018-11-13 13:39:11 -06:00
Brady
71e7f0a04c
Fix GetToBlockProcess rescan
2018-11-13 11:59:02 -06:00
Brady
bae34e5b80
Initial meme
...
Still need to fix MovementHelper LUL
2018-11-13 11:50:29 -06:00
Leijurv
1ab3e61984
reformatted
2018-11-12 21:01:40 -08:00
Leijurv
e81b6d4d96
fought
2018-11-12 16:39:58 -08:00
Leijurv
83f14b10bb
whoa codacy suggested something actually helpful
2018-11-12 15:45:35 -08:00
Leijurv
7fecd1a5dd
tweak
2018-11-12 14:43:39 -08:00
Leijurv
0ce4107d56
"fix" it
2018-11-11 18:23:18 -08:00
Leijurv
66769365d0
much better
2018-11-11 17:59:13 -08:00
Leijurv
e3cb164723
fix blockstateinterface
2018-11-11 17:36:54 -08:00
Brady
903b1b16a4
static
2018-11-11 17:45:01 -06:00
Brady
e81d0a0b1b
Small brain
2018-11-11 17:12:18 -06:00
Brady
51243f0981
Some comments
2018-11-11 16:22:00 -06:00
Brady
fad5a6deac
lol
2018-11-11 15:46:07 -06:00
Leijurv
355443e440
forgot one
2018-11-11 12:48:53 -08:00
Leijurv
45e4239b26
context specific blockstateinterface lookups. also toxic
2018-11-11 12:35:22 -08:00
Brady
a83074e773
Map Input to state in InputOverrideHandler
2018-11-11 14:20:38 -06:00
Leijurv
f854d886d1
fix water bucket being placed one tick too early
2018-11-10 11:26:52 -08:00
Leijurv
73d4e9bbb9
another day another static world reference gone
2018-11-10 09:37:23 -08:00
Leijurv
232644feb0
these are cool and should default on
2018-11-10 09:25:44 -08:00
Brady
1c80950a70
Add note to MixinBlockPos
...
I looked at this Mixin for a second and thought wtf why did I make this and then remembered why, so it's probably important to let anybody else that looks at it know why.
2018-11-09 22:32:40 -06:00
Leijurv
b054e9dbe8
toxic cloud to get around two references to mc.player.dimension
2018-11-09 19:25:10 -08:00
Leijurv
3ddf6b2335
player and player controller toxic cloud
2018-11-09 19:12:36 -08:00
Leijurv
1a1686b7c3
fix yet more player references
2018-11-09 18:55:53 -08:00
Leijurv
dd08b2c825
no more references to player() from pathing thread
2018-11-09 17:21:02 -08:00
Leijurv
a2a60e9847
misc cleanup
2018-11-09 16:55:31 -08:00
Leijurv
13505a052f
wait a tick until objectMouseOver matches, fixes #254
2018-11-09 15:59:08 -08:00
Leijurv
f2dcdda9b3
revamp follow and fix some bugs in mine
2018-11-09 14:49:25 -08:00
Leijurv
dc6389c46f
comment
2018-11-08 14:58:18 -08:00
Leijurv
7dc89b0190
single runaway goal object, allows splicing better
2018-11-07 17:27:57 -08:00
Leijurv
5b395ce3da
should be in the synchronized block
2018-11-07 17:23:36 -08:00
Leijurv
40da7b3734
don't fail silently in the future
2018-11-07 17:18:43 -08:00
Leijurv
842e50adb9
path cleanup
2018-11-07 17:16:34 -08:00
Leijurv
96da078219
cutoff path up until movement failure, don't throw exception and fail entire path
2018-11-07 14:37:23 -08:00
Leijurv
4a1951b027
many fixes
2018-11-07 14:09:23 -08:00
Leijurv
a1778f401f
tweak a bit
2018-11-06 11:20:39 -08:00
Leijurv
9c93d3a474
splice next into current if no backtrack, fixes #122 , fixes #249
2018-11-06 11:18:13 -08:00
Leijurv
cbc8a6d45b
Merge branch 'processes'
2018-11-06 08:43:57 -08:00
Leijurv
382c7e7888
reformat, optimize imports
2018-11-06 08:22:19 -08:00
Leijurv
ae200a56b0
CaPiTaLiZe
2018-11-06 08:19:26 -08:00
Brady
c50af5acfd
A couple minor cleanups
2018-11-06 08:02:08 -06:00
Leijurv
527691a2ec
fix blockbreakhelper toxic cloud in movement
2018-11-05 20:37:54 -08:00
Leijurv
a182c22d36
this can be moved i think
2018-11-05 20:05:47 -08:00
Leijurv
aac0d623fa
why not just...
2018-11-05 20:02:27 -08:00
Leijurv
604ef2bb64
misc cleanup
2018-11-05 20:01:46 -08:00
Leijurv
6ca7f47bf9
+0.5y not helpful
2018-11-05 19:31:05 -08:00
Leijurv
a1b71219cb
make sure to pick up dropped items while mining, fixes #170
2018-11-05 18:31:59 -08:00
Leijurv
d59c7cb7a8
temporarily disable cached region ram pruning
2018-11-05 17:30:45 -08:00
Leijurv
d121ca182f
spammy
2018-11-05 17:26:52 -08:00
Leijurv
2aee91be10
fix it up a bit
2018-11-05 16:46:24 -08:00
Brady
99da815f49
Massive brain
2018-11-05 18:40:25 -06:00
Brady
ebd3ce42d0
whoops
2018-11-05 18:28:29 -06:00
Brady
fdee1b9453
More javadocs
2018-11-05 18:11:16 -06:00
Brady
472e89239c
IBaritoneProcess javadoc update
2018-11-05 18:07:47 -06:00
Leijurv
5692e79e02
more docs
2018-11-05 15:25:19 -08:00
Leijurv
52246e41c8
appease codacy
2018-11-05 15:16:23 -08:00
Leijurv
2da3222115
fix
2018-11-05 14:55:13 -08:00
Leijurv
4d0bfce712
make InputOverrideHandler a Behavior
2018-11-05 14:47:40 -08:00
Leijurv
cb153e039b
not used and not publicly exposed
2018-11-05 14:43:57 -08:00
Leijurv
8aa5a6756a
add to api
2018-11-05 14:41:17 -08:00
Leijurv
23286dd8b8
disallow null PathingCommandType
2018-11-05 14:38:32 -08:00
Leijurv
30408384c6
fix
2018-11-05 14:37:05 -08:00
Leijurv
e11e3dfd86
explain
2018-11-05 14:22:30 -08:00
Leijurv
2c39cd06ed
cleanup
2018-11-05 14:19:50 -08:00
Brady
0373f1875f
Meme
2018-11-05 16:05:45 -06:00
Leijurv
fffd016008
Merge branch 'master' into processes
2018-11-05 13:51:41 -08:00
Leijurv
f286c400a3
when parkouring from soul sand, the maximum gap should be 1, fixes #247
2018-11-05 13:47:06 -08:00
Brady
c0e0f8dc2a
Fix last commit lol
2018-11-05 13:53:26 -06:00
Brady
ffb044ffc6
Replace RotationMoveEvent Inject with Redirect
2018-11-05 13:47:55 -06:00
Leijurv
c0b5d60715
fix
2018-11-04 22:17:49 -08:00
Leijurv
cd3aef47a5
that already does that
2018-11-04 10:30:46 -08:00
Leijurv
338fdb509a
it works
2018-11-04 10:29:22 -08:00
Leijurv
660efe5e16
pathing processes wip
2018-11-03 22:12:51 -07:00
Leijurv
58a2965fea
Merge branch 'impact4.4-compat'
2018-11-03 20:25:19 -07:00