Commit Graph

2079 Commits

Author SHA1 Message Date
Leijurv
cbbaf2aa2f
unscuff 2019-07-06 20:38:59 -07:00
Leijurv
dd9b84646a
disgraceful 2019-07-06 17:07:16 -07:00
Leijurv
199e0e5ed3
better comparison 2019-06-30 21:55:32 -07:00
Leijurv
fdd78cf110
codcacy wants these to be combined 2019-06-28 22:17:31 -07:00
Leijurv
afff6395d1
codcacy wants a default 2019-06-27 21:02:44 -07:00
Leijurv
4d3d48e962
crucial documentation oversight 2019-06-26 23:58:22 -07:00
Leijurv
36290e4e53
crucial encapsulation improvement 2019-06-25 22:54:24 -07:00
Leijurv
fd6923dd28
ok i forgot falling into water 2019-06-24 20:38:17 -07:00
Leijurv
9c64067d49
vastly improve resilience to lagbacks, fixes #446 2019-06-24 17:53:25 -07:00
Leijurv
f4d2ea7923
fix path canceling at edge of loaded chunks hopefully 2019-06-24 10:43:49 -07:00
Leijurv
ce3d3bb244
literally no reason to have this 2019-06-23 22:49:33 -07:00
Leijurv
fa71e7d84f
reduce stupidity 2019-06-22 21:11:09 -07:00
Babbaj
3902b2db3b
increase line count and improve readability 2019-06-21 23:01:37 -04:00
Leijurv
0fd241a9ba
crucial performance optimization 2019-06-15 11:04:05 -07:00
Leijurv
7b192f17e8
privatize 2019-06-14 21:42:11 -07:00
Leijurv
cc015846d2
explain 2019-06-13 23:13:40 -07:00
Leijurv
e785bd13f5
sanity check 2019-06-12 16:41:05 -07:00
Leijurv
eb6c0a39ea
codacy wants this 2019-06-11 23:46:04 -07:00
Leijurv
86525f98ec
fix scuffed jumping, fixes #426 2019-06-10 23:12:37 -07:00
Brady
ee6796d5e2
crucial performance optimization (pt. 2) 2019-06-07 03:52:46 -05:00
Brady
81d7f3c319
crucial performance optimization 2019-06-07 03:19:23 -05:00
Brady
ce606f826b
consistency 2019-06-06 19:05:13 -05:00
Brady
4c4bc8058b
Some clean ups 2019-06-06 04:15:43 -05:00
Leijurv
f0210f7c5f
add an additional underscore 2019-06-05 22:12:28 -07:00
Leijurv
aef84eceb8
fix a rare crash when the view is occluded by falling sand, fixes #443 2019-06-05 14:26:26 -07:00
Leijurv
a6ea9ed3a6
👶 2019-06-05 12:47:18 -07:00
Leijurv
0815e3c195
thank u intellij very cool suggestion 2019-06-05 12:08:19 -07:00
Leijurv
a1c03eb601
another tool selection fix 2019-06-05 12:04:09 -07:00
Leijurv
1e43563cc3
fix weird backfill behavior 2019-06-04 20:55:31 -07:00
Leijurv
63f3f9123a
Merge pull request #409 from babbaj/master
use ImmutableSet
2019-06-03 22:17:14 -07:00
Leijurv
e1dd580df8
fix improper singleplayer check after quitting singleplayer 2019-06-03 15:27:24 -07:00
Leijurv
39a231eae0
crucial performance optimization 2019-06-01 10:56:24 -07:00
Brady
2e2f4aee1b
critical performance enhancement 2019-05-27 02:31:28 -05:00
Leijurv
18474d872c
unused 2019-05-26 12:14:08 -07:00
Babbaj
8d32db5206
Merge branch 'master' of https://github.com/cabaletta/baritone 2019-05-25 17:23:47 -04:00
Leijurv
79da32cc60
unused 2019-05-21 15:07:05 -07:00
Leijurv
c7fe9c3171
finalize 2019-05-20 22:37:51 -07:00
Leijurv
d70da4f37d
finalize these 2019-05-19 21:53:09 -08:00
Leijurv
da58988f01
build in layers order 2019-05-14 16:03:11 -07:00
Leijurv
0293a76702
less yikes 2019-05-12 23:25:50 -07:00
Leijurv
c9e81897a5
im blind lol thanks babj 2019-05-08 11:51:48 -07:00
Leijurv
c738007538
epic label 2019-05-07 21:40:03 -08:00
Leijurv
da8bf6b1b3
fix a potential concurrency issue 2019-05-06 14:07:46 -07:00
Leijurv
1501d721e7
build repeat vector 2019-05-06 14:01:01 -07:00
Leijurv
7dcd7384f1
allow overshooting traverse 2019-05-04 15:01:11 -07:00
evilsourcerer
77303b4a62 render boxes for goalYLevel 2019-05-03 01:48:37 -04:00
Leijurv
0ffbb0c151
quiet 2019-05-02 11:47:35 -07:00
Leijurv
e05010c9d2
fix weird oscillation when mining large veins 2019-05-01 23:07:20 -07:00
Leijurv
d0a1c241a4
replace liquid source blocks in builder 2019-05-01 14:03:36 -07:00
Leijurv
54da0d24a3
dont mine blocks that update falling blocks, fixes #395 2019-05-01 11:16:24 -07:00
Leijurv
58ebd5f9a6
split this out into its own function 2019-05-01 11:01:00 -07:00
Leijurv
d60a0bee9e
move this behind the toolset cache for performance 2019-05-01 10:48:17 -07:00
Leijurv
7b7be32ca7
also break passable blocks at foot level like mushrooms, fixes #407 2019-04-30 23:24:08 -07:00
Leijurv
166eb97c3f
make right click on arrival time out after 1 second 2019-04-30 16:52:27 -07:00
Leijurv
920ce745c2
fix some scuff from minebot 2019-04-29 23:08:17 -07:00
Leijurv
f7a577e163
break from above 2019-04-29 16:02:44 -07:00
Leijurv
9bf3a041d4
might as well privatize 2019-04-29 14:59:25 -07:00
Leijurv
85eb7d8043
remember beyond render distance what is completed 2019-04-29 14:55:14 -07:00
Leijurv
b338dcc9de
add path splice option 2019-04-29 11:46:21 -07:00
Babbaj
0f61aaafb8
use ImmutableSet 2019-04-28 21:27:11 -04:00
Leijurv
0927e0e017
fix performance issues with explore 2019-04-27 16:16:36 -07:00
Leijurv
783a7cedc3
can combine distances 2019-04-27 16:03:58 -07:00
Leijurv
b1ee23ad50
taxicab only 2019-04-27 16:01:58 -07:00
Leijurv
5a0ccac0a1
maintain y while exploring 2019-04-25 13:40:33 -07:00
Leijurv
c8419dc362
i am rarted 2019-04-25 12:45:53 -07:00
Leijurv
9127ba2fce
make explore a little less dummy 2019-04-25 12:18:25 -07:00
Leijurv
36858ca219
small cleanup 2019-04-25 11:22:11 -07:00
Leijurv
30469e2de2
pause mining for falling blocks, fixes #157 2019-04-25 11:10:18 -07:00
Leijurv
79c433b14d
reduce suffocation from falling blocks above ore 2019-04-25 10:49:54 -07:00
Leijurv
bc419cfd1a
fix loophole with falling blocks above ore 2019-04-24 22:10:41 -08:00
Leijurv
09fbf675ec
fix build repeat 2019-04-23 17:42:13 -07:00
Leijurv
83265fcb54
add blocks to avoid breaking, fixes #368 2019-04-22 19:52:04 -07:00
Leijurv
e8b4f4d2b6
make the completion check a setting 2019-04-22 15:33:40 -07:00
Leijurv
4bec49de5b
filter explored chunks with json 2019-04-22 14:34:31 -07:00
Leijurv
4eaa6e20c3
thanks for the tip cda 2019-04-22 09:46:26 -07:00
Leijurv
315cc26525
Merge branch 'backfill-2' 2019-04-21 21:42:11 -08:00
Leijurv
498e4e2d6c
replant nether wart setting 2019-04-20 11:03:59 -07:00
cdagaming
13469053b9 [Change] Suggested Changes 2019-04-20 12:11:46 -05:00
cdagaming
c4c85b4f49 [Change] Add Block Avoidance Settings
Fixes #392
2019-04-20 12:04:07 -05:00
Leijurv
af0c3bbd5c
just one is not good enough tbh 2019-04-19 21:02:58 -07:00
Leijurv
2fcf9ace64
exploration chunk offset 2019-04-19 15:10:16 -07:00
Leijurv
47e1c67bd8
fix that null exception 2019-04-19 14:20:00 -07:00
Leijurv
7e3aa6efdd
Merge branch 'master' into backfill-2 2019-04-19 10:59:21 -07:00
Leijurv
7a2f26ef62
replace scuffed ternary with commented if 2019-04-18 10:36:20 -07:00
Leijurv
b64154e3b3
meme for cached blocks that arent packed yet 2019-04-17 23:25:55 -07:00
Leijurv
26256e7155
mine is now MUCH more epic 2019-04-17 22:17:09 -07:00
Leijurv
6599736e00
fix that reference 2019-04-17 20:23:36 -07:00
Leijurv
343bb20bd8
fix weird cache behavior at chunk edge 2019-04-17 20:02:02 -07:00
Leijurv
518fa1c74d
reformat all files 2019-04-17 19:49:04 -07:00
Leijurv
0b72a8b4b3
fix overshoot 2019-04-17 19:46:25 -07:00
Leijurv
c013d1e0d9
fix various toxic clouds 2019-04-17 18:10:47 -07:00
Leijurv
fe51220e3c
this might help 2019-04-16 23:19:55 -07:00
Leijurv
44d757347b
fix unable to move while paused 2019-04-16 22:43:33 -07:00
Leijurv
c136182e17
add option to manually blacklist closest 2019-04-16 18:04:43 -07:00
Leijurv
f49df63183
that can never be null 2019-04-16 10:20:23 -07:00
Leijurv
544168ff45
Merge branch 'farm' 2019-04-15 17:28:13 -07:00
Leijurv
e0a618a791
epic farm 2019-04-15 17:12:20 -07:00
Leijurv
3333797144
fix region pruning 2019-04-14 10:06:50 -07:00
Leijurv
f7f003c0f9
farm 2019-04-13 19:05:54 -07:00
Leijurv
236d02cb47
add a way to pause builder 2019-04-13 08:36:14 -07:00
Leijurv
6e97fe2210
dont crash when exiting a world 2019-04-12 21:48:02 -07:00
Leijurv
6741666c24
Merge branch 'master' into backfill-2 2019-04-12 17:43:01 -07:00
Leijurv
fcadf68c90
cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
Leijurv
a09bb0d538
build repeat option 2019-04-11 16:36:20 -07:00
Leijurv
2bf475d840
build in layers test 2019-04-11 15:17:26 -07:00
Leijurv
76cdaaace6
add todo 2019-04-10 23:45:52 -07:00
Leijurv
ce59ef559f
backport important world scanner fixes 2019-04-09 19:35:43 -07:00
Leijurv
fc3f183dce
actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
Leijurv
6b6eea2d8c
add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
Leijurv
e54652941b
codacy 2019-04-07 17:44:23 -07:00
Leijurv
867c01ff86
crucial performance optimization 2019-04-06 21:50:22 -08:00
Leijurv
87a9e67ba8
dont reassign arg 2019-04-05 11:59:28 -07:00
Leijurv
bf076f6246
privatize 2019-04-04 20:51:02 -08:00
Leijurv
75b54dfaec
nullpointer is confusing 2019-04-03 23:19:32 -07:00
Leijurv
71a2219b07
move fields to the top 2019-04-02 21:40:33 -08:00
Leijurv
af11e64cec
combine nested 2019-03-31 20:22:17 -08:00
Leijurv
926e2d5620
add resuming to builder, fixes #371 2019-03-27 17:32:02 -07:00
Leijurv
d2de8828e7
did this 2019-03-26 23:01:07 -07:00
Leijurv
2e8fdd43ee
no flowing 2019-03-24 13:53:19 -07:00
Leijurv
a8f373d568
fine; assumewalkonlava 2019-03-24 13:07:08 -07:00
Leijurv
71491a7922
blank space 2019-03-23 22:17:40 -08:00
Leijurv
bc49b2d5ba
add allowDownward, fixes #369 2019-03-22 15:50:23 -07:00
Leijurv
f58b6b41cb
second attempt at backfill 2019-03-22 15:45:34 -07:00
Leijurv
bd64f73842
fix disconnect on arrival not firing for custom goal process 2019-03-21 15:44:20 -07:00
Leijurv
cac653ddd9
little cleanup 2019-03-20 23:06:14 -07:00
Leijurv
04ff365890
what about if i delete two (2) empty lines 2019-03-20 23:03:06 -07:00
Leijurv
54ed6ce5a5
crucial code formatting 2019-03-20 22:55:40 -07:00
Leijurv
aada9731a6
more resiliency to invalid cache files 2019-03-19 18:10:53 -07:00
Leijurv
49658078b9
trapdoors cant be passed vertically in either state, thanks plutie 2019-03-18 22:38:06 -07:00
Leijurv
bcd097c6cb
we can cancel calc even if not safe to cancel pathing 2019-03-17 22:40:11 -08:00
Leijurv
cfec67f1f9
wording 2019-03-16 23:23:20 -07:00
Leijurv
aaaf0f8839
hey so what if we didnt do that 2019-03-15 16:40:15 -07:00
Leijurv
ee83471bf6
fix being unable to place or pick up water buckets 2019-03-15 14:26:38 -07:00
Leijurv
610fe6439f
fix getting permanently stuck on vines 2019-03-15 14:25:43 -07:00
Leijurv
bd1dcff385
allow ties for closest to explore to 2019-03-14 14:52:51 -07:00
Leijurv
226ede7ba2
crucial 2019-03-13 19:23:28 -07:00
Leijurv
a75317cc2c
workaround some scuff 2019-03-13 09:17:25 -07:00
Leijurv
ee6df270ce
relative coordinates 2019-03-13 08:50:04 -07:00
Leijurv
74e0552be0
unscuff water, thanks wwe 2019-03-12 23:10:06 -07:00
Leijurv
909ab553eb
small cleanup 2019-03-12 22:08:17 -07:00
Leijurv
866408aece
rename 2019-03-12 19:17:50 -07:00
Leijurv
2215f170df
Merge branch 'builder' 2019-03-12 19:16:40 -07:00
Leijurv
fa8f2632f5
dont jump while breaking 2019-03-12 18:58:35 -07:00
Leijurv
52d8d271f1
fix a meme with a path ending in water 2019-03-12 16:18:48 -07:00
Leijurv
b240e8420a
whoops 2019-03-12 15:53:00 -07:00
Leijurv
25024b58de
fix a bunch of scuff 2019-03-12 15:52:40 -07:00
Leijurv
ba31d209c9
except what if it compiled 2019-03-11 23:29:39 -07:00
Leijurv
7974d9135b
Merge branch 'master' into builder 2019-03-11 23:26:05 -07:00
Leijurv
a5a795a22c
lower case ok 2019-03-11 22:21:35 -07:00
Leijurv
416b5b66d2
break fewer beds 2019-03-11 20:57:46 -07:00
Leijurv
88e41f37b1
explain whats happening 2019-03-11 20:08:52 -07:00
Leijurv
7cfa837604
blacklistClosestOnFailure 2019-03-11 20:06:19 -07:00
Leijurv
6b7aca3081
force revalidate on control change 2019-03-11 19:23:41 -07:00
Leijurv
580af2ab06
processes tied in priority 2019-03-11 18:24:31 -07:00
Leijurv
d80ae57964
disconnect on arrival 2019-03-06 22:44:57 -08:00
Leijurv
74d7483b3c
explore 2019-03-05 12:26:52 -08:00
Leijurv
8050b69f2f
no more .get 😎 2019-03-04 21:30:04 -08:00
Leijurv
459720c348
eh actually lets do the whole render distance! 2019-03-04 21:21:02 -08:00
Leijurv
a73f5c1359
crapton of performance improvements 2019-03-04 21:20:13 -08:00
Leijurv
71cb0f6d36
fix a weird way of getting stuck on a ladder 2019-03-04 21:00:41 -08:00
Leijurv
0d15225b1d
dont construct one unlesss we need to 2019-03-04 21:00:30 -08:00
Leijurv
826f3788d0
performance improvement and no allocation promise 2019-03-04 20:39:22 -08:00
Leijurv
2133ab39b7
better cache, needs more testing 2019-03-04 19:44:36 -08:00
Leijurv
558c14a375
little cleanup 2019-03-04 13:11:36 -08:00
Leijurv
882ac41291
player coords 2019-03-04 11:28:41 -08:00
Leijurv
3ae05b7348
worldedit 2019-02-28 15:26:09 -08:00
Leijurv
2e186019f5
Merge branch 'master' into builder 2019-02-28 12:32:29 -08:00
Leijurv
a4237bf1f9
tentative fix to descend, needs testing 2019-02-27 23:04:43 -08:00
Leijurv
e767e34b92
well that was stupid, thanks thesmarttheorist 2019-02-27 22:15:54 -08:00
Leijurv
bf25d7328e
revalidate on goal update too 2019-02-27 12:23:05 -08:00
Leijurv
a47b0c0581
rendering cleanup, fixes #317 2019-02-27 12:00:39 -08:00
Leijurv
3dbbe053d7
teensy change 2019-02-26 19:45:20 -08:00
Brady
c474cdb1f8
Working clicking goals 2019-02-26 21:41:08 -06:00
Leijurv
3de02cbf21
brady save me idk how to gl 2019-02-26 18:34:11 -08:00
Leijurv
c947c77853
goodbye mc.objectMouseOver 2019-02-26 15:07:01 -08:00
Leijurv
9be44c0371
placement without unepic right click 2019-02-26 14:57:44 -08:00
Leijurv
5412fa6cfd
cursed flowing 2019-02-25 20:35:06 -08:00
Leijurv
fbb2d37634
allow placing against replacable blocks 2019-02-25 18:01:11 -08:00
Leijurv
7afe16fc10
dont reset every tick 2019-02-25 16:26:17 -08:00
Leijurv
b19f241d81
override for the first tick 2019-02-25 15:06:55 -08:00
Leijurv
583ce80003
not reliable enough with jesus to jump from water over a gap 2019-02-24 13:57:33 -08:00
Leijurv
195c33407e
cant walk through heads 2019-02-24 13:43:53 -08:00
Leijurv
f1084fab76
come 2019-02-23 20:33:00 -08:00
Leijurv
e4416f424a
interesting 2019-02-23 14:13:27 -08:00
Brady
e8e00e8dfb
CRLF -> LF
It was inconsistent across the board
2019-02-23 12:27:24 -06:00
Leijurv
3b46dbd6a1
appease codacy 2019-02-22 14:05:29 -08:00
Leijurv
e63b2f1bf1
unused arg 2019-02-22 13:58:03 -08:00
Leijurv
d32e822057
settings overhaul 2019-02-22 12:13:19 -08:00
Leijurv
2b672998e1
fix two weird ways of getting stuck 2019-02-21 14:24:23 -08:00
Leijurv
e18dc7c7e7
Merge branch 'master' into builder 2019-02-21 11:28:13 -08:00
Leijurv
16dcd2f44d
blocks on top of chests, fixes #299 2019-02-21 11:25:03 -08:00
Leijurv
29a9e6e1d1
fine, forward alias to thisway 2019-02-21 09:45:01 -08:00
Leijurv
1f52f706ed
should fix anticheatcompat off on forge 2019-02-20 23:41:29 -08:00
Leijurv
bf12763a10
fix a bunch of bugs with placement 2019-02-20 08:08:52 -08:00
Leijurv
963641a818
trim big schematics 2019-02-19 22:50:03 -08:00
Leijurv
3e94d92fbd
Merge branch 'master' into builder 2019-02-19 22:33:19 -08:00
Leijurv
84d8f826ff
fine lol, fixes #340 2019-02-19 19:41:26 -08:00
Brady
70d216b29f
Fix renderGoalXZBeacon path rendering incorrect color 2019-02-19 21:00:14 -06:00
Leijurv
66356d5334
hmm 2019-02-19 18:27:05 -08:00
Leijurv
8fd687f9d7
more usage help 2019-02-19 15:04:18 -08:00
Leijurv
5617c595b2
public init 2019-02-19 14:43:48 -08:00
Leijurv
8770524679
fix weird angle forcing behavior, fixes #341 2019-02-19 14:29:08 -08:00
Leijurv
a8ddb2fcf1
also disallow while breaking 2019-02-19 13:28:58 -08:00
Leijurv
76c4ca9ba6
fix path reliability after lateral movement 2019-02-19 12:55:58 -08:00
Leijurv
ed2b0f0bb9
fix jump before place ascend 2019-02-19 12:44:29 -08:00
Leijurv
6702b44b3e
reformatted and fixed stuck on break fall 2019-02-19 12:43:44 -08:00
Leijurv
c486d8241e
continue 2019-02-19 07:53:36 -08:00
Leijurv
d2bb8c374e
explain 2019-02-18 21:18:37 -08:00
Leijurv
530cecea5b
it flows better this way 2019-02-17 21:41:54 -08:00
Leijurv
266e2dada9
cleanup 2019-02-16 20:49:38 -08:00
Leijurv
ce73d34627
Merge branch 'master' into builder 2019-02-16 20:49:07 -08:00
Leijurv
46c2d8f7c7
unneeded 2019-02-15 21:35:52 -08:00
Leijurv
38127011fb
Merge pull request #336 from babbaj/master
Fix potential problems
2019-02-14 14:48:48 -08:00
Leijurv
89b5ce4b63
properly detect failure 2019-02-14 14:47:38 -08:00
babbaj
4fe9c180d5
Fix potential problems 2019-02-14 07:03:22 -05:00
Leijurv
5b6c9fc348
blacklist unreachable gettoblocks 2019-02-13 22:39:43 -08:00
Leijurv
3f1ee100bf
only sprint ascends that are followed in the same direction 2019-02-13 22:39:34 -08:00
Leijurv
41b1106c72
sprint in water for real 2019-02-13 21:20:06 -08:00
Leijurv
b27d95a615
proper fall overshooting 2019-02-13 21:11:13 -08:00
Leijurv
5b8a83853d
add setting to sprint in water 2019-02-13 19:23:16 -08:00
Leijurv
bffeb9c862
forgot one extra check 2019-02-13 18:38:46 -08:00
Leijurv
dbd760fbcb
some polish on ascend sprinting 2019-02-13 18:26:30 -08:00
Leijurv
a84b3bfc7a
sprint through ascends whenever possible, fixes #149 2019-02-13 16:55:08 -08:00
Leijurv
e8d3bf509c
clarify 2019-02-13 16:33:27 -08:00
Leijurv
b2583773d5
discard next segment properly 2019-02-13 16:30:53 -08:00
Leijurv
9ecd24c755
remove toxic cloud 2019-02-13 16:30:41 -08:00
Leijurv
f1bacd6210
fix cancellation of unusable segments 2019-02-13 16:22:49 -08:00
Leijurv
a21ec54d4f
stop breaking block when you let go of left click lol 2019-02-13 14:05:14 -08:00
Leijurv
c473914d05
fix flashing backwards, fixes #265 2019-02-13 13:54:50 -08:00
Leijurv
90a1fa8337
lol 2019-02-12 22:06:13 -08:00
Leijurv
99cb7f5142
crucial performance optimization 2019-02-12 21:36:53 -08:00
Leijurv
4026b850f8
dont spam debug chat 2019-02-12 18:34:58 -08:00
Leijurv
cf38d593b8
thanks leafeon 2019-02-11 22:20:59 -08:00
Leijurv
bb000c4e3f
include diagonals, and better settings 2019-02-10 16:44:09 -08:00
Leijurv
7017e9e2ea
crucial performance optimization 2019-02-10 15:10:44 -08:00
Leijurv
a18eb90702
address glaring inconsistency 2019-02-10 13:49:28 -08:00
Leijurv
9d1d4fe0d9
typo 2019-02-10 10:44:04 -08:00
Leijurv
1a430dc2cf
explain 2019-02-09 17:38:42 -08:00
Leijurv
e37a09a1c8
makes mining faster, fixes #330 2019-02-08 12:08:34 -08:00
Leijurv
9a29f9ce57
better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv
42513e4b56
better check 2019-02-07 16:12:34 -08:00
Leijurv
67fa91abe8
fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv
d8348ad292
Merge branch 'master' into builder 2019-02-07 14:11:26 -08:00
Leijurv
6faa7344aa
properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv
299540725e
a start on inventory movement 2019-02-07 13:59:37 -08:00
Leijurv
0ef08142fd
trim spaces from schematic name 2019-02-07 13:12:44 -08:00
Leijurv
c0761c0eef
be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv
8694d926c4
remove unneeded printouts 2019-02-07 10:45:51 -08:00
Leijurv
4c4bce3561
define origin 2019-02-06 22:10:52 -08:00
Leijurv
68e8717b5c
Merge branch 'master' into builder 2019-02-06 21:05:14 -08:00
Leijurv
b484e6fa3f
literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv
aa8773a67e
fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv
a822d3ef05
horrifying placement 2019-02-06 16:22:40 -08:00
Leijurv
311cf81e8a
Merge branch 'master' into builder 2019-02-06 12:54:03 -08:00
Leijurv
52cafbc7aa
add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv
efb316de14
codacy 2019-02-05 18:11:33 -08:00
Leijurv
4aededff46
allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv
8c899698e0
explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv
2cbe77aa04
many fixes 2019-02-04 15:24:27 -08:00
Leijurv
a0c2935580
Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv
798f25ff81
dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv
57b2e360ca
dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv
ee23d59e11
now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv
04e7da9b73
lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv
5382d265f2
crucial performance optimization 2019-02-03 19:46:59 -08:00
Leijurv
0e1534613c
appease codacy 2019-02-03 19:34:29 -08:00
Leijurv
246c00c773
dont repeat that 2019-01-31 19:19:44 -08:00
Leijurv
272dd79426
much needed pathing overhaul 2019-01-30 15:49:37 -08:00
Leijurv
c2a6445c9e
Merge branch 'master' into mega-cancer-rendering 2019-01-30 12:07:58 -08:00
Leijurv
b177ae7ee6
proguard can just ignore GL14 reference actually 2019-01-30 11:57:54 -08:00
Leijurv
68a9a1439a
maybe this will allow emoji 2019-01-30 11:45:03 -08:00
Brady
06b3c5ddb5
LeijurvUtils 2019-01-30 12:42:26 -06:00
Leijurv
5fb8a1d3d1
Merge branch 'master' into builder 2019-01-29 19:58:51 -08:00
Leijurv
b4d307d4cc
cherry pick some movement fixes from builder 2019-01-29 19:56:50 -08:00
Leijurv
306bd18a40
Merge branch 'master' into builder 2019-01-29 19:47:36 -08:00
Leijurv
9b42aa3634
damn you javadocs 2019-01-29 15:34:31 -08:00
Leijurv
9faa0ddc62
huge number of fixes 2019-01-29 15:22:54 -08:00
Leijurv
6a2cd9d3ba
Merge branch 'master' into mega-cancer-rendering 2019-01-29 13:55:00 -08:00
Leijurv
735cf47c35
actually works 2019-01-28 17:34:14 -08:00
Leijurv
056742479e
except without that 2019-01-28 16:06:34 -08:00
Leijurv
840b7e6987
misc fixes #315 2019-01-28 15:59:53 -08:00
Leijurv
177f5de2bd
yay travis checks javadocs now 2019-01-28 11:56:44 -08:00
Leijurv
f5f2e4970e
make travis fail when javadoc doesn't compile 2019-01-28 11:37:02 -08:00
Leijurv
742256c130
more fun javadocs 2019-01-28 11:30:33 -08:00
Leijurv
bf78a4dfad
whoops forgot that 2019-01-28 10:32:28 -08:00
Leijurv
8d7841b069
privatize 2019-01-27 19:34:12 -08:00
Leijurv
847181ada4
Merge branch 'master' into builder 2019-01-24 21:00:52 -08:00
Leijurv
f274f5a0ef
windows is epic gamer 2019-01-24 21:00:44 -08:00
Leijurv
863471b5f1
don't create a new bsi for every selection box every tick 2019-01-23 21:25:38 -08:00
Leijurv
314f280400
pigs 2019-01-22 17:26:00 -08:00
Brady
b75f4bf9a9
Reformat 2019-01-22 13:32:37 -06:00
Leijurv
3c6c640f50
unused 2019-01-20 15:41:36 -08:00
Leijurv
0de1517bd8
Merge pull request #316 from babbaj/master
Never send chat message when using prefix
2019-01-20 09:22:03 -08:00
babbaj
39c6d81b9e Never send chat message when using prefix 2019-01-20 06:20:49 -05:00
Leijurv
1c1fbe83ec
idk lol 2019-01-19 22:12:54 -08:00
Leijurv
ccd56e0368
Merge branch 'master' into builder 2019-01-19 16:36:42 -08:00
Leijurv
38c7f226cb
brady is rart 2019-01-19 16:36:31 -08:00
Leijurv
bc651cb774
add todo 2019-01-18 20:12:40 -08:00
Brady
20b03d0004
No more setSprinting 2019-01-18 13:43:19 -06:00
Leijurv
b005ce8e6b
mega cancer render cached chunks 2019-01-17 18:54:37 -08:00
Brady
979b8b2663
Remove associatedWith in process and some more javadoc changes 2019-01-17 18:20:27 -06:00
Leijurv
cef88cde20
epic super 2019-01-17 12:25:48 -08:00
Leijurv
a5b9885767
not even used 2019-01-17 12:22:36 -08:00
Leijurv
2daedecf92
maybe fix 2019-01-16 17:42:43 -08:00
Brady
aa3833915b
Repackage schematic implementations 2019-01-16 13:45:32 -06:00
Brady
59320d9b85
Auto test class javadoc 2019-01-16 13:37:39 -06:00
Brady
0c0bbeff27
Minor AirSchematic access modifier change 2019-01-16 12:39:15 -06:00
Brady
ceda14096c
Builder Process API exposure
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv
9dfcef6356
crucial performance optimization 2019-01-15 17:21:50 -08:00
Leijurv
d5b393d6bd
area clear 2019-01-14 21:41:40 -08:00
Leijurv
ae3fc14b52
refactor name 2019-01-14 19:52:31 -08:00
Leijurv
e2cdd6a7f9
builder with multiple materials 2019-01-14 19:49:26 -08:00
Leijurv
261d02e67b
Merge branch 'master' into builder 2019-01-14 13:01:25 -08:00
Leijurv
f8681d179d
TODO use nanotime when calc starts on dec 31 2019-01-13 00:00:52 -08:00
Leijurv
f23630064e
reorder 2019-01-12 22:33:46 -08:00
Leijurv
a6ce4694fc
hotbar selection uwu 2019-01-12 19:51:21 -08:00
Leijurv
bec7f9be96
this lets proguard optimize out one more double division 2019-01-11 13:18:31 -08:00
Leijurv
09e94eaa8e
not anymore 2019-01-11 13:02:03 -08:00
Leijurv
14bc65468a
tweaks 2019-01-11 10:02:21 -08:00
babbaj
a965859095 make code easy to understand 2019-01-11 01:13:14 -05:00
Leijurv
5f29bb3e7f
gotta go fast 2019-01-10 18:55:55 -08:00
Leijurv
1ad6a0d5b5
remove all that crap lol 2019-01-10 18:21:02 -08:00
Leijurv
863ae447b9
except we actually make it work 2019-01-10 18:15:05 -08:00
Brady
f727e71eaf
Expose IPathingControlManager in IBaritone 2019-01-10 19:57:09 -06:00
Leijurv
4dd922f1b5
Merge branch 'master' into builder 2019-01-10 17:27:23 -08:00
Leijurv
14f006c3a5
Merge branch 'epic-movement-input' 2019-01-10 17:25:57 -08:00
Leijurv
f95dc40f4c
consolidate triple duplicated placement code 2019-01-10 17:23:20 -08:00
Leijurv
200211c186
dont continue walking if there is no process in charge 2019-01-10 13:52:52 -08:00
Leijurv
81786f7a7c
reuse calculationcontext for planning ahead next segment 2019-01-10 13:51:26 -08:00
Leijurv
1381d8d94c
two small tweaks 2019-01-10 13:50:53 -08:00
Leijurv
5ca214534d
mouse stuff 2019-01-09 19:11:53 -08:00
Leijurv
85ea21e83b
epic movement input 2019-01-09 18:22:34 -08:00
Leijurv
1dca02517e
disable backtrack cost favoring while building 2019-01-09 15:42:49 -08:00
Leijurv
7d572d748b
shouldnt be needed actually 2019-01-09 15:13:48 -08:00
Leijurv
fbcae10f96
cherry picked fix from builder 2019-01-09 15:13:09 -08:00
Leijurv
b109fc7420
fun =) 2019-01-09 15:07:06 -08:00
Leijurv
c74c01271d
better strategy 2019-01-09 14:36:44 -08:00
Leijurv
a4495ce80a
tweaks 2019-01-08 22:00:33 -08:00
babbaj
ae1e229619 fix garbage code 2019-01-09 05:39:37 -05:00
Leijurv
bc5982b994
fine lol 2019-01-08 20:45:35 -08:00
Leijurv
702b916948
preliminary schematic stuff 2019-01-08 20:45:02 -08:00
Leijurv
8ed2431f37
Merge branch 'master' into builder 2019-01-08 14:56:48 -08:00
Leijurv
e971d5d43f
prevent favoring from affecting movement cost thresholds 2019-01-08 14:56:21 -08:00
Leijurv
84b580b001
cursed 2019-01-06 22:21:52 -08:00
Leijurv
8b6d621d20
crucial performance optimization 2019-01-05 23:38:24 -08:00
Leijurv
7898b24bac
mc is weird 2019-01-04 23:37:00 -08:00
Leijurv
39648c5dc6
comment 2019-01-03 23:40:43 -08:00
Leijurv
816727d65b
not happening 2019-01-01 22:32:43 -08:00
Leijurv
0e012adb6c
unneeded 2018-12-31 08:00:43 -10:00
Leijurv
539b0e64c8
bitshift 2: electric boogaloo 2018-12-30 07:36:10 -10:00
Leijurv
258700ee7b
bitshift 2018-12-29 14:50:21 -10:00
Leijurv
1da72ba473
unneeded 2018-12-28 17:17:43 -10:00
Leijurv
c2c69f243e
nothing is trashy in baritone 2018-12-27 16:16:12 -10:00
Leijurv
c45cbebcce
fixed 2018-12-27 08:06:10 -10:00
Leijurv
251110c4f8
the start of something big 2018-12-25 21:07:17 -08:00
Leijurv
50d37bb311
lol 2018-12-25 20:07:26 -08:00
Leijurv
bbb73008ac
stupid 2018-12-24 18:42:01 -08:00
Brady
c324f11a96
Fix bad block breaking that NCP doesn't agree with 2018-12-24 12:15:23 -06:00
Leijurv
c4eb6be0fe
dumb 2018-12-23 23:09:02 -08:00
Leijurv
4d7e74365b
reformat 2018-12-21 17:54:16 -08:00
Leijurv
b9b25e7e6b
no more stupid wrapper getters 2018-12-20 21:22:18 -08:00
Leijurv
8a4f48f08d
diagonal descend option 2018-12-20 21:06:56 -08:00
Leijurv
ae9ab03e51
walk on water hunger penalty 2018-12-19 22:01:47 -08:00
Leijurv
02478ee887
wtF 2018-12-19 21:30:58 -08:00
Leijurv
57f238de7d
that was a big screwup 2018-12-19 17:02:09 -08:00
Leijurv
77938a77e8
add jump penalty 2018-12-19 14:37:11 -08:00
Leijurv
d41aa5f9ae
epicly fast 2018-12-19 12:59:07 -08:00
Leijurv
0ef3386ebf
appease codacy 2018-12-19 12:48:41 -08:00
Brady
9703de86d3
Fix NullPointerException 2018-12-18 19:36:43 -06:00
Brady
764e8d7daa
Add windowClick to IPlayerController 2018-12-18 19:27:45 -06:00
Brady
18f5c129a4
Remove dependency for PlayerControllerMP implementation 2018-12-18 19:25:23 -06:00
Leijurv
807d6a0cf4
crucial performance optimization 2018-12-18 16:22:54 -08:00
Leijurv
a0ab2a8ba7
timing meme 2018-12-18 16:16:32 -08:00
Leijurv
90d0fb7efb
simplify check 2018-12-17 18:27:31 -08:00
Leijurv
fe4290b218
little fix 2018-12-16 20:14:21 -08:00
Leijurv
cc04342358
epic performance 2018-12-16 16:26:48 -08:00
Leijurv
66da826eab
fix toxic cloud 2018-12-15 22:25:50 -08:00
Brady
2afdaa1ac9
Add individual chunk scanning to IWorldScanner 2018-12-14 18:50:39 -06:00
Leijurv
d4947c3c47
tweak custom goal process logic 2018-12-14 08:30:32 -08:00
Leijurv
801727dca6
fix parkour failures at height limit on NCP 2018-12-12 18:14:56 -08:00
Leijurv
44963fa4c7
diagonal descend 2018-12-11 22:26:55 -08:00
Leijurv
24c0ec905e
removed dumb comment 2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3
combine 2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159
im idiot 2018-12-08 18:28:04 -08:00
Leijurv
72d8863862
fix openness check to work for mulitple bots 2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582
simple inventory management 2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd
settings for right click and enter portal 2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f
walk into, and right click on arrival 2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3
GetToBlock should only highlight the block itself 2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c
remove extraneous prints 2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab
fix crash when path length is exactly 30 2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba
fix false positive in check 2018-12-05 17:59:32 -08:00
Leijurv
c795913259
fix splicing behavior around water 2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2
traverse place against below 2018-12-05 08:29:32 -08:00
Leijurv
2760354943
cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
Leijurv
28c2586452
fix parkour place logic 2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe
go in the opposite order 2018-12-04 15:33:29 -08:00
Leijurv
862746038d
allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2
overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf
fix random crash 2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c
......fixed....... 2018-12-03 21:39:32 -08:00
Brady
86d1512e5b
Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
Leijurv
7ba987e7f7
save containers and echests 2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0
Fix javadoc errors 2018-12-03 18:47:40 -06:00
Brady
70b74d39fc
Fix broken javadoc 2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9
overhaul memory 2018-12-03 14:49:23 -08:00
Brady
b0066a93ca
GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077
my fault 2018-12-03 14:22:30 -08:00
Leijurv
4c96759ed5
tighten auto test time limit 2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030
reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b
reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a
remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501
revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677
lol 2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892
only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6
pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3
avoidances 2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9
avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7
fix rare exception 2018-12-02 17:15:22 -08:00
Leijurv
57a3330200
don't splice if not on ground 2018-12-01 10:49:14 -08:00
Leijurv
f2e02794b8
tweak block scanning, fixes #200 2018-12-01 10:04:49 -08:00
Leijurv
6a402b4a2b
fix the fire thing in a slightly different way 2018-11-29 20:36:19 -08:00
Leijurv
5daaaf5282
add settings reset command 2018-11-29 15:33:35 -08:00
Leijurv
6f7729e34e
add missing synchronized blocks 2018-11-28 18:21:27 -08:00
Leijurv
043d6ffd20
improve pathingbehavior resiliency 2018-11-27 10:37:48 -08:00
Leijurv
a8404a7286
only walk through supported snow, fixes #276 2018-11-26 15:32:28 -08:00
Leijurv
58d9134286
fix behavior around cocoa pods and vines, fixes #277 2018-11-26 15:01:34 -08:00
Leijurv
f25786635b
over 10k less objects per second 2018-11-26 07:58:10 -08:00
Leijurv
6d1130d2c3
favored lookup performance 2018-11-26 07:52:00 -08:00
Leijurv
d9effc4a29
avoid creating thousands of unmodifiable lists just to get their size 2018-11-25 22:59:47 -08:00
Leijurv
14daf2ce85
unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b
main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6
don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv
943b75455b
no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d
many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3
this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv
9c5274dde4
runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a
Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv
50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478
crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv
4502adda28
segmented path calculator 2018-11-23 10:36:06 -08:00
Leijurv
a98c5d7d99
my house 2018-11-23 10:25:02 -08:00
Leijurv
c81a00268a
Merge branch 'master' into segment-calculation 2018-11-23 10:21:45 -08:00
Leijurv
dd47e20070
remove unneeded 2018-11-23 10:20:48 -08:00
Leijurv
f05613147e
Merge branch 'master' into failure-cutoff 2018-11-23 09:59:23 -08:00
Leijurv
6ed8d617cd
improve path checks, and add a overlap splice option 2018-11-23 09:31:25 -08:00
Leijurv
b228f4c6fb
remove extraneous checks in bsi 2018-11-23 09:03:51 -08:00
Leijurv
70f8d1d4ae
fix bsi creation on wrong thread, cache chunks, fixes #210 2018-11-23 09:00:52 -08:00
Leijurv
0d7131413a
prevent double jumping 2018-11-23 07:55:59 -08:00
Leijurv
b5a4e65fbf
unable to start a parkour jump from stairs 2018-11-23 07:47:28 -08:00
Leijurv
7c51106d27
unneeded 2018-11-22 10:08:55 -08:00
Leijurv
1e9786d5b9
add a secondary failure cutoff 2018-11-22 09:39:54 -08:00
Leijurv
aed8dae175
hehe 2018-11-21 18:11:58 -08:00
Leijurv
8db26af36c
tweak sneak range for ncp compatibility 2018-11-21 11:02:12 -08:00
Leijurv
cfa874982c
fix a bunch of stuff in pillar, fixes #266 2018-11-21 11:00:46 -08:00
Leijurv
2a674cb869
don't sprint straight into danger 2018-11-20 18:58:47 -08:00
Leijurv
fb971301a4
fix getting permanently stuck on sideways fence gates in our way 2018-11-20 16:32:55 -08:00
Leijurv
3bb16de67e
greatly increase mining visual scan range 2018-11-20 16:32:44 -08:00
Leijurv
033da7e737
fix coefficient 2018-11-20 13:22:33 -08:00
Leijurv
14650f93c5
walk into lava less 2018-11-20 08:19:27 -08:00
Leijurv
e5184efdaa
fix cached path loop 2018-11-20 08:00:52 -08:00
Leijurv
16e3fd9305
IPathingControlManager 2018-11-18 21:41:42 -08:00
Brady
689dc74330
Whoops 2018-11-17 11:41:16 -06:00
Brady
6caae889b7
Fix AStarPathFinder Optional usage that's icky 2018-11-17 11:26:46 -06:00
Brady
ce0e8b4cd1
Clean up some bad Optional practices 2018-11-17 11:18:55 -06:00
Leijurv
737c632227
path creation no longer throws this 2018-11-16 16:28:20 -08:00
Leijurv
04e87c9810
cleaner 2018-11-15 16:03:20 -08:00
Leijurv
57c0613843
rename 2018-11-14 16:39:04 -08:00
Leijurv
f5d0143b09
im dumb 2018-11-14 14:37:41 -08:00
Brady
237f1846d3
Remove Baritone casts 2018-11-14 16:30:20 -06:00
Leijurv
f6dee1ecb7
add todo 2018-11-14 14:29:33 -08:00
Leijurv
f808fc9802
general cleanup 2018-11-14 14:27:30 -08:00
Leijurv
8385bc35ed
wow thats a rare bug 2018-11-14 14:26:35 -08:00
Leijurv
80d6d7fd58
simplify 2018-11-14 14:22:14 -08:00
Leijurv
b56cdcda52
remove that toxic cloud 2018-11-14 14:19:24 -08:00
Leijurv
ea81cd76ca
sigh 2018-11-14 14:00:56 -08:00
Leijurv
c3a3670785
unused imports 2018-11-14 13:57:37 -08:00
Leijurv
e4045e1343
and another 2018-11-14 13:48:45 -08:00
Leijurv
5a52cea415
epic 2018-11-14 13:48:09 -08:00
Leijurv
933b295c40
context objectMouseOver 2018-11-14 13:46:16 -08:00
Leijurv
ce6ec00a89
get rid of the remaining references to mc.world 2018-11-14 13:24:44 -08:00
Leijurv
b53f3925a4
forgot to add these files lol 2018-11-13 22:28:12 -08:00
Leijurv
57b60c734b
fixes to BlockBreakHelper 2018-11-13 22:15:01 -08:00
Leijurv
c74ccaafbf
remove Baritone.INSTANCE 2018-11-13 21:34:11 -08:00
Leijurv
f6891feb64
removed all references to Baritone.INSTANCE 2018-11-13 21:33:14 -08:00
Leijurv
2675852dbe
canc 2018-11-13 20:11:51 -08:00
Brady
0302c6f14b
Fix really really bad error mega critical 2018-11-13 21:57:22 -06:00
Leijurv
a0dd43244c
immense iq 2018-11-13 19:54:24 -08:00
Brady
3ccb0c74c6
Remove timestamps from since annotations 2018-11-13 21:53:27 -06:00
Brady
f9270a7ed0
my house 2018-11-13 21:47:40 -06:00
Brady
d79d56c2f9
Expose all possible Baritone instances 2018-11-13 21:45:26 -06:00
Brady
94bf8d4bbd
More review things 2018-11-13 16:53:13 -06:00
Brady
5e2f40a322
Fix some things mentioned by @Leijurv 2018-11-13 16:33:45 -06:00
Brady
17161fd576
Resolve merge conflicts 2018-11-13 15:29:02 -06:00
Brady
d3db551cc9
Awesome 2018-11-13 15:14:29 -06:00
Leijurv
72058c792a
fix toxic clouds in legit mine 2018-11-13 12:20:27 -08:00
Brady
ef5e3ab06e
pwnage 2018-11-13 13:39:11 -06:00
Brady
71e7f0a04c
Fix GetToBlockProcess rescan 2018-11-13 11:59:02 -06:00
Brady
bae34e5b80
Initial meme
Still need to fix MovementHelper LUL
2018-11-13 11:50:29 -06:00
Leijurv
1ab3e61984
reformatted 2018-11-12 21:01:40 -08:00
Leijurv
e81b6d4d96
fought 2018-11-12 16:39:58 -08:00
Leijurv
83f14b10bb
whoa codacy suggested something actually helpful 2018-11-12 15:45:35 -08:00
Leijurv
0ce4107d56
"fix" it 2018-11-11 18:23:18 -08:00
Leijurv
66769365d0
much better 2018-11-11 17:59:13 -08:00
Leijurv
e3cb164723
fix blockstateinterface 2018-11-11 17:36:54 -08:00
Brady
903b1b16a4
static 2018-11-11 17:45:01 -06:00
Brady
e81d0a0b1b
Small brain 2018-11-11 17:12:18 -06:00
Brady
51243f0981
Some comments 2018-11-11 16:22:00 -06:00
Brady
fad5a6deac
lol 2018-11-11 15:46:07 -06:00
Leijurv
355443e440
forgot one 2018-11-11 12:48:53 -08:00
Leijurv
45e4239b26
context specific blockstateinterface lookups. also toxic 2018-11-11 12:35:22 -08:00
Brady
a83074e773
Map Input to state in InputOverrideHandler 2018-11-11 14:20:38 -06:00
Leijurv
f854d886d1
fix water bucket being placed one tick too early 2018-11-10 11:26:52 -08:00
Leijurv
73d4e9bbb9
another day another static world reference gone 2018-11-10 09:37:23 -08:00
Leijurv
b054e9dbe8
toxic cloud to get around two references to mc.player.dimension 2018-11-09 19:25:10 -08:00
Leijurv
3ddf6b2335
player and player controller toxic cloud 2018-11-09 19:12:36 -08:00
Leijurv
1a1686b7c3
fix yet more player references 2018-11-09 18:55:53 -08:00
Leijurv
dd08b2c825
no more references to player() from pathing thread 2018-11-09 17:21:02 -08:00
Leijurv
a2a60e9847
misc cleanup 2018-11-09 16:55:31 -08:00
Leijurv
13505a052f
wait a tick until objectMouseOver matches, fixes #254 2018-11-09 15:59:08 -08:00
Leijurv
f2dcdda9b3
revamp follow and fix some bugs in mine 2018-11-09 14:49:25 -08:00
Leijurv
dc6389c46f
comment 2018-11-08 14:58:18 -08:00
Leijurv
7dc89b0190
single runaway goal object, allows splicing better 2018-11-07 17:27:57 -08:00
Leijurv
5b395ce3da
should be in the synchronized block 2018-11-07 17:23:36 -08:00
Leijurv
842e50adb9
path cleanup 2018-11-07 17:16:34 -08:00
Leijurv
96da078219
cutoff path up until movement failure, don't throw exception and fail entire path 2018-11-07 14:37:23 -08:00
Leijurv
4a1951b027
many fixes 2018-11-07 14:09:23 -08:00
Leijurv
9c93d3a474
splice next into current if no backtrack, fixes #122, fixes #249 2018-11-06 11:18:13 -08:00
Leijurv
cbc8a6d45b
Merge branch 'processes' 2018-11-06 08:43:57 -08:00
Leijurv
382c7e7888
reformat, optimize imports 2018-11-06 08:22:19 -08:00
Brady
c50af5acfd
A couple minor cleanups 2018-11-06 08:02:08 -06:00
Leijurv
527691a2ec
fix blockbreakhelper toxic cloud in movement 2018-11-05 20:37:54 -08:00
Leijurv
a182c22d36
this can be moved i think 2018-11-05 20:05:47 -08:00
Leijurv
604ef2bb64
misc cleanup 2018-11-05 20:01:46 -08:00
Leijurv
6ca7f47bf9
+0.5y not helpful 2018-11-05 19:31:05 -08:00
Leijurv
a1b71219cb
make sure to pick up dropped items while mining, fixes #170 2018-11-05 18:31:59 -08:00
Leijurv
d59c7cb7a8
temporarily disable cached region ram pruning 2018-11-05 17:30:45 -08:00
Leijurv
d121ca182f
spammy 2018-11-05 17:26:52 -08:00
Leijurv
2aee91be10
fix it up a bit 2018-11-05 16:46:24 -08:00
Brady
99da815f49
Massive brain 2018-11-05 18:40:25 -06:00
Leijurv
52246e41c8
appease codacy 2018-11-05 15:16:23 -08:00
Leijurv
2da3222115
fix 2018-11-05 14:55:13 -08:00
Leijurv
4d0bfce712
make InputOverrideHandler a Behavior 2018-11-05 14:47:40 -08:00
Leijurv
cb153e039b
not used and not publicly exposed 2018-11-05 14:43:57 -08:00
Leijurv
8aa5a6756a
add to api 2018-11-05 14:41:17 -08:00
Leijurv
30408384c6
fix 2018-11-05 14:37:05 -08:00
Leijurv
2c39cd06ed
cleanup 2018-11-05 14:19:50 -08:00
Brady
0373f1875f
Meme 2018-11-05 16:05:45 -06:00
Leijurv
fffd016008
Merge branch 'master' into processes 2018-11-05 13:51:41 -08:00